Like crits! I sort of hated random crits for any melee fights! If a monster misses then the next swing should be a crit! Like boxing!
Also there should be friendly fires! Especially like when witch doctors throw bottles of fire, everyone, even for the people in party, should get burned!!!
Also how about extra damages when a big fat monster drops right next to anyone who's standing next to a dying corpse? You know, like getting sqashed like a orange whomever is next to a falling boss? lol. Likewise! When the boss drops it's weapon, extra damage should be given whomever gets hit by it! lol.
I always thought that would be funny cuz some people will end up dead by those extra damages after killing a big boss! haha.
Oh yeah, it'll be cool if there are like challenging traps where people drop or ending up getting the door closed in a room with bunch of monsters! So whomever is in front of the party will be the one who suffers for few seconds? LOL. Afterall I saw from the trailer that doors can be bashed! (That was soo cool) And Sorcs can teleport!
Gaaahh. I guess these ideals came from my lust of wanting more ACTION in the game!!!!!!!!!!!!!!!!
I mean super action represents Diablo doesn't it!?
Grawr!!! I can't wait for the game to be released!!! :P:thumbsup:
Friendly fire is the worst idea, imagine area effect magic killing your buddy. they wouldn't be happy.
Friendly fire
>> Barbarian "Okay sorcerer, you just melee with this staff, no more fireball, no more explosive and no more chain lightning spells"
>> WitchDoctor "yeah stupid sorcerer, if you killed us one more time, we boot you from party"
>> Sorcerer "this game can suck my *bleep*"
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Also there should be friendly fires! Especially like when witch doctors throw bottles of fire, everyone, even for the people in party, should get burned!!!
Also how about extra damages when a big fat monster drops right next to anyone who's standing next to a dying corpse? You know, like getting sqashed like a orange whomever is next to a falling boss? lol. Likewise! When the boss drops it's weapon, extra damage should be given whomever gets hit by it! lol.
I always thought that would be funny cuz some people will end up dead by those extra damages after killing a big boss! haha.
Oh yeah, it'll be cool if there are like challenging traps where people drop or ending up getting the door closed in a room with bunch of monsters! So whomever is in front of the party will be the one who suffers for few seconds? LOL. Afterall I saw from the trailer that doors can be bashed! (That was soo cool) And Sorcs can teleport!
Gaaahh. I guess these ideals came from my lust of wanting more ACTION in the game!!!!!!!!!!!!!!!!
I mean super action represents Diablo doesn't it!?
Grawr!!! I can't wait for the game to be released!!! :P:thumbsup:
Ehhh, for the love of God, please no friendly fire. Imagine being in a party with a frozen orb sorceress (assuming there is one).
The shockwave from bigger monsters would be bullcrap and only hurt melee classes really.
I agree though, I can't wait for this game.
Friendly fire
>> Barbarian "Okay sorcerer, you just melee with this staff, no more fireball, no more explosive and no more chain lightning spells"
>> WitchDoctor "yeah stupid sorcerer, if you killed us one more time, we boot you from party"
>> Sorcerer "this game can suck my *bleep*"