Honestly i don't like that a lot - but that's more personal preference than anything else.
I love about Akkhan that the set is pretty generic and everything is tied to a single ability, leaving it up to players what skillset to use - by mixing various legendary items. Putting specific bonuses to specific skills to me is a step back pretty much. But again, personal opinion.
What i agree is that Akkhan needs some kind of buff/rework to make it more appealing. I support the idea of a perma-champion set, but only if you need absolutely to run with it and other sets have no access to this.
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Hello guys,
I have a suggestion to put the Akkhan's Set to the metagame.
Set bonuses changes:
Set Bonus (2 Pieces):
Akarat's Champion gain the effect of every rune;
Set Bonus (4 Pieces):
Reduces the cooldown of Akarat's Champion in 50%, and reduce the wrath cost of all skills in 50% while Akarat's Champion is active.
Set Bonus(6 Pieces):
While Akarat's Champion is active, increase the damage of Heaven's Fury in 1000% and increase the damage of Blessed Shield and Phlanx in 2500%
Item changes:
Akkhan's Addendum:
(New Effect) While Akarat's Champion is active, reduce the damage taken in 40-50%
Hope D3 devs be careful with this set, it was my first set in the game, and it's forgotten.
Honestly i don't like that a lot - but that's more personal preference than anything else.
I love about Akkhan that the set is pretty generic and everything is tied to a single ability, leaving it up to players what skillset to use - by mixing various legendary items. Putting specific bonuses to specific skills to me is a step back pretty much. But again, personal opinion.
What i agree is that Akkhan needs some kind of buff/rework to make it more appealing. I support the idea of a perma-champion set, but only if you need absolutely to run with it and other sets have no access to this.