Jay Wilson: This new system is still in the development stages and if it does not work, we still have plenty of options to fall back on. Right now, we're just trying different things and getting a feel for the few ideas in regards to the skill system that we have going on right now. It differs from the World of Warcraft/Diablo II type hierarchical styles and is more of a skill pool/path than a tree per se.
Found this on another site, any ideas or news about this? Im am very curious.
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for example: there are 5 tierres (5 rows). In d2, it was a tree, meaning they were all connected. to get blizzard, you needed a few other skills..etc
so to advance from one tierre, you need to invest 5 skill points in ANY skill(s) in the first tierre. this is different, because you can invest all 5 in one skill, yet unlock all tierre 2 skills...and so on.
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"Not Even Death Can Save You From Me" ~ Diablo (II)
Found this on another site, any ideas or news about this? Im am very curious.
for example: there are 5 tierres (5 rows). In d2, it was a tree, meaning they were all connected. to get blizzard, you needed a few other skills..etc
so to advance from one tierre, you need to invest 5 skill points in ANY skill(s) in the first tierre. this is different, because you can invest all 5 in one skill, yet unlock all tierre 2 skills...and so on.
http://www.diablofan...system-contest/
or this one
http://www.diablofans.com/topic/19358-the-past-the-present-and-the-future/page__p__513555__fromsearch__1&#entry513555
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