Pre emptive strike on inferno.....unbelievable

  • #41
    Your first mistake was even going to an official Blizzard forum and expecting any kind of reasonable discussion. It just doesn't happen very often. Far too many entitled people who whine and cry because they know Blizzard is likely to see the forum and therefor see their tantrums.

    A lot of them probably won't even play into Inferno. It's really end game content for people who are truly dedicated to gearing up, playing smart, and enduring the set backs. I commend Blizzard for giving people who crave a challenge something to look forward to. People may miss out on Inferno tier gear, but if you're not playing Inferno you don't need it anyways.
  • #42
    frankly i did not read the topic, just mashed some quick replys


    I do think inferno is going to be great.
  • #43
    the problem is no one reads the whole threads about an issue, just a first post so they can jump to some false conclusions

    same as you complaining about sk doing 170k, but that number was for a creature in inferno act4, not sk

    the thing is, if you take those 4 monsters whose attributes we saw, and arrange them properly, you will see there is a very small difference in damage between monsters in adjacent acts:

    a monster in act 2 does a little bit more than a monster in act1, a monster in act 1 nightmare does a little bit more than a monster in act 4 normal, a monster in act 1 inferno does just a little bit more than a monster in act 4 hell, etc - a monster in act 4 inferno (170k) does just a little bit more than a monster in act 3 inferno

    so 170k if observed in the proper context, doesnt look strange at all, but if some idiots read only the first post and believe everything they read you get some stupid hype about something thats not even an issue
  • #44
    Ok lets get over with this.. Blizzard wants to make money, correct? If Diablo III will be too easy, then Billy (lets call him that) will have no more incentive to use the RMAH. But lets say Billy beats nightmare after many nights and wipes trough lots of effort. If Blizzard suceeds in creating a fun and addictive rpg loot/item system... Billy will be left wanting more. But hes not sure if he can do Hell... hes gone trough so much trouble trying to beat nightmare. He will make purchases with RMAH so he can proceed and attempt Hell Act 1... after a week, he kills end boss of Act 1. Then keeps failing in Hell Act 2 for at least a WHOLE MONTH!

    Why do I think Diablo III may certainly be this difficult? Because lets say everyone can simply wait for players to reach Inferno Act IV.. then wait for those specific tier of items to appear on RMAH. Simply buy em, and you have best gear possible. This scenario is unlikely... because you can bet your ass, that Blizzard wants to make money, and make Hell and Inferno so difficult that only a handfull players will reach Inferno let alone latest acts in it. This will make the item EXTRA rare and special... wich will boost up the price significantly. Meaning Inferno gear will be very costly. Blizzard doesn't want you to go trough Inferno as quickly as possible. It is NOT in the interest of RMAH!

    Why do you think theres an achievement called ''The one percent''.

    That is all...
  • #45
    I say challenge accepted Blizzard. If we can all do baalruns for years, I'm sure we can actually play a game where there is a challenge.
    I shall purge this land of the shadow.
  • #46

    So I'm reading through a thread about the skeleton kings stats on different difficulties. I can't remember the exact number but the sk on inferno had some crazy damage number like 170k..... Now Im perfectly fine with this however half the posts after that were people whining about how blizzard has gone too far and getting one shotted will suck etc....... Now after being one of the many people lobbying for a real hard game and inferno in its entirety I'm a little pissed people are already whining for blizzard to nerf it before the games out your making us look crazy


    The whole point of inferno is end game, which means it shouldn't be easy to beat, first people whine about inferno being too easy and that it will take them 2-4 weeks to beat, now people complain that the mobs seem to hit too hard, even though we have NO IDEA how much HP/armor we will have with end hell/start inferno gear.

    I hope it will take months for inferno to be cleared for the first time.
  • #47
    Whe will die,they promise
    I hope so
    And for the ones who tink inferno will be too difficult: stay away from inferno,and be proud if you complete hell
  • #48
    With everyone now complaining how hard inferno will be I cant help but say " I told you so"

    I cant help but think this sums it all up.
    http://www.youtube.com/watch?v=XcxKIJTb3Hg

    End Of Line
  • #49
    I wonder if the people complaining about these numbers are the same people who claimed that they will have inferno beat 1-2 weeks after the game is released.
  • #50
    I'm really looking forward to inferno and getting my ass handed to me. Seriously, wow is too easy overall (though heroic raiding is still a lot of fun and a good challenge, just wish 5 mans were harder) and I am so excited for a serious challenge. Blizzard. . .I hope you never nerf inferno.
  • #51

    I say challenge accepted Blizzard. If we can all do baalruns for years, I'm sure we can actually play a game where there is a challenge.


    baal runs were hard ok buddy
    "If you don't have a TV, then what is all your furniture pointed at?"
  • #52
    So, I totally agree with everyone who thinks this is ridiculous. We have no idea the context in which that damage takes place - namely how effective armor is, out return damage, etc. Like someone basically said before, some people are complaining that the game is both too easy and too hard before it's even come out! Blizzard should just change their company motto to, "Damned if we do, damned if we don't."

