Equinox, are you sure you are fishing right? You have to click the hook circle button when the circle around it is like near it... how can i explain that ummm, i hope you know what i mean.
oooh... lol, I was just clicking the button since I thought it's automatic. I'll try to pay attention to that next time...
Yeah, I actually really liked the summon version, but then I met the ember guy, and he killed my imps... and I couldn't do anything because I couldn't summon them again. They seriously need to fix that...
Um, do monsters even reload? I wanted to go around again and I don't think anyone showed up...
Btw, does anyone have any luck with the warrior dude? I am just fine with any random "build" on the other two classes but this one I end up using spells and guns to keep myself alive lol... and the low mana amount doesn't help.
The games graphics are disappointing. If anyone here has played Nox, the look is very similar (even down to the use of spell effects, which is a good thing). But it looks outdated. Perhaps that's because it's a smaller budget, lower priced game. But I'm willing to pay more for better.
It does sort of have a Nox vibe to it, and I don't really find it bad. Not sure what "outdated" means, though, depends on what it's for. I'm sure they could use some other style, but I doubt my computer could handle it.
Quote from "sef239" »
When Diablo 3 gampleay videos came out, one of the criticisms was its outdated look (in addition to its cartoony feel) but if anything deserves the criticism in that area it's this game. Diablo 3 looks amazing in comparison.
I don't think that's a viable criticism. Torchlight is being "funny" on purpose. Diablo III (I hope), is not. They shouldn't look similar, but when I entered that portal I was like: "This looks exactly like that Diablo 3 gameplay video". Also Diablo III is being developed by a huge company for a number of years and Torchlight by a new team and for a short amount of time, I'd say Torchlight wins if we consider all the factors.
P.S.: Borderlands people - please take your offtopic elseware. On a side note, buy me a new computer so that I could run that game.
Yeah, Hard is the new Normal when Torchlight is concerned. I also feel it's harder to play the warrior than the other two classes since they can be ranged effectively...
Well, the game is not very, err, rich should I say, but I think it has potential. It's fun to play and has engaging gameplay, that's something all Hack&Slashes excluding Diablo and Nox seem to lack - they're just not all that fun to play in general.
The reason I am bringing up the editor is because that may allow players to improve the game to a proper level. The gameplay model is there, if they can tweak the rest, this could be a pretty awesome product.
P.S.: I've never bought anything through Steam (bought HL2 in a shop). How exactly does this happen? Does Steam work with credit cards?
You can create objects with 3dmax and put them in the editor... I think thats pretty powerful...
You can do that in pretty much any game to date. :confused: Morrowind and Oblivion both had that functionality via their editors, and other games permit that via file manipulation. The only reason anyone can't replace models in a given game is because the developers blocked the files.
Powerful is when you can add functionality to objects that generally just serve as doodads, or when you can modify the graphics engine, or when you can make the game change genres. So far, Galaxy editor seems to promise some of these things, but generally, it's impossible to create an editor without coding that can do everything, and the Galaxy editor does have coding in it, I believe...
And the fact that I can't even configure controls and make my skills map to ASDFG or make skills mapped to F1 fire instantly upon pressing makes me skeptical of how powerful the editor will be. (yes, allowing users to modify what keys do is essential).
If you mean by open-source that's the same editor the developers used then yes.
No, by open source it means I can modify the CODE (and release it to everybody). Which sometimes is the only way to fix and change certain things...
Although, the fact that it costs money to buy some part of it probably automatically means that it's not open source, although, who knows.
EDIT: there are .adm files and they appear to be readable (sorta), but not helpful at all in their current state. I hope the editor controls these or something.
Um, do monsters even reload? I wanted to go around again and I don't think anyone showed up...
It does sort of have a Nox vibe to it, and I don't really find it bad. Not sure what "outdated" means, though, depends on what it's for. I'm sure they could use some other style, but I doubt my computer could handle it.
I don't think that's a viable criticism. Torchlight is being "funny" on purpose. Diablo III (I hope), is not. They shouldn't look similar, but when I entered that portal I was like: "This looks exactly like that Diablo 3 gameplay video". Also Diablo III is being developed by a huge company for a number of years and Torchlight by a new team and for a short amount of time, I'd say Torchlight wins if we consider all the factors.
P.S.: Borderlands people - please take your offtopic elseware. On a side note, buy me a new computer so that I could run that game.
Yeah, Hard is the new Normal when Torchlight is concerned. I also feel it's harder to play the warrior than the other two classes since they can be ranged effectively...
The reason I am bringing up the editor is because that may allow players to improve the game to a proper level. The gameplay model is there, if they can tweak the rest, this could be a pretty awesome product.
P.S.: I've never bought anything through Steam (bought HL2 in a shop). How exactly does this happen? Does Steam work with credit cards?
Powerful is when you can add functionality to objects that generally just serve as doodads, or when you can modify the graphics engine, or when you can make the game change genres. So far, Galaxy editor seems to promise some of these things, but generally, it's impossible to create an editor without coding that can do everything, and the Galaxy editor does have coding in it, I believe...
And the fact that I can't even configure controls and make my skills map to ASDFG or make skills mapped to F1 fire instantly upon pressing makes me skeptical of how powerful the editor will be. (yes, allowing users to modify what keys do is essential).
Although, the fact that it costs money to buy some part of it probably automatically means that it's not open source, although, who knows.
EDIT: there are .adm files and they appear to be readable (sorta), but not helpful at all in their current state. I hope the editor controls these or something.
I heard someone said it's Open-Source, is that true?
EDIT: w/e, installed Steam dling it now...
Is this game one of those that are going to cost more later after the MMORPG aspect is added?