The console version has a "roll" function, and the camera on boss fights is optimized for console. The UIs are also adapted to accomodate a controller rather than a mouse. As you mentioned, offline play and no AHs. As far as I know, those are the extent of the changes.
Also, the dev teams are split from now on, so the console and PC version can have different patches.
Also, the dev teams are split from now on, so the console and PC version can have different patches.
They both better have "itemization patch" at the same or Blizzard will get a shit storm.