It isn't elemental bonus, it is a separate multiplicative buff unique to one element at a time, and the game isn't solely comprised of rift guardian tank and spank fights so the not having the ability to deal damage when you want to puts the ring into the 'never use' category soundly.
Any even slightly optimized tal build is also only going to deal large amounts of damage with a single element, not two.
the ring is always up but rotates every 5 second. fire, cold, arcane and lightning. the buff is shown in your bar. since we will be hitting with all of those elemental types it either buffs tal rasha meteors of that elemental or hurricane/hydra/blizzard/meteor. all of those skills don't hit equally hard but still it is a significant buff in my opinion
No, your opinion is wrong and the ring sucks with tals.
In the vid I actually did use energy tap, but I posted the build used with pinpoint because I later discovered that it simulates better on paper.
As to why I didn't use magic weapon....I wasn't thinking, and the build had still been in the process of evolving and changing as we climbed up grifts with our keys.
Ideally I think you'd want mammoth hydra there, but we couldn't do it without lagging to much.
I'll answer this question again after watching Jaetch's video. No, I didn't experience the permanent and horrible frame drop he suffered from the WHOLE rift. The 57 run was in fact pretty smooth for the PTR. I used Mammoth Hydra, and Lightning DH are known for lagging servers as well. But the density of our run was nowhere near as good as you guys. And seems like, as you guys talked about, Meteor + Density might be the culprit for this frame drop. Or maybe the globe spawning? Our WD wasn't a 0-dog.
Well we did do it ~5 days ago, with the PTR lag and queue times in full swing. We should try it again or something.
The build simply doesn't work in solo, you can't get infinite health globes, and you can't stand still to cast meteors. You would replace meteors for hydra and run a build much like the one you see Blayreau running.
I have some serious doubt for some slot in high GR even with current tal
Yes. The build I'm using right now for the 57 is not optimal for a group setting, Tal's can do better. I think current tal is top dps spec in the game. But it will probably change.
That's beast man keep it up! Right now @Blayreau you're giving me a reason to keep playing D3!
Did you experience a lot of lag, in my 4-man 59 clear there was crippling lag.
Did some grifts on the PTR 4 man with 2 wizards as dps. Tal's is looking close. We'll see if they tweak it with some QoL changes to take it all the way home.
But good god the lag we create in the rift is fucking horrendous.
1/ Mammoth leaves a stacking dot on the ground, so you can expect the uptime to be pretty high, even with 1 Hydra, but that's my guess.
Its hard to tell but from what I've seen i don't think the rivers add to the proc. that would mean the sticking rivers (5/6?) would go through the 5 non crits in 1 sec. I'm no seeing this now, but could be wrong. Maybe try blazing to see the result?
I tested it with nothing but mammoth hydra.
I can confirm that hydra procs it very quickly, and when you're fully ramped with a river, you never even see the buff fall off your sheet details tab.
The playstyle doesn't look particularly fun - similar to firebirds dot/drop and run around style. I prefer something more engaging, It's definitely viable though, which is great! The energy twister variation sounds pretty cool @Blayreau : )
If you want engaging then be prepare to equip full blackthorne's+Xepharian or get tanked by affixes in any difficulty worth doing the second you get up close.
Other than that, any and every build will involve kiting and dodging.
None of those no
It isn't elemental bonus, it is a separate multiplicative buff unique to one element at a time, and the game isn't solely comprised of rift guardian tank and spank fights so the not having the ability to deal damage when you want to puts the ring into the 'never use' category soundly.
Any even slightly optimized tal build is also only going to deal large amounts of damage with a single element, not two.
No, your opinion is wrong and the ring sucks with tals.
How long does a stack of tal buff last?
How long does it take for the ring to rotate?
How many of the skills on your bars with tals are actually strong-damage spenders?
In the vid I actually did use energy tap, but I posted the build used with pinpoint because I later discovered that it simulates better on paper.
As to why I didn't use magic weapon....I wasn't thinking, and the build had still been in the process of evolving and changing as we climbed up grifts with our keys.
Ideally I think you'd want mammoth hydra there, but we couldn't do it without lagging to much.
Well we did do it ~5 days ago, with the PTR lag and queue times in full swing. We should try it again or something.
That will definitely be an interesting topic to theorycraft out.
TBH I could see it being a RoRG+Broken Bromise wand of woh build.
It's group, so zei's, trapped, and BotP.
The build simply doesn't work in solo, you can't get infinite health globes, and you can't stand still to cast meteors. You would replace meteors for hydra and run a build much like the one you see Blayreau running.
A video of our group 59 clear was posted form the crusader's PoV:
http://us.battle.net/d3/en/forum/topic/16529802881
My comments on how I was running my wizard can also be found in that thread.
Did you experience a lot of lag, in my 4-man 59 clear there was crippling lag.
Did some grifts on the PTR 4 man with 2 wizards as dps. Tal's is looking close. We'll see if they tweak it with some QoL changes to take it all the way home.
But good god the lag we create in the rift is fucking horrendous.
I tested it with nothing but mammoth hydra.
I can confirm that hydra procs it very quickly, and when you're fully ramped with a river, you never even see the buff fall off your sheet details tab.
Impressive clear, but I have one thing to say....
Why is it ALWAYS blizz/hydra that comes out on top?
If you want engaging then be prepare to equip full blackthorne's+Xepharian or get tanked by affixes in any difficulty worth doing the second you get up close.
Other than that, any and every build will involve kiting and dodging.
How the set actually works on PTR currently:
http://us.battle.net/d3/en/forum/topic/16412122075