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Hi, awesome calc, been using and recommending it for a while now. However recently with the paragon changes, the calc is freezing whenever i hit 'load profile' and I have to forcefully close the tab in chrome with the 'background tabs' tool. Not sure what's causing this.
Edit: nevermind it seems to have magically sorted itself out.
I actually experienced that myself once we changed the calculator to include +APS. If you had some stored cookies from before, loading that would cause it to lock up. Just gotta make sure you save a fresh profile with new cookies and it should be fine though. It appears you probably did this, which is what made it sort itself out.
Thanks a lot for the recommends, I've noticed since 1.0.4 came out there's been a huge return of players!
Fixed a bug with our Follower Damage Calculator, evidently there was an unintentional ceiling on crit damage. Damage should be correct now, for those who like min-maxing their companions!
Haven't implemented +APS Affix for Followers yet, just FYI for those who experiment with it. As a temporary fix, just add enough IAS until it matches up with your follower's weapon's displayed Attack Speed. They don't dual-wield, so the APS calculations work just like Weapon IAS.
Looks a bit confusing at first, but it just takes a while to get used to.
One thing that I would change is how you can update your gear. Something similar to the gear part of the BNet profiler, that when you click on a gear slot you could change the stats of that specific gear piece.
Nonetheless, congratz! Definitely a very useful tool! Specially for being web based.
Btw, I apologize if my english is bad. It's not my primary language
I understood the majority of your post, so no worries there!
Yeah, I've tested a bunch of the competitors' calculators with all their bells and whistles. They all look very nice, but I decided to go with a simplistic-display approach. It makes it a lot easier when we need to do major revisions (like today).
Speaking of which, we've incorporated a few new things since 1.0.4's release:
Paragon Levels. As of this post, they are not displayed on your Character Profiles so we can't auto-pull that information for you yet. Manually input your Paragon Levels to adjust your primary stat for more accurate calculations.
New column for the weapon damage Affix "+.XX attacks per second." Importing your Character Profiles should automatically get the information for you. I also added the columns to items for expansive foresight in the event they decide to add the affix to other items in the future.
Probably the most important note of this post, if you saved a Profile or exported a tinyURL with our calculator before:
You MUST update your Profiles by either manually inputting your gear again, or importing your Character Profile. Sorry, but due to the nature of the updates, old cookies and links will not properly import to our site. This should be the last major update for awhile, so after you re-save your Profiles, everything should be good to go again.
Oh I see that you can't do more than 10k a day nvm
The page does indeed refresh, but you should be able to see a calculated damage at the bottom to indicate something was imported. Did you verify that and/or expand the armor/weapons sections? The data should automatically fill out for you. I just successfully imported your Character Profile.
We've updated the Character Profile link uploading feature of the site.
Data is pulled from the API, so now you no longer have to double-check your weapon inputs.
This will also account for +% damage on weapons too, as weapons with that affix will display their decimal damage, with calculated damage using those exact numbers.
Some set bonuses are accounted for, including those that increase your primary stat by some amount of stat. For everything else though, please use Step 2 to adjust or approximate your DPS with other set bonuses.
Corrected some mathematics behind the Damage Stats Display at the bottom of the calculator, avg dmg/hit for main-hand and off-hand weapons should now properly take into account +% damage buffs. Please refrain from using the +% damage box to compute skill damage however, as that will give you inaccurate results if you have other +% damage skills.
We do not use the API to pull the displayed damage from the Character Profiles, because, embarrassing to say, they're not very accurate Trust your in-game display. I've personally tested our calculator hundreds of times now, and I'm quite confident in our web-ability to match the in-game damage display.
Also note, until Blizzard decides to respond to my e-mail in regards to my API authentication key request, we have decided to put the BattleTag ID/character select feature on hold (we were almost done with it too, bleh). This method is to allow us to reduce the number of unauthenticated API requests, so we stay under their daily cap of 10,000.
Thanks everyone who have helped us discover miscalculations and other issues, you've certainly brought us to where we are today.
New armory import system is working like a charm! Thanks! Also, my stats are same as ingame values after trying 3rd spreadsheet/calculator. Really gj mate.
Haha, you beat me to it. Yeah, we added a few things:
Alternative display for marginal damage gain or loss, displays a + - % after the numerical value.
Char Profile Uploading. You'll have to input your exact character profile link, i.e. "http://us.battle.net/d3/en/profile/Dyril-1533/hero/766650" into the URL input box, then hit "Get Data." You'll be redirected to the calculator again, this time with most of your data filled out already. For now though, you must edit your weapon damage ranges and buffs/set bonuses manually for more accurate results.
Prototype char profile upload: YummyUnicornNinja has worked really hard on researching on how to do it, it's a completely foreign beast, like a Jormungandr. But it works, and when we learn how to make it better, we'll do it =) We're complete noobs in the API/data grabbing department, so bear with us!
Thanks to everyone who still uses it, I still see about ~4000 unique visitors daily who use our calculator alone. Spread the word!
Sorry, no character profile implementation (yet). But we added a way to convert your saved Player profiles into a tinyurl link.
Order of operations to successfully do this:
.5. Make sure cookies are enabled for our website @ theasiangamer.
1. Build your weapon/armor profile.
2. Save your profile.
3. Click "Convert Saved Profile to URL" at the top of the calculator. The readonly input field next to it will display a tinyurl link after a short redirect.
4. Share your link with your friends, or to me if you have troubleshooting issues! (If you still require extensive help, I will likely need the tinyurl link in addition to either transcriptions of screenshots of some or all of your items to cross-reference.)
Thanks to everyone who still use our calculator! Even my D3 playtime has gone down lately, but I know there are still some of you out there farming items and playing the AH religiously.