    But, I have a hypothetical question for everyone. If, in the best or near best gear and items the game has to offer, you are still getting one shot by regular monsters or non-telegraphed boss moves (ie even if you can take it, you should move out of the SK WW), do you think Inferno should be retuned? I would personally say yes. There's no need to "nerf" anything - just do a reevaluation of the numbers. I'm excited for the agony of dying in Inferno and the thrill of finally progressing, but there's an extent to which difficult content remains fun.
  • #53

    So, I totally agree with everyone who thinks this is ridiculous. We have no idea the context in which that damage takes place - namely how effective armor is, out return damage, etc. Like someone basically said before, some people are complaining that the game is both too easy and too hard before it's even come out! Blizzard should just change their company motto to, "Damned if we do, damned if we don't."

    But, I have a hypothetical question for everyone. If, in the best or near best gear and items the game has to offer, you are still getting one shot by regular monsters or non-telegraphed boss moves (ie even if you can take it, you should move out of the SK WW), do you think Inferno should be retuned? I would personally say yes. There's no need to "nerf" anything - just do a reevaluation of the numbers. I'm excited for the agony of dying in Inferno and the thrill of finally progressing, but there's an extent to which difficult content remains fun.


    Even better, rename Diablo 3 to "A Tribute To Joseph Heller."
  • #54

    strange, I remember seeing some complaints about 'one shots' but don't recall seeing any 'whining for nerfs'

    This.

    I also recall that the thread is mislabeled, thus confusing. The SK is not doing 170k, that is likely some special attack of a mob in Act 4 of inferno or a misprint. The SK in inferno does however have 15.7k million HP.
    Do you want to get scammed? Perhaps a nice keylogger?
    "Just google "diablo 3 gold guide" and magical rainbow covered demons will assault your eyes."
  • #55
    People like to complain. They'll still love the game anyways.
  • #56


    So I'm reading through a thread about the skeleton kings stats on different difficulties. I can't remember the exact number but the sk on inferno had some crazy damage number like 170k..... Now Im perfectly fine with this however half the posts after that were people whining about how blizzard has gone too far and getting one shotted will suck etc....... Now after being one of the many people lobbying for a real hard game and inferno in its entirety I'm a little pissed people are already whining for blizzard to nerf it before the games out your making us look crazy


    The whole point of inferno is end game, which means it shouldn't be easy to beat, first people whine about inferno being too easy and that it will take them 2-4 weeks to beat, now people complain that the mobs seem to hit too hard, even though we have NO IDEA how much HP/armor we will have with end hell/start inferno gear.

    I hope it will take months for inferno to be cleared for the first time.


    We have a descent idea.... And what we don't know we can try various samples to get a good idea on range.
    Its pretty easy to see that fro the #s, playing solo, that you will only be able to take a handful of hits before you die.

    It seems fairly clear that instagibs are going to be quite common.

    HC players probably should never step foot in inferno unless your just sick of the game and/or character, and don't want the money from selling your character and his gear.


    I am not QQ'ing for nerfs, I am actually quite disappointed that blizz feels they can't make the game challenging w/o giving mobs the ability to instagib you. Very disappointed....
    Do you want to get scammed? Perhaps a nice keylogger?
    "Just google "diablo 3 gold guide" and magical rainbow covered demons will assault your eyes."
  • #57

    crazy bunny video thingy


    LAWL, there's no hope for me finishing the game if Inferno is half as bad as that bunny
    -------------------------------------------------------
  • #58
    Hey,

    we all are super excited about Inferno dificulty.

    In about a month, people will start threads after ALT+Rage+F4 game cause to hell/inferno chain-dies:

    - omg blizz, ONE SHOT is not fun.
    - I dont want to PERMA FARM hell dificulty till brain death to have any chance in Inferno
    - fuck*** RICH PEOPLE with inferno gear without pass nightmare, NO FUN

    so, Im creating this thread to all of these.

    Blizzard has created the most difficult wow end game encounters only available to a selected group of elite players, Inferno (act 3-4) will be similar to one of these (I hope).

    You are suposed to farm gear (or buy AH/RMAH) to get to hell/Inferno dificulty.


    They wont nerf Inferno, you mid player will be able to defeat Inferno in almost full Inferno buyed gear.

    Keep farming or just quit, simple.
  • #59
    it's funny because its a rage thread about raging peoples

    I don't even want to think about what the thread list in general discussion is going to look like a couple days before release lol
  • #60

    it's funny because its a rage thread about raging peoples

    I don't even want to think about what the thread list in general discussion is going to look like a couple days before release lol


    This.
    ..That's what she said.
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