I was curious about what some of you thought of it. Are gamers a wealth of untapped human resources and skills? Could the skills learned in video games be applied to real life one day in order to improve the world?
I think at the very least, we should not underestimate how relevant video games are in our culture. I'm also willing to admit we are way behind in sociological research for gamers and video games. I think the woman in this presentation may be...a tad optimistic about what gamers can do for the world, however.
I agree that many gamers probably play games because they are more interesting and engaging than real life. But it's really hard to say what the overall impact of games on society may be as of now especially since the video gaming industry is changing so rapidly and the demographics of gamers is becoming more counter-intuitive. At any rate, this lady presents some really interesting ideas that I think are worth considering.
Also I gotta admit, there are plenty of times in real life where I cited something I've done in a game as a possible solution toward something I might have done in real life. Not always directly so, but I've at least drawn on experiences I've had from games to influence my decision making processes.
Ah! I watched that very same video a while ago on dump.com or wimp.com, can't remember which of the two it was!
It's not just situations such as problem solving where games may help us. Some people have games that help them relax, if they we in such situations as getting ready for a speech, entering an exam (terrible example!), or basically any situation where you are stressed or nervous you could think back on an experience that you were or are quite fond of and it can actually be pretty helpful in making you mellow out.
Some may argue this but games keep us form going insane!
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Bashiok - Blizzard Representative - 08/01/2011 -"So how many skill combinations are there now? Well taking into account 6 active skills, all the rune combinations, and 3 passives we currently expect each class to have roughly 2,285,814,795,264 different build combinations."
"Hey, I thought you'd like the witty irony of grub-on-glowie violence!"
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It's not just situations such as problem solving where games may help us. Some people have games that help them relax, if they we in such situations as getting ready for a speech, entering an exam (terrible example!), or basically any situation where you are stressed or nervous you could think back on an experience that you were or are quite fond of and it can actually be pretty helpful in making you mellow out.
Some may argue this but games keep us form going insane!
Bashiok - Blizzard Representative - 08/01/2011 -"So how many skill combinations are there now? Well taking into account 6 active skills, all the rune combinations, and 3 passives we currently expect each class to have roughly 2,285,814,795,264 different build combinations."
"Hey, I thought you'd like the witty irony of grub-on-glowie violence!"