Yeah, Bill Roper acknowledged that the camera angle was a huge part of he game.
It would be that challenge of giving the Diablo players the things that they'd expect. I think with Diablo, for example, the camera angle is a big part of it...
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It's the decisions you make when you have no time to make them that define who you are.
I'd vote isometric 3D, for what my opinion is worth. First person would suck, unless I had an option to toggle between the D2 perspective and FP.
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So we've got over the problem of colour in D3. Great. Now let's argue about everything else not yet set in stone and help make this game simply great! Game on.
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It's the decisions you make when you have no time to make them that define who you are.
In those screenshots it is, but there are darker areas which I think it what people are who have played it are referring to.