Remember that excited feeling you got when you first killed a monster in the original Diablo? How you knew that this was going to be a game that ate a great deal of your life? And then Diablo II came out, and it was pretty much the same feeling as Diablo I, only updated for the computer systesm of the day, somehow maintaining the same level of excitement and fun as the original? Well I've just gotten a chance to play through a half hour of Diablo III, and damn if I don't have that same giddy feeling all over again.
The monsters come in waves, dying with that characteristically satisfying feel of all Diablo games. They do an excellent job of making you feel like you're causing the damage directly.
Skill Runes ... It's a very ambitious system that I cannot wait to see more of.
It's got upgraded graphics, a new leveling system, and some new classes, but this is still Diablo, and that has never been a bad thing.
...each character is essentially going to be the same at similar levels, but based on the short time I spent with the new skill trees, there is plenty of room for crafting your unique avatar.
Graphically and aurally, the game displays Blizzard's typical high level of polish.
One key superficial addition Blizzard has added is select deformable terrain within the dungeons.
20 min of gameplay ... It's far from enough time to gurantee that Diablo III is yet another hit, but for what it's worth the game now tops my list of most-anticipated upcoming titles.
I could go on for ever posting "happy comments" about the overall experience of ppl that managed to be at blizzcon and try out the game, but i don't think its any point on it.
The conclusions are:
Blizzard is giving us what we wanna have from D3.
Game so far Is GREAT in every aspect (we are still talking for an early stage demo)
All these are just a small proportion of things that Blizzard is "hiding" from us so you can easily understand that this game will be EPIC and will create its own big history just like Diablo II and Diablo I did at their time.
Get ready for a big waiting time till you get the game in your hands.
•The game plays just as you'd expect it to: lots and lots of hack and slash action, with waves of zombies and other monsters of the like to try to impede your progress.
•One of the biggest changes made to the game lies in its new ability to keep you in the action for as long as possible.
• Regarding the Witch Doctor: it's looking like he'll be the most versatile of the three new classes, and we had a blast playing with him.
•Regarding the Barbarian: ... this one really offered another avenue of gameplay, adding some extra flavor to the mix.
•Regarding the Wizard: The wizard holds a lot of potential, especially when looking at some of the exciting and devastating skills you can unlock when you get to higher levels
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I could go on for ever posting "happy comments" about the overall experience of ppl that managed to be at blizzcon and try out the game, but i don't think its any point on it.
The conclusions are:
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•The game plays just as you'd expect it to: lots and lots of hack and slash action, with waves of zombies and other monsters of the like to try to impede your progress.
•One of the biggest changes made to the game lies in its new ability to keep you in the action for as long as possible.
• Regarding the Witch Doctor: it's looking like he'll be the most versatile of the three new classes, and we had a blast playing with him.
•Regarding the Barbarian: ... this one really offered another avenue of gameplay, adding some extra flavor to the mix.
•Regarding the Wizard: The wizard holds a lot of potential, especially when looking at some of the exciting and devastating skills you can unlock when you get to higher levels