These are only within a couple centimeters from your own post, and they're opposed to some of these ideas.
There are thousands more both here and in the official forums. The AH thread had more people in favor of having the AH than against it (generally speaking).
wow......Someone reported your post and they locked it.....
You can't blame Blizzard for wanting to hide examples of how far away they are from expectations.
Seriously, let's refrain from trolling with those kinds of comments. Yes, the ideas are great, but that's not a reason to take free potshots at the developer and turn this into "yet another hate thread".
They only took action to make sure their forum guidelines were being followed, and they have those guidelines for a reason.
Hey guys, went to bed not thinking my post would get much discussion but looks like it did.
I'll for sure work on a post for the official forums and send a link to it when it's done, it's just going to take some formatting and cleaning up before I can post it, no pictures on the official forums really sucks. Pictures would at least help break up the wall of text / get my ideas across.
I know many of the ideas have been mentioned before from the community I just wanted to dive in a little more in depth and hash out some ideas graphically.
Thanks again
You're now a celebrity. Generally good ideas, paired with great formatting and screenshots is something people just love
Most of it is obviously based on what we know they're doing already (the Legendary patch) or has been suggested before (the Mystic), but the dungeon part is really interesting.
I'd definitely love to see some incentive to go "exploring" a dungeon. Having it possibly be of higher Monster Power isn't ideal imho, though; because sometimes I'm already playing at my limit (MP 7-8) and having a dungeon go higher than that AND have a buffed "boss" would simply make me look at it and go "meh".
Now having them be slightly bigger, and have better monster density, as well as maybe the number of elites in it beforehand would be great. I'd love to see dungeons that randomly have a 3rd or 4th Level with 2-3 resplandecent chests (to make us go derper deeper).
These are only within a couple centimeters from your own post, and they're opposed to some of these ideas.
There are thousands more both here and in the official forums. The AH thread had more people in favor of having the AH than against it (generally speaking).
Seriously, let's refrain from trolling with those kinds of comments. Yes, the ideas are great, but that's not a reason to take free potshots at the developer and turn this into "yet another hate thread".
They only took action to make sure their forum guidelines were being followed, and they have those guidelines for a reason.
Most of it is obviously based on what we know they're doing already (the Legendary patch) or has been suggested before (the Mystic), but the dungeon part is really interesting.
I'd definitely love to see some incentive to go "exploring" a dungeon. Having it possibly be of higher Monster Power isn't ideal imho, though; because sometimes I'm already playing at my limit (MP 7-8) and having a dungeon go higher than that AND have a buffed "boss" would simply make me look at it and go "meh".
Now having them be slightly bigger, and have better monster density, as well as maybe the number of elites in it beforehand would be great. I'd love to see dungeons that randomly have a 3rd or 4th Level with 2-3 resplandecent chests (to make us go
derperdeeper).But we can always hope