hello first of all im not new here i just dont comment on forums i just take my time and read , i have been playing diablo since vanilla came out 1 week after its release , honestly the main issue that i find in this game is that each patch is conservative for 1 build oriented all u do basically is shift the elements from fire to cold to physical etc , but the same rotation is always used ... For me i dunno about u guys but i find m6 sentry super boring to play and unskilled rendering demon hunter as a boring class , i used to enjoy the game back be4 m6 where dh was a lot harder to play and actually more challenging and fun.. i spent my time thinking that if blizz were to remove m6 without any alternative it would be the end of dhs , but then again blizz can buff other spells to let dhs make a choice between m6 or another build , for instance krider + depth digger + ele arrow , since ele arrow regens hatred and depth digger states primary skills that restore hatred , ele arrow in case of krider should be considered as primary yet they dont work together and u can pair that with a lot of gems and actually that build would be worth taking into consideration aside from the m6 also like ive never used some spells on my dh since d3 came out such as spike tripes or fan of knives why are they even here if not to be used , blizzard should look more into spells that arent used and buff them instead of buffing highly used spells like cluster arrow or sentries imo, so what do u guys think
It's boring but it has the best numbers- therefore I don't really give a shit about other builds. Besides, any build that had to use generators sucked- Krider was ok, but after m6 I realized how exposed and vulnerable I was every time I stood still to take a shot. M6 makes DH retard easy, makes getting gold/gear/grifts stupid easy, and I'm too lazy to change it now.
Shoot a mob with reflect damage on 35+, we need the sentries. There is no way we can take that kind of damage. Its like trying to kill siegebreaker when sentry fire hurt us.
that s the thing they can nerf that affix or we can start using that shadow set its viable with its loh and dmg reduction,maybe increase toughness i dunno... im just throwing ideas anyways but ye u are right about that point
+ u might have gotten an easy rift with no jailer one shots .. still u are deviating from my point im with the build to be nerfed or to buff dead or unused skills
At this point, I think they need to do what they promised and add more sets that make other skills useful or up-to-par with the m6 build. There just isn't that yet. M6 is great cause you can throw down you sentries and hide just out of range. Other class are required to gear in a way that they are not one shot.
still the build is highly dependant on tnts to reach higher g rift levels and it doesnt need skill to play it honestly im fine without it even if i have to work my Ass off to reach g rift lvl 30 but at least i would have fun doing it
It still needs some skill to play. You have to know ranges on things like jail and have quick reaction time when frost orbs spawn at your feet. It's not like I can just throw sentries down and stand around. Solo, they still chase you and you have to kite. Every class has that one piece that makes or breaks at certain Grift levels.
well ye that outraging jailers but still its lack luster in terms of skill comparing for ex the furious charge build for barb and well its kinda of an easy way to grind gear and my problem is that nothing else is viable except that build
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Some alternatives for demon hunter build diversity