With the release date announcement I've decided I'm going to try to come up with a build everyday until release day. I'm not looking for the best, just something viable. While it's difficult to determine what that means until we get into Inferno, I have some basic rules I'm going to follow in all builds.
- 1 - 3 main attack skills (primary damage skills, single, AoE, and / or Hatred Generation)
- 1 Hatred Generator (not necesarily for damage, ie Entangling Shot)
- 1- 2 skills that add survivability (snare, movement enhancement, life gain)
- Ways to manage both resources
Think this covers most average scenarios while you are running around. Some skills will cover multiple requirements for example Evasive Fire is a generator and adds mobility.
Mostly this is just for fun and something to past the time till May 15th.
With that in mind here's my first one for today my Knife Build.
This is more of a themed build where I wanted my DH to be a crazy knife thrower. I've chosen main attacks that throw knives or in one case a bola (no generators that are knife based, so I chose one that didn't look like an arrow).
Bola Shot - Acid Strike
I wanted something that didn't look like I was shooting off arrows to go with the theme, but I also wanted something that was good damage and generated Hatred, so Bola Shot seemed to fit well. I picked Acid Strike because it gives AoE without having to wait for the delay.
Impale - Grevous Wounds & Strafe - Stinging Steel
These to go hand in hand in a sense. First Stinging Steel changes Strafe to be a knife attack, but it also adds bonus damage on criticals. Right away this means criticals are important. Since I was already going to have lots of crit for that rune and decent AoE, the Grevous Wounds rune made sense. It turns Impale into a monster single target burst damage skill.
Fan of Knifes - Crippling Razors
I'll be using this more for the utility since I have a couple of strong attacks already so I don't intend to use this off of cooldown so adding to the utility makes more sense for me. If you've seen any beta footage and some of the 80% snares you can clearly see how effective they can be.
Shadow Power - Night Bane
Since I'm not necessarily trying to keep a huge distance between myself and the mob packs I need something to help with some of the extra damage I'll be taking that comes with that. Night Bane will help with the drain a channeling skill, Strafe, can put on your Hatred as they get expensive with prolonged use.
Preperation - Backup Plan
With the importance of Shadow Power for my survivability and Hatred generation I've decided I need Preperation. Since I want that Discipline immediatly to activate Shadow Power but don't really need the extra life or Discipline, Backup Plan seemed to fit the best.
Archery & Sharpshooter
These are to increase Critcal Hit, or in the case of Archery once I have enough Critical Hit with gear to switch to Crossbows to increase Critcal Damage.
Vengence
This is to help with resource generation and give a deeper Hatred pool to ensure I can use any attack at any time I need it.
Gear priority will be Crit, Dex, Vit, Resistances, then any other bonus. I'll be using Dual Hand Crossbows till I feel I have sufficent crtical hit then switch to Crossbow.
- 1 - 3 main attack skills (primary damage skills, single, AoE, and / or Hatred Generation)
- 1 Hatred Generator (not necesarily for damage, ie Entangling Shot)
- 1- 2 skills that add survivability (snare, movement enhancement, life gain)
- Ways to manage both resources
Think this covers most average scenarios while you are running around. Some skills will cover multiple requirements for example Evasive Fire is a generator and adds mobility.
Mostly this is just for fun and something to past the time till May 15th.
With that in mind here's my first one for today my Knife Build.
http://us.battle.net...gdlh!bTe!bbabac
This is more of a themed build where I wanted my DH to be a crazy knife thrower. I've chosen main attacks that throw knives or in one case a bola (no generators that are knife based, so I chose one that didn't look like an arrow).
Bola Shot - Acid Strike
I wanted something that didn't look like I was shooting off arrows to go with the theme, but I also wanted something that was good damage and generated Hatred, so Bola Shot seemed to fit well. I picked Acid Strike because it gives AoE without having to wait for the delay.
Impale - Grevous Wounds & Strafe - Stinging Steel
These to go hand in hand in a sense. First Stinging Steel changes Strafe to be a knife attack, but it also adds bonus damage on criticals. Right away this means criticals are important. Since I was already going to have lots of crit for that rune and decent AoE, the Grevous Wounds rune made sense. It turns Impale into a monster single target burst damage skill.
Fan of Knifes - Crippling Razors
I'll be using this more for the utility since I have a couple of strong attacks already so I don't intend to use this off of cooldown so adding to the utility makes more sense for me. If you've seen any beta footage and some of the 80% snares you can clearly see how effective they can be.
Shadow Power - Night Bane
Since I'm not necessarily trying to keep a huge distance between myself and the mob packs I need something to help with some of the extra damage I'll be taking that comes with that. Night Bane will help with the drain a channeling skill, Strafe, can put on your Hatred as they get expensive with prolonged use.
Preperation - Backup Plan
With the importance of Shadow Power for my survivability and Hatred generation I've decided I need Preperation. Since I want that Discipline immediatly to activate Shadow Power but don't really need the extra life or Discipline, Backup Plan seemed to fit the best.
Archery & Sharpshooter
These are to increase Critcal Hit, or in the case of Archery once I have enough Critical Hit with gear to switch to Crossbows to increase Critcal Damage.
Vengence
This is to help with resource generation and give a deeper Hatred pool to ensure I can use any attack at any time I need it.
Gear priority will be Crit, Dex, Vit, Resistances, then any other bonus. I'll be using Dual Hand Crossbows till I feel I have sufficent crtical hit then switch to Crossbow.
http://us.battle.net/d3/en/calculator/demon-hunter#acViRQ!heY!bbaacZ