Monks and barbs are always good, top tier solo builds and a must for 4 man groups as zdps.
Wizards are also great and by the looks of it, will be used in 4 mans aswell.
For RGK it's been some discussion, lot's of talk about thorns lon necros.
Personally I will play barb from the start cause of IK and being able to farm paragon fast, will prob go over to DH after like 1000 paragon or something like that.
I think barb might have some of the most diverse builds. IK HOTA, Raekor HOTA, IK Charge, EQ, WW, and Seismic Slam. WW is SUPER fast for farming t13 and lower gem ups. The other builds are all performing around 100+ without augments.
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What do u think lads?
What do you want to do?
Speedfarming, pushing solo, greater rifts?
Monks and barbs are always good, top tier solo builds and a must for 4 man groups as zdps.
Wizards are also great and by the looks of it, will be used in 4 mans aswell.
For RGK it's been some discussion, lot's of talk about thorns lon necros.
Personally I will play barb from the start cause of IK and being able to farm paragon fast, will prob go over to DH after like 1000 paragon or something like that.
Solo, as usuall. And what about WD or DH for start of season?
All specs are good, strange question
if you want to know which class is best to start for in terms of hedrigs gift its clearly barb and dh.
nat and IK are working with nearly any legendary/skill early on.
I think barb might have some of the most diverse builds. IK HOTA, Raekor HOTA, IK Charge, EQ, WW, and Seismic Slam. WW is SUPER fast for farming t13 and lower gem ups. The other builds are all performing around 100+ without augments.