Im using Natalya weapon and 2. 1 hand weapon for now. But i found this odd and a ramada gift so i can open slot for this weapon. But should i open,
which weapon will be best for me;
Natalya and 2. 1 hand weapon or this odd weapon with a good quiver. Im using res and focus rings with Natalya weapons but with odd and quiver i will use element ring and natalya ring. So if youre me which one you will choose. Im waiting for your comments. Thanks for help.
I agree that Nats + Calamity is the way to go. I've tried Buriza, Arcane Barb, and various Bows, but they don't come close. You'll also save a skill on the bar without having to apply marked for death. Also, the attack speed from strafe will help in spamming RoV.
Why Balefire Caster over Calamity for higher GRs? Calamity gives you a 20% damage increase via Marked for Death. Just curious.
Elemental Damage multiplier is pretty much always going to be lower than your Skill Damage multiplier, and increasing the lowest of two (or more) multipliers will result in a larger overall increase than increasing a higher multiplier.
Im using Natalya weapon and 2. 1 hand weapon for now. But i found this odd and a ramada gift so i can open slot for this weapon. But should i open,
which weapon will be best for me;
Natalya and 2. 1 hand weapon or this odd weapon with a good quiver. Im using res and focus rings with Natalya weapons but with odd and quiver i will use element ring and natalya ring. So if youre me which one you will choose. Im waiting for your comments. Thanks for help.
I agree that Nats + Calamity is the way to go. I've tried Buriza, Arcane Barb, and various Bows, but they don't come close. You'll also save a skill on the bar without having to apply marked for death. Also, the attack speed from strafe will help in spamming RoV.
Thanks for comments. Ok i will continue trying to find Calamity.
For normal rifts it's Naty+Calamity. However, for greater rifts it's Naty+Balefire.
Season 11 Necromancer vids: https://www.youtube.com/c/RavennWo
Why Balefire Caster over Calamity for higher GRs? Calamity gives you a 20% damage increase via Marked for Death. Just curious.
Elemental Damage multiplier is pretty much always going to be lower than your Skill Damage multiplier, and increasing the lowest of two (or more) multipliers will result in a larger overall increase than increasing a higher multiplier.
( https://www.reddit.com/r/Diablo3DemonHunters/comments/352vv7/balefire_vs_the_calamity_for_sologroup/ )
Season 11 Necromancer vids: https://www.youtube.com/c/RavennWo