I'm also concerned by them increasing the drop rate of legendary items to such a degree.
As it stands, I've been finding about 2-3 legendary items an hour, granted most of them are complete garbage. If what they stated is to be accurate, that would imply that I would find anywhere between 12-18 legendary items per hour and they're supposedly more likely to have better stat rolls. That's a crazy amount of legendary items. With the implementation of the mystic, BiS items may become too commonplace.
I've never dropped real money on this game, my character is not P.lvl 100 and the items he has I've either found or purchased off the gold AH with the gold I've earned. I play fairly casually several hours a week and I can comfortably farm Monster Power 6. I imagine after a change like this, I'd be finding upgrades daily and would be able to boost my character's power substantially, making him capable of farming MP 10 within days. (pre expansion but post patch).
Don't get me wrong, I like increasing my character's power as much as the next guy, but I hope Blizzard doesn't overcompensate. That is, taking the game from where it is now where a player very rarely finds an item worth a damn to item saturation where the really good items just aren't that rare anymore.
Rollback Post to RevisionRollBack
Oh pitiful shadow lost in the darkness,
Bringing torment and pain to others.
Your damned soul wallowing in your sin.
Perhaps... it is time to die.
I was impressed with the results and I probably had more fun playing with a couple of mates on a couch than I ever did by myself on the PC.
Diablo (with the original being the exception) has always been more fun as a co-op multiplayer game than single player dungeon crawler in my opinion. Single player gets pretty old and repetitive quickly. I believe most people enjoy the game more when they are playing with a few friends. The fact that he was playing on a couch or on a console seems irrelevant. That's my take away from the statement anyway.
Once D3 on the consoles has been out for a few months, we'll get a solid idea on how nice of a fit the game is on a console. Personally, I'm expecting it to play relatively well. There's a few aspects that I know I wouldn't like but it seems that Blizzard has pulled out all the stops to ensure that the game feels comfortable played with a gamepad.
I'm also anxious to see how well sales are on consoles. Diablo 3 doesn't exactly have the best reputation and wasn't the most well received game but the Jay Wilson stigma seems to have diminished significantly and the current team has done great things fixing many of the initial problems most players had with the game.
Rollback Post to RevisionRollBack
Oh pitiful shadow lost in the darkness,
Bringing torment and pain to others.
Your damned soul wallowing in your sin.
Perhaps... it is time to die.
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As it stands, I've been finding about 2-3 legendary items an hour, granted most of them are complete garbage. If what they stated is to be accurate, that would imply that I would find anywhere between 12-18 legendary items per hour and they're supposedly more likely to have better stat rolls. That's a crazy amount of legendary items. With the implementation of the mystic, BiS items may become too commonplace.
I've never dropped real money on this game, my character is not P.lvl 100 and the items he has I've either found or purchased off the gold AH with the gold I've earned. I play fairly casually several hours a week and I can comfortably farm Monster Power 6. I imagine after a change like this, I'd be finding upgrades daily and would be able to boost my character's power substantially, making him capable of farming MP 10 within days. (pre expansion but post patch).
Don't get me wrong, I like increasing my character's power as much as the next guy, but I hope Blizzard doesn't overcompensate. That is, taking the game from where it is now where a player very rarely finds an item worth a damn to item saturation where the really good items just aren't that rare anymore.
Bringing torment and pain to others.
Your damned soul wallowing in your sin.
Perhaps...
it is time to die.
Diablo (with the original being the exception) has always been more fun as a co-op multiplayer game than single player dungeon crawler in my opinion. Single player gets pretty old and repetitive quickly. I believe most people enjoy the game more when they are playing with a few friends. The fact that he was playing on a couch or on a console seems irrelevant. That's my take away from the statement anyway.
Once D3 on the consoles has been out for a few months, we'll get a solid idea on how nice of a fit the game is on a console. Personally, I'm expecting it to play relatively well. There's a few aspects that I know I wouldn't like but it seems that Blizzard has pulled out all the stops to ensure that the game feels comfortable played with a gamepad.
I'm also anxious to see how well sales are on consoles. Diablo 3 doesn't exactly have the best reputation and wasn't the most well received game but the Jay Wilson stigma seems to have diminished significantly and the current team has done great things fixing many of the initial problems most players had with the game.
Bringing torment and pain to others.
Your damned soul wallowing in your sin.
Perhaps...
it is time to die.