I would like to see some quality of life buffs via paragon levels. Every 100 levels or something gives you 1 point to spend on various things. I will throw out many ideas as I would want a list of stuff to choose from and with how some people are now close to reaching 1000 paragon - that's a potential of up to 10 bonuses or 20 if every 50 paragon.
So here's some random ideas:
-increased elite dmg or reduced dmg from elites
-you get twice as many materials through disenchanting
-enchanting costs are cut in half
-when you craft gems, you have the chance to proc a second gem of that type (just rip off some WoW profession procs ffs)
-chance of legendaries through kadala is doubled
-chance on hit to cause an explosion which spawns gold piles
-elites/rares now can drop blood shards
-elites/rares can now drop rift fragments
-chance to find royal or higher quality gems
-when health is low, your follower comes to your aid (all in single player, or just the 1 in multiplayer)
-horadric caches have a higher chance to spawn legendaries
-chance on rare/elite kill to spawn a goblin or another elite/rare
-when you revive a downed teammate you can change their transmog/dyes at random
-legendary material drop rates are doubled
-added chance to have a legendary drop for you when one drops for a party member
-you no longer find white/grey quality items and instead receive increased drops on crafting mats, gold, or chance at legendaries.
-something that increases the duration of all buffs (player abilities/buffs, shrines, pylons) by a couple seconds. doesn't have to be much
-something that increases drop rate of set items? (sure I'll take more blackthornes)
-based on class, you could give a list of a few abilities like on the enchanting table and let you choose to add a % damage to that ability
-integrated procs from other legendaries as permanent character buffs. I.E.) nemesis bracers- shrines spawn elites, maximus demon, tragoul wells reducing CDs, puzzle ring goblin, Rimeheart shatter effect, Jeram mask or Tasker glove pet bonuses, Granduer Ring reduced set items required, taking elemental damage heals you or restores primary resources, and etc. (This one alone offers MANY possibilities to new gearing strategies and fun unique/builds)
I have seen the other post about "Every 100 paragon levels" so I thought I would just throw this up here and welcome some feedback
I have seen the other post about "Every 100 paragon levels" so I thought I would just throw this up here and welcome some feedback