A: You say blizzard doesnt care about people that dont like the graphics.... Isn't that the point? Make a game people enjoy, therefor, buy?
For me, I think going from a "realistic" viewpoint to a "overexagerated" unrealistic viewpoint is what got me. Instead of trying to make bodys, weopons etc look proportional and realistic, they went with a (I think more of a) Warcraft 3 approach. Just not my cup of tea.
If you look at the difference between warcraft 2 and 3, 2 had a "realistic" look as well. Once 3 came, along came the comical enlarging of weopons, jaws etc. Maybe it is rooted from the 2D to 3D change?
When I played the original Diablo when I was young, I would literally get scared as hell just a few levels down. Sometimes I would quit before the butcher because the room he was in looked intimidating enough. That is the kind of thing I wished Diablo 3 would continue.
Many people say "youve only seen 3% of the game". What I, and presumably, the rest of the people that dont like it, is not what those specific level hold, but how they approach presenting the items within
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A: You say blizzard doesnt care about people that dont like the graphics.... Isn't that the point? Make a game people enjoy, therefor, buy?
For me, I think going from a "realistic" viewpoint to a "overexagerated" unrealistic viewpoint is what got me. Instead of trying to make bodys, weopons etc look proportional and realistic, they went with a (I think more of a) Warcraft 3 approach. Just not my cup of tea.
If you look at the difference between warcraft 2 and 3, 2 had a "realistic" look as well. Once 3 came, along came the comical enlarging of weopons, jaws etc. Maybe it is rooted from the 2D to 3D change?
When I played the original Diablo when I was young, I would literally get scared as hell just a few levels down. Sometimes I would quit before the butcher because the room he was in looked intimidating enough. That is the kind of thing I wished Diablo 3 would continue.
Many people say "youve only seen 3% of the game". What I, and presumably, the rest of the people that dont like it, is not what those specific level hold, but how they approach presenting the items within