Ive been going over and over the wizard skill calculator and there seems to be 0 cold signature spells, 1 fire, and then a large number of different variations of lightning and arcane. Just curious as to why this decision might have been made. Seems like there isnt too much differentiation (only speaking in terms of elements, and signature spells of course). If I want to use fire as an early level, i can only do so by using shock pulse, with fire bolts rune. if i want to use cold, there isnt even a signature spell. I know there are early spells like frost nova that add to the elemental aspect, but they dont have the mechanic that the signature spells carry. I haven't even played the game yet, but i kinda feel like there should be a little better variation than 0 cold, 1 fire, and quite literally about 19 lightning and arcane. Seems a little odd, but i know the game will still be great!
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Curiosity about Wizard Sig Spells