1. Firebats (Hungry bats): The basic damage dealing abilty. This is the one ability i will be spamming.
2. Plague of toads (Toad of hugeness): Summon a big toad every 5 sec to neutralize a mob and dot.
3. Locust swarm (Cloud of insects): Good AOE dot. It will effectively activate "bad medecine" passive.
4. Corpse spider (Spider queen): Another summon, what can i say
5. Summon zombie dogs (Life link): Good mitigating ability with some tanking also.
6. Guargantuan (Relentless giant): Another pet which would come handy versus bosses and elites.
Damage reduction up to 50% with "bad medecine", "jungle fortitude" and "life link".
Vermin gives a 20% damage bonus on 4 of my abilities:
240% weapon damage/sec for FB
72% weapon damage/sec for LS
This gives you 312% weapon damage/sec and there are a lot more damage comming from your pets on top of that. Overall, a good sustainable DPS, a lot of tanking abilities and great damage mitigation. I can't really tell if mana wise, there will be any problems yet and it also depends on gear so... A build achievable by level 49, that could've been worse. Any comments welcomed.
1. Firebats (Hungry bats): The basic damage dealing abilty. This is the one ability i will be spamming.
2. Plague of toads (Toad of hugeness): Summon a big toad every 5 sec to neutralize a mob and dot.
3. Locust swarm (Cloud of insects): Good AOE dot. It will effectively activate "bad medecine" passive.
4. Corpse spider (Spider queen): Another summon, what can i say
5. Summon zombie dogs (Life link): Good mitigating ability with some tanking also.
6. Guargantuan (Relentless giant): Another pet which would come handy versus bosses and elites.
Damage reduction up to 50% with "bad medecine", "jungle fortitude" and "life link".
Vermin gives a 20% damage bonus on 4 of my abilities:
240% weapon damage/sec for FB
72% weapon damage/sec for LS
This gives you 312% weapon damage/sec and there are a lot more damage comming from your pets on top of that. Overall, a good sustainable DPS, a lot of tanking abilities and great damage mitigation. I can't really tell if mana wise, there will be any problems yet and it also depends on gear so... A build achievable by level 49, that could've been worse. Any comments welcomed.
EVERYTHING THAT U LISTED R THEY ALL PETS??? IM HAVING A DIFFICULT TIME UNDERSTANDING WHAT R PETS AND WHAT R VERMIN?
1. Firebats (Hungry bats): The basic damage dealing abilty. This is the one ability i will be spamming.
2. Plague of toads (Toad of hugeness): Summon a big toad every 5 sec to neutralize a mob and dot.
3. Locust swarm (Cloud of insects): Good AOE dot. It will effectively activate "bad medecine" passive.
4. Corpse spider (Spider queen): Another summon, what can i say
5. Summon zombie dogs (Life link): Good mitigating ability with some tanking also.
6. Guargantuan (Relentless giant): Another pet which would come handy versus bosses and elites.
Damage reduction up to 50% with "bad medecine", "jungle fortitude" and "life link".
Vermin gives a 20% damage bonus on 4 of my abilities:
240% weapon damage/sec for FB
72% weapon damage/sec for LS
This gives you 312% weapon damage/sec and there are a lot more damage comming from your pets on top of that. Overall, a good sustainable DPS, a lot of tanking abilities and great damage mitigation. I can't really tell if mana wise, there will be any problems yet and it also depends on gear so... A build achievable by level 49, that could've been worse. Any comments welcomed.
EVERYTHING THAT U LISTED R THEY ALL PETS??? IM HAVING A DIFFICULT TIME UNDERSTANDING WHAT R PETS AND WHAT R VERMIN?
Vermin are the 4 skills being affected by the "vermin" passive skill which are frogs, locusts, bats and spiders. Pets are zombie dogs and garguantua. Being runed the way they are in this build, you could also consider the spider queen and the giant frog as pets i believe.
This is the vermin build i am eager to play: Vermin build 1. Firebats (Hungry bats): The basic damage dealing abilty. This is the one ability i will be spamming. 2. Plague of toads (Toad of hugeness): Summon a big toad every 5 sec to neutralize a mob and dot. 3. Locust swarm (Cloud of insects): Good AOE dot. It will effectively activate "bad medecine" passive. 4. Corpse spider (Spider queen): Another summon, what can i say 5. Summon zombie dogs (Life link): Good mitigating ability with some tanking also. 6. Guargantuan (Relentless giant): Another pet which would come handy versus bosses and elites. Damage reduction up to 50% with "bad medecine", "jungle fortitude" and "life link". Vermin gives a 20% damage bonus on 4 of my abilities: 240% weapon damage/sec for FB 72% weapon damage/sec for LS This gives you 312% weapon damage/sec and there are a lot more damage comming from your pets on top of that. Overall, a good sustainable DPS, a lot of tanking abilities and great damage mitigation. I can't really tell if mana wise, there will be any problems yet and it also depends on gear so... A build achievable by level 49, that could've been worse. Any comments welcomed.
EVERYTHING THAT U LISTED R THEY ALL PETS??? IM HAVING A DIFFICULT TIME UNDERSTANDING WHAT R PETS AND WHAT R VERMIN?
Vermin are the 4 skills being affected by the "vermin" passive skill which are frogs, locusts, bats and spiders. Pets are zombie dogs and garguantua. Being runed the way they are in this build, you could also consider the spider queen and the giant frog as pets i believe.
much thanks this info was crucial to know when building a pet/ vermin build
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Vermin build
1. Firebats (Hungry bats): The basic damage dealing abilty. This is the one ability i will be spamming.
2. Plague of toads (Toad of hugeness): Summon a big toad every 5 sec to neutralize a mob and dot.
3. Locust swarm (Cloud of insects): Good AOE dot. It will effectively activate "bad medecine" passive.
4. Corpse spider (Spider queen): Another summon, what can i say
5. Summon zombie dogs (Life link): Good mitigating ability with some tanking also.
6. Guargantuan (Relentless giant): Another pet which would come handy versus bosses and elites.
Damage reduction up to 50% with "bad medecine", "jungle fortitude" and "life link".
Vermin gives a 20% damage bonus on 4 of my abilities:
240% weapon damage/sec for FB
72% weapon damage/sec for LS
This gives you 312% weapon damage/sec and there are a lot more damage comming from your pets on top of that. Overall, a good sustainable DPS, a lot of tanking abilities and great damage mitigation. I can't really tell if mana wise, there will be any problems yet and it also depends on gear so... A build achievable by level 49, that could've been worse. Any comments welcomed.
EVERYTHING THAT U LISTED R THEY ALL PETS??? IM HAVING A DIFFICULT TIME UNDERSTANDING WHAT R PETS AND WHAT R VERMIN?
Vermin are the 4 skills being affected by the "vermin" passive skill which are frogs, locusts, bats and spiders. Pets are zombie dogs and garguantua. Being runed the way they are in this build, you could also consider the spider queen and the giant frog as pets i believe.
much thanks this info was crucial to know when building a pet/ vermin build