While the farming of hellfire amulets (or keywardens) is tedious, it is one of the easiest farmable items, while being one of the most powerul ones. I'd say it's the second most powerful item after your weapon, but nonetheless - it's not something you get if you play 1h per week, it is meant to be the ultimate endgame item (especially with good rolls in mind).
That being said, I agree that it would feel better if you had a more consistent way of obtaining them, 50% in theory sounds good, but when we were farming for keys we ended up with 17xAct1, 28xAct2, 25xAct3 and 42xAct4. I the experience would feel better in general, if there was always a key, but you'd need 2 to craft a machine. It was like that before RoS hit with MP10 and a 100% dropchance, and that actually felt a lot more rewarding imo.
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While the farming of hellfire amulets (or keywardens) is tedious, it is one of the easiest farmable items, while being one of the most powerul ones. I'd say it's the second most powerful item after your weapon, but nonetheless - it's not something you get if you play 1h per week, it is meant to be the ultimate endgame item (especially with good rolls in mind).
That being said, I agree that it would feel better if you had a more consistent way of obtaining them, 50% in theory sounds good, but when we were farming for keys we ended up with 17xAct1, 28xAct2, 25xAct3 and 42xAct4. I the experience would feel better in general, if there was always a key, but you'd need 2 to craft a machine. It was like that before RoS hit with MP10 and a 100% dropchance, and that actually felt a lot more rewarding imo.