After playing on the PTR, I am starting to think it might be possible to improve on the farming efficiency of Archon by using a build that maximizes mobility by using Storm Armor - Scramble and resetting the cooldown of Teleport as quickly as possible. I think this is possible because at Monster Power 0 Act 3 mobs have very, very low levels of health. I have not crunched the numbers exactly yet, but they feel like they have less health than mobs in Act 1 Inferno on live, and more on the level of mobs in late Hell.
Storm Armor - Scramble which should allow very high uptime of 49% runspeed,
Using Teleport as often as possible. Teleport is refreshed through Critical Mass as well as Illusionist. Note that you will need to have low enough EHP such that mob hits reliable do more than 15% of your HP in damage to proc Illusionist.
Killing through abilities that do not require a cast time - Hopefully the majority of trash mobs are killed instantly through Teleport - Calamity and Explosive Blast.
Meteor is there to kill mobs that are at range without having to physically move to every one, as well as to proc critical mass.
Diamond skin is to protect you while jumping in to large packs and should be refreshed fairly quickly through critical mass.
The idea is that you just run at 49% speed and teleport constantly, hopefully killing most things without stopping.
Gearing should be similar to current Archon builds - very, very high DPS to ensure that everything is getting 1 shot, or as close to it as possible. Also, EHP needs to be fairly low to make sure Illusionist procs. Lifesteal will be essential to keeping you alive.
Potential downsides/problems that I see are that the risk of death might be unacceptably high since the build relies on you actually getting hit.
I will replace Shocking Aspect with Scramble us.battle.net/d3/en/profile/Ynir-1828/hero/24693237 on the PTR and see how it goes. My aims are different from yours, I do a lot of kiting, I want to kill elites as safely as possible.
I use Blizzard for ranged attack because it's cheap, instacast, and slows fast elites. I could definitely see Teleport/Fracture-ing into elites slowed with Blizzard. I've tried meteoring at range but fast mobs are gone by the time meteors arrive.
I'm also considering using Ray of Frost/Sleet Storm instead of Energy Twister/Whirlwind since Sleet Storm has a better proc coefficient on the PTR. So, Teleport/Fracture into a Blizzarded elite pack with Ray of Frost/Sleet Storm. Not quick enough for you perhaps but might work for me.
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The build I am thinking of would look something like this, but it obviously will need to be tweaked/optimized: http://us.battle.net...TSQX!Ydg!ZcYZca
Purpose of skill choices:
Storm Armor - Scramble which should allow very high uptime of 49% runspeed,
Using Teleport as often as possible. Teleport is refreshed through Critical Mass as well as Illusionist. Note that you will need to have low enough EHP such that mob hits reliable do more than 15% of your HP in damage to proc Illusionist.
Killing through abilities that do not require a cast time - Hopefully the majority of trash mobs are killed instantly through Teleport - Calamity and Explosive Blast.
Meteor is there to kill mobs that are at range without having to physically move to every one, as well as to proc critical mass.
Diamond skin is to protect you while jumping in to large packs and should be refreshed fairly quickly through critical mass.
The idea is that you just run at 49% speed and teleport constantly, hopefully killing most things without stopping.
Gearing should be similar to current Archon builds - very, very high DPS to ensure that everything is getting 1 shot, or as close to it as possible. Also, EHP needs to be fairly low to make sure Illusionist procs. Lifesteal will be essential to keeping you alive.
Potential downsides/problems that I see are that the risk of death might be unacceptably high since the build relies on you actually getting hit.
Thoughts?
I use Blizzard for ranged attack because it's cheap, instacast, and slows fast elites. I could definitely see Teleport/Fracture-ing into elites slowed with Blizzard. I've tried meteoring at range but fast mobs are gone by the time meteors arrive.
I'm also considering using Ray of Frost/Sleet Storm instead of Energy Twister/Whirlwind since Sleet Storm has a better proc coefficient on the PTR. So, Teleport/Fracture into a Blizzarded elite pack with Ray of Frost/Sleet Storm. Not quick enough for you perhaps but might work for me.