We're still around and learning how to implement new things to make our damage calculator feel more complete. YummyUnicornNinja is learning how to parse data from the new character profiles. It's definitely harder than WoW's character profiles, with static items and easier urls. But If we're successful, inputting items will be a whole lot easier.
Thank so much for this insanely accurate calculator. Tested for the 10th time now and so far has guided me to a decent DPS upgrade for the THIRD time, that's right THIRD TIME!
MORE POWER SIR!
ps: please don't make us pay for it... most asian gamers don't have access to credit cards esp in my country, if you drop by though i'll give you cash.
Haha, cool. Glad you found our calculator useful and accurate.
No intent to make the browser version cost money to use, maybe only for a mobile app in the future? (just thinking aloud). The original idea behind the calculator was to help me find upgrades, because all the other calculators around the net were inaccurate and/or frustrating to use.
Things will definitely change once the armory feature comes out. I don't foresee inputting potential gear you're buying to be any less difficult than it is now though, mostly because of the random stat nature of items.
As requested, we've implemented the display for average damage per hit, for those who do not care about attack speed.
You can view this information by expanding the "Damage Stat Details" information at the bottom of the calculator to see your average damage per hit for main-hand and off-hand weapons (if you're dual-wielding).
If you want an explanation for what that information is, mouseover the (?) next to it.
Hope everyone has found some usage in our calculator, at one point or another!
I get a few thousand Europeans using the calculator daily, so I added some tooltips for the item slots to try and bridge the language barrier: simply mouseover the (?) next to the item names to see an image depicting the location of the item relative to the paper doll. You can admire my shoddy photoshopping dimming skills while you're at it.
Avg Main/Off damage for those who do not care about attack speed should be coming in fairly soon. Soon™.
Our server hiccups sometimes. It's all I can afford with my unemployed budget, sorry.
I actually experienced that myself once we changed the calculator to include +APS. If you had some stored cookies from before, loading that would cause it to lock up. Just gotta make sure you save a fresh profile with new cookies and it should be fine though. It appears you probably did this, which is what made it sort itself out.
Thanks a lot for the recommends, I've noticed since 1.0.4 came out there's been a huge return of players!
Haven't implemented +APS Affix for Followers yet, just FYI for those who experiment with it. As a temporary fix, just add enough IAS until it matches up with your follower's weapon's displayed Attack Speed. They don't dual-wield, so the APS calculations work just like Weapon IAS.
I understood the majority of your post, so no worries there!
Yeah, I've tested a bunch of the competitors' calculators with all their bells and whistles. They all look very nice, but I decided to go with a simplistic-display approach. It makes it a lot easier when we need to do major revisions (like today).
Speaking of which, we've incorporated a few new things since 1.0.4's release:
You MUST update your Profiles by either manually inputting your gear again, or importing your Character Profile. Sorry, but due to the nature of the updates, old cookies and links will not properly import to our site. This should be the last major update for awhile, so after you re-save your Profiles, everything should be good to go again.
The page does indeed refresh, but you should be able to see a calculated damage at the bottom to indicate something was imported. Did you verify that and/or expand the armor/weapons sections? The data should automatically fill out for you. I just successfully imported your Character Profile.
We've updated the Character Profile link uploading feature of the site.
Also note, until Blizzard decides to respond to my e-mail in regards to my API authentication key request, we have decided to put the BattleTag ID/character select feature on hold (we were almost done with it too, bleh). This method is to allow us to reduce the number of unauthenticated API requests, so we stay under their daily cap of 10,000.
Thanks everyone who have helped us discover miscalculations and other issues, you've certainly brought us to where we are today.
Dyril
I discovered this funny little bug that seems to happen as soon as you log out:
Haha, you beat me to it. Yeah, we added a few things:
Thanks to everyone who still uses it, I still see about ~4000 unique visitors daily who use our calculator alone. Spread the word!
Order of operations to successfully do this:
.5. Make sure cookies are enabled for our website @ theasiangamer.
1. Build your weapon/armor profile.
2. Save your profile.
3. Click "Convert Saved Profile to URL" at the top of the calculator. The readonly input field next to it will display a tinyurl link after a short redirect.
4. Share your link with your friends, or to me if you have troubleshooting issues! (If you still require extensive help, I will likely need the tinyurl link in addition to either transcriptions of screenshots of some or all of your items to cross-reference.)
Thanks to everyone who still use our calculator! Even my D3 playtime has gone down lately, but I know there are still some of you out there farming items and playing the AH religiously.
We're still around and learning how to implement new things to make our damage calculator feel more complete. YummyUnicornNinja is learning how to parse data from the new character profiles. It's definitely harder than WoW's character profiles, with static items and easier urls. But If we're successful, inputting items will be a whole lot easier.
Haha, cool. Glad you found our calculator useful and accurate.
No intent to make the browser version cost money to use, maybe only for a mobile app in the future? (just thinking aloud). The original idea behind the calculator was to help me find upgrades, because all the other calculators around the net were inaccurate and/or frustrating to use.
Things will definitely change once the armory feature comes out. I don't foresee inputting potential gear you're buying to be any less difficult than it is now though, mostly because of the random stat nature of items.
As requested, we've implemented the display for average damage per hit, for those who do not care about attack speed.
You can view this information by expanding the "Damage Stat Details" information at the bottom of the calculator to see your average damage per hit for main-hand and off-hand weapons (if you're dual-wielding).
If you want an explanation for what that information is, mouseover the (?) next to it.
Hope everyone has found some usage in our calculator, at one point or another!
Avg Main/Off damage for those who do not care about attack speed should be coming in fairly soon. Soon™.