So ive been reading these forums for a while various builds, diff lvl builds and the like etc. I have recently started hell, as I am taking my time with the game plus also I dont have loads of time spare either
The thing is im not really happy having to keep everything on cd in order to have enough mana regen to spam bats. I do prefer a ranged build to a up close build, although I was thinking about a Bear build when I hit 54 I am currently 52. I was considering swapping back to a splinter dart build, but unsure on my second attack or should I go grasp ?
So I am hell Act 1 - just killed Skeleton king. No issues as Yet really except against fast style packs. Stats are as follow :-
Armour 1007, Damage 2009, Int 970, Vit 754, 139 life per sec, 35 mana per sec with Avg resistance of 105.
Bonus stats I have 0% movement, 23% gold find, 16% magic find, 13% bonus exp, Bonus exp per kill 44 with a 14 yard radius for pickup.
I am curious about what secondary stats people go for ? After a certain point should start dropping mob exp and focus more on MF ?
Thank you for any help
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I am currently using http://us.battle.net/d3/en/calculator/witch-doctor#cRUkQP!UbZ!aZZaYb
The thing is im not really happy having to keep everything on cd in order to have enough mana regen to spam bats. I do prefer a ranged build to a up close build, although I was thinking about a Bear build when I hit 54 I am currently 52. I was considering swapping back to a splinter dart build, but unsure on my second attack or should I go grasp ?
So I am hell Act 1 - just killed Skeleton king. No issues as Yet really except against fast style packs. Stats are as follow :-
Armour 1007, Damage 2009, Int 970, Vit 754, 139 life per sec, 35 mana per sec with Avg resistance of 105.
Bonus stats I have 0% movement, 23% gold find, 16% magic find, 13% bonus exp, Bonus exp per kill 44 with a 14 yard radius for pickup.
I am curious about what secondary stats people go for ? After a certain point should start dropping mob exp and focus more on MF ?
Thank you for any help