Confirmed!!! Diablo 3 on Playstation 4

  • #61
    Quote from Bagstone


    To all the people claiming that Diablo 3 was already developed for consoles: That's BS.


    Actually, this is a case where the haters/conspiracy types are accidentally right.

    Look at Wilson's credit list, look at the credits of the other folks that made the game. Almost all of them are industry pros that joined Blizzard 2006-2008, and have not worked on PC exclusive titles before. Think about it - almost everyone's background is in working on platform-agnostic (usually PC and major consoles) titles. It's a little silly to expect them to think differently, seeing as how there's only one person left on the team that worked on Diablo II as of release. That PC-centric ARPG culture left (along with a few other key things) with Blizzard North. Blizzard Irvine has their own PC-centric development cultures, but those guys are on the other franchises, and, if they have any seniority and talent, were able to talk their way out of avoiding D3.
  • #62
    Quote from Bagstone

    To all the people claiming that Diablo 3 was already developed for consoles: That's BS.


    Oh yeah? So what is this?

    In an interview with Game Informer magazine, Diablo III director Jay Wilson said, "We don't want to port it. We want to build it for console. There's a key difference. Certainly, a lot of things get brought over, but a port is trying to take a PC game and graft it onto a console. Our goal is to make a game that feels like it's natively made made for a console. If we make it, we want it to feel like a Blizzard game and that we built it for that platform from the ground up."

    uk.ign.com/articles/2011/11/21/blizzard-talks-diablo-3-for-console
  • #63
    From the way he's expressing himself one would understand that they're simply building it so that when a transfer to console finally arrives it doesn't feel like a rip off. But hey, good luck explaining that to anyone. People's minds are already made up. :)
  • #64
    Quote from Ferret
    In his defense, all mechanics the game had were either in Beta or explained in detail before the actual release. The only unknown factors was the way itemization would pan out at end-game and the storyline. In all honesty, I can't fault Blizzard for not revealing the entire game to the community before release when one of their biggest strengths is the lore that their IPs hold.


    They did it, to protect the Storyline / Lore ;)
    And they could easily have consealed the Lore with some effort...running a real beta to the max level.
  • #65
    Quote from Greed1337

    Quote from Bagstone

    To all the people claiming that Diablo 3 was already developed for consoles: That's BS.


    Oh yeah? So what is this?

    In an interview with Game Informer magazine, Diablo III director Jay Wilson said, "We don't want to port it. We want to build it for console. There's a key difference. Certainly, a lot of things get brought over, but a port is trying to take a PC game and graft it onto a console. Our goal is to make a game that feels like it's natively made made for a console. If we make it, we want it to feel like a Blizzard game and that we built it for that platform from the ground up."

    uk.ign.com/articles/2011/11/21/blizzard-talks-diablo-3-for-console


    Err... yeah? You're absolutely proving my point, thanks.
    At this point D3 was already in beta, many parts of the game were finished (though overhauled a bit later on during the beta). Around this time they started hiring console developers, which is why IGN and other sites interviewed Blizzard about console stuff.

    "We are still in active exploring mode. We haven't officially announced a product. We like our product announcements to be a big deal. We haven't been as secretive about this one because our biggest barrier is actually getting a console team."

    So, even though at this point they haven't even decided if they wanted to port Diablo 3 to console or maybe develop a new, different Diablo game for consoles, even though they didn't have a console development team, even though at this point D3 was developed to a release candidate state (despite all its fixes) TWICE (remember the "reset" in 2007 when a bunch of people left), the game was designed for console? That's great. Interesting point of view. Especially considering that the current game is absolutely unplayable on consoles: the entire interaction needs mouse everywhere and is impossible with game pad, and the backend doesn't match the development requirements for any of the console platforms (B.Net, online-only, no local files, and so on).
  • #66
    Any Information about the PS3 versions servers? They are not really going to use the same servers as the PC version`s are they?
  • #67
    Quote from overneathe

    From the way he's expressing himself one would understand that they're simply building it so that when a transfer to console finally arrives it doesn't feel like a rip off. But hey, good luck explaining that to anyone. People's minds are already made up. :)


    Stop reading actual words.

    You know how these forums work - the trolls come out and make up words, read them, and ignore the actual words that have been published.

    It's obvious to anyone who hasn't had brain damage that the console bit of the D3 project was a secondary "hey, we have some people who know stuff about consoles let's explore that once we think we have the PC release ready." To people with tin hats that is translated to "DESIGN A CONSOLE GAME AND FUCK THE FANS WITH TEH RMAH."

    You know the drill, you're a moderator here. Intelligence is, unfortunately, not a requisite for participation and neither is reading comprehension.
    67.1k elite kills :: 1.98m total kills :: p255
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  • #68
    I'm not angry that people are expressing their frustration to something they don't generally approve of. That's all fine. But it's the hatred and disgust that while read/watch anything concerning Blizzard that is mind boggling. Of course everything will sound awful/a conspiracy/a stab in the face of fans when everything presented to you you dissect and try to find the worse possible meaning to it.

    A good example was given right here:

    Quote from Catalept

    $10?? Goddam Blizzard trying to cram as many people through the RMAH before D3 finally dies. Screw them!

    Hey! This is fun!

    Blizzard adds a moddable back-end to allow us to make our own skills: Blizzard's just given up on trying to make balanced, interesting class and is getting us to do it for them.

    Blizzard adds an whole new act, free: Blizzard is so useless, they made a whole new act that has so <many/few> monsters in it, we have to <completely avoid it/spend all our time there>.

    ... ugh... actually, pretending to be a hater is exhausting. I'm just going to go have fun playing computer games instead.
  • #69
    @Bagstone: sorry, but it is my belief that some/a lot of the features that shipped with D3 were developed while keeping in mind that there would be a console version in the future (which is different than saying that "D3 was developed FOR consoles").
    And no amount of you talking is gonna change that. Too many coincidences, and I rarely believe in them.
  • #70
    Quote from OPTIMVS

    Any Information about the PS3 versions servers? They are not really going to use the same servers as the PC version`s are they?


    I am curious as to what they are going to do for this but I do hope that there won't be a link between the PC and the PS3/PS4. I wonder if it would be more difficult for people to bot a PS3/PS4 for the sake of farming.

    I'm looking forward to playing this with my buds at home when they come over :D
  • #71
    Quote from brx
    Alright buckle up I have a pretty good joke:
    Diablo is coming, on a console.


    That joke isn't funny. It already happened. Remember Diablo 1 for PSX? Oh wait, this is Diablo 3, the game that has "ruined people's lives"...
  • #72
    Quote from OPTIMVS

    Any Information about the PS3 versions servers? They are not really going to use the same servers as the PC version`s are they?


    Hard to say, but probably not. I don't think Blizzard would want to drop the console crowd into the PC-side's well-established economy, and in order to keep people from side-stepping Playstation/PC AH separation by using in-game trades, cross-platform play would also have to be nuked :(
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