I am making a Hammerdin and am confident in where I am putting my skill points
but I am unsure of how to use my stat points. Right now I am level 37, have:
guess it depends what the hammerdin is for
if you're planning on specializing in dueling casters for instance then the following wouldn't apply..
but, the best hammerdins i've known also put enough dex to max block with a spirit sacred targe (or whatever your end game shield will be) and holy shield.
it still isn't much dex but it's more than the bare minimum.
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they'll never see me coming.. life is a sequence of tragedies, inconsistent only by fleeting, elusive moments of pleasure,
serving only to ensure absolute vulnerability to the pain of their inevitable absence.
your str only needs to be enough to wear the armour and hold the weapons that you want. no more is required. The same goes for dex
pile points into vit.
you can largely ignore energy, your gear and a belt full of pots are all you need.
So basically, just vit.
Dont listen to this
Cast holy shield and then look at your block percentage in your character screen....if its not 75% then pump stats into dex until u have 75% block....then the rest goes into vita unless u need more str for gear(which you should not if u have a nigma, anni and torch)
Cast holy shield and then look at your block percentage in your character screen....if its not 75% then pump stats into dex until u have 75% block....then the rest goes into energy unless u need more str for gear(which you should not if u have a nigma, anni and torch)
Do not do this whatever you do. DO NOT PUT A THING INTO ENERGY.
My opinion is to go base strength, base dexterity, and base energy and pump vitality. You can gear basically everything you need when you get high enough to use an anni plus a torch. DO NOT PUT ANYTHING INTO ENERGY. If you do quit the hammerdin and start over.
Do not do this whatever you do. DO NOT PUT A THING INTO ENERGY.
My opinion is to go base strength, base dexterity, and base energy and pump vitality. You can gear basically everything you need when you get high enough to use an anni plus a torch. DO NOT PUT ANYTHING INTO ENERGY. If you do quit the hammerdin and start over.
LMFAO...sorry i meant vita...i have no idea why i said energy...sorry ill edit my post
seriously tho get max block and vita...no MB and ur hdin is gimped vs bvc's, base dex is a bad idea...even for pvm
but I am unsure of how to use my stat points. Right now I am level 37, have:
Str: 80
Dex: 45
Vit: 80
Eng: 15
where should I put these other stat points?
if you're planning on specializing in dueling casters for instance then the following wouldn't apply..
but, the best hammerdins i've known also put enough dex to max block with a spirit sacred targe (or whatever your end game shield will be) and holy shield.
it still isn't much dex but it's more than the bare minimum.
they'll never see me coming..
life is a sequence of tragedies, inconsistent only by fleeting, elusive moments of pleasure,
serving only to ensure absolute vulnerability to the pain of their inevitable absence.
Dont listen to this
Cast holy shield and then look at your block percentage in your character screen....if its not 75% then pump stats into dex until u have 75% block....then the rest goes into vita unless u need more str for gear(which you should not if u have a nigma, anni and torch)
Do not do this whatever you do. DO NOT PUT A THING INTO ENERGY.
My opinion is to go base strength, base dexterity, and base energy and pump vitality. You can gear basically everything you need when you get high enough to use an anni plus a torch. DO NOT PUT ANYTHING INTO ENERGY. If you do quit the hammerdin and start over.
LMFAO...sorry i meant vita...i have no idea why i said energy...sorry ill edit my post
seriously tho get max block and vita...no MB and ur hdin is gimped vs bvc's, base dex is a bad idea...even for pvm
Whew scared me for a second