Does anyone have reliable info that tells us if skills will have different CD timers in PvE and PvP?
Because i cant picture for example a DH in PvP with no CD on Vault, though in PvE i can see it with a CD as low as 2 sec or 3
That also goes for Wizard's Teleport i CANT see it with no CD on PvP, but on PvE as low as 2 or 3 secs would be enough.
I think 3 secs would be enough CD for a mobility skill for a reason, because, think of how long your character would take to walk from the middle of your screen to any of the edges of your screen, assuming that the edge of the screen is the limit to where, in Wizard's case, the Teleport would reach comparing to the time you would take to walk and reach any edge of your screen would be the most 3 secs.
I thought the only modification being done to skills for PvP was on duration of effect not cooldown. And last we heard damage remains the same PvP or PvE
Yeah probably more on spells/skills duration of crowd control (cc) and not cd. The question is, will there be a diminishing return if two of the same class cast a similar cc back to back.
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Because i cant picture for example a DH in PvP with no CD on Vault, though in PvE i can see it with a CD as low as 2 sec or 3
That also goes for Wizard's Teleport i CANT see it with no CD on PvP, but on PvE as low as 2 or 3 secs would be enough.
I think 3 secs would be enough CD for a mobility skill for a reason, because, think of how long your character would take to walk from the middle of your screen to any of the edges of your screen, assuming that the edge of the screen is the limit to where, in Wizard's case, the Teleport would reach comparing to the time you would take to walk and reach any edge of your screen would be the most 3 secs.
What do you guys think about this?