With this build zombie dogs will be spawning often. I also said that with cloud of bats while channeling, you could increase the damage up to 600%. But the damage buff is actually multiplicative, so would be increased to 1000% damage.
In the video I go over the skills, a little bit about gearing, and show the build in action.
And then I double it..... you will get this later
Batdog - Witch Doctor MP10 Build - Skills & Gear
MP10 - 200 Million Witch Doctor Gear Discussion (Guide) - Firebats:Cloud Of Bats & BATDOG!
Can I make a suggestion to you and everyone else posting cool ideas for new builds in videos? If you would please also post a link to the build using Blizzard's skill calculator, it would make it easier to check out the builds. Sometimes I'm just not somewhere that I can watch/listen to a video, but I really want to the get the information. Please note that this is not a criticism of your build or of you, it would just be nice to have. Thanks, and I look forward to checking this out later!
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i would choose my own religion and worship my own spirit, but if he ever preached to me i wouldn't want to hear it. i'd drop him, a forgotten god, languishing in shame; and then if i hit stormy seas, i'd have myself to blame.
1. I prefer 1 hand weapon + Mojo. You can get much more dps plus the mojo can have stuff like +max mana, and mana regen to counter act the attack speed (I'd recommend at least 1 of the mana affixes when looking for a mojo). I dont have any mana problems but I do run Blood Ritual which has other great benefits as well. For reflect packs I do keep a LS Skorn with me.
2. Mass Confusion - Paranoia is a great skill. Not only does it increase your damage dealt by 20% but it confuses the mob so they dont run away if they're the kiting type and they also damage each other. The 1 minute cool down is nothing with Grave Injustice Passive.
3. Spirit Vessel. I actually prefer this over jungle fortitude. It gives you an extra life basically which is superior to JF in my opinion. It also lowers the cool down of some key skills like Spirit Walk which I actually use defensively for Frozen and Molten explosions.
Can I make a suggestion to you and everyone else posting cool ideas for new builds in videos? If you would please also post a link to the build using Blizzard's skill calculator, it would make it easier to check out the builds.
I agree so much with this.
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I can see what you see not. Vision milky, then eyes rot.
When you turn, they will be gone. Whispering their hidden song.
Then you see what cannot be. Shadows move where light should be.
Out of darkness, out of mind. Cast down into the Halls of the Blind
Hey guys ! I'm playing The "Batman" Build too and i would like to know what you think of my Witch Doctor, cause i'm struggling in MP10 and i would like to know what to upgrade on my Witch
I also have a Skorn :
1342,5dps
1113-1572
235min
305max
50%damage
324 int
196%crit
4,70 life steal
socket (100% crit or 130/130 ruby)
when equip= -8k life / +10k dps
Thx !!
Hey guys ! I'm playing The "Batman" Build too and i would like to know what you think of my Witch Doctor, cause i'm struggling in MP10 and i would like to know what to upgrade on my Witch
I also have a Skorn :
1342,5dps
1113-1572
235min
305max
50%damage
324 int
196%crit
4,70 life steal
socket (100% crit or 130/130 ruby)
when equip= -8k life / +10k dps
Thx !!
You can switch to scorn, change pants for solid vit/int/resistance to increase ehp, pick spirit vessel (it's really good on mp10). 170-180K dps with scorn, 60K hp and 700 resistances, more lifesteal will work wonders for your safety and will allow you to farm MP 10 reliably.
You'll die or run out of mana then die if you're not killing mobs within the range of your passive ability which is giving you life/mana % per kill.
You're also reducing the cooldown of your abilities per kill. This means you need to kill enough mobs in a certain short period in order to keep everything going. You can, if you kill mobs quickly enough, keep spirit walk up constantly (which is regenerating mana while active with the rune).
It's also much cheaper to continuously channel fire bats than to start and stop it, that'll drain you.
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"For the price of one bullet you can eat 4 hotcakes." - Vash the Stampede.
In the video I go over the skills, a little bit about gearing, and show the build in action.
And then I double it..... you will get this later
Batdog - Witch Doctor MP10 Build - Skills & Gear
MP10 - 200 Million Witch Doctor Gear Discussion (Guide) - Firebats:Cloud Of Bats & BATDOG!
Intro: 0:00
Gear Strat/Stats: 2:04
Gear
Helm: 5:41
Shoulders: 6:59
Amulet: 7:36
Gloves: 8:25
Chest: 9:12
Bracers: 10:17
Ring 1: 11:37
Belt: 13:21
Ring 2: 14:01
Pants 14:22
Weapon: 15:11
Boots: 16:30
Spec Talk: 17:18
https://www.youtube.com/CORExpertGaming
1. I prefer 1 hand weapon + Mojo. You can get much more dps plus the mojo can have stuff like +max mana, and mana regen to counter act the attack speed (I'd recommend at least 1 of the mana affixes when looking for a mojo). I dont have any mana problems but I do run Blood Ritual which has other great benefits as well. For reflect packs I do keep a LS Skorn with me.
2. Mass Confusion - Paranoia is a great skill. Not only does it increase your damage dealt by 20% but it confuses the mob so they dont run away if they're the kiting type and they also damage each other. The 1 minute cool down is nothing with Grave Injustice Passive.
3. Spirit Vessel. I actually prefer this over jungle fortitude. It gives you an extra life basically which is superior to JF in my opinion. It also lowers the cool down of some key skills like Spirit Walk which I actually use defensively for Frozen and Molten explosions.
I agree so much with this.
Diablo Progress: http://www.diabloprogress.com/hero/æx5-1992/MidNight/24559216
US Diablo 3 Armory : http://us.battle.net/d3/en/profile/Æx5-1992/hero/24559216
I also have a Skorn :
1342,5dps
1113-1572
235min
305max
50%damage
324 int
196%crit
4,70 life steal
socket (100% crit or 130/130 ruby)
when equip= -8k life / +10k dps
Thx !!
Alex you appear to be missing the dogs
You can switch to scorn, change pants for solid vit/int/resistance to increase ehp, pick spirit vessel (it's really good on mp10). 170-180K dps with scorn, 60K hp and 700 resistances, more lifesteal will work wonders for your safety and will allow you to farm MP 10 reliably.
You're also reducing the cooldown of your abilities per kill. This means you need to kill enough mobs in a certain short period in order to keep everything going. You can, if you kill mobs quickly enough, keep spirit walk up constantly (which is regenerating mana while active with the rune).
It's also much cheaper to continuously channel fire bats than to start and stop it, that'll drain you.
Good idea all, here is the link. I change a few skills/passives from what I was using during the video.
Have a gearing guide coming out soon for MP10. (and not Blizzard soon more like 2-3 hours)
https://www.youtube.com/CORExpertGaming
Hope it helps
https://www.youtube.com/CORExpertGaming