crit dmg% or crit chance %?

  • #1
    which should i prioritize more? any suggestions/reasoning behind choice
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  • #2
    both, they thrive off of each other. granted i'd say overall, a higher crit chance is better to have, but try not to neglect one too much without the other.

    The only reason Crit Chance is a little better to have more of is because it procs certain runes/abilities.
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  • #3
    Depends on how much you already got of each one, and whether you are planning on using Sharpshooter. As a rule of thumb, you can use this: Multiply both values; whichever weapon/gear gives the higher number, gives more DPS.

    Example:
    Your current stats are 20% crit chance, 150% crit damage. You are torn between buying too weapons whose only difference is that weapon A gives 10% crit chance, and weapon B gives 50% crit damage. So, multiplying, you get:

    Weapon A: 30 * 150 = 4500
    Weapon B: 20 * 200 = 4000

    That is a very rough way to check which weapon gives more DPS.
  • #4

    Depends on how much you already got of each one, and whether you are planning on using Sharpshooter. As a rule of thumb, you can use this: Multiply both values; whichever weapon/gear gives the higher number, gives more DPS.

    Example:
    Your current stats are 20% crit chance, 150% crit damage. You are torn between buying too weapons whose only difference is that weapon A gives 10% crit chance, and weapon B gives 50% crit damage. So, multiplying, you get:

    Weapon A: 30 * 150 = 4500
    Weapon B: 20 * 200 = 4000

    That is a very rough way to check which weapon gives more DPS.


    That is actually a very good rule of thumb. You also have to realize crit dam becomes better as your crit chance goes up. If you have a 10% crit chance with 300% crit damage it won't boost your dps as much as if you had, say, 20% crit. It's late so doing the actual math would be a PITA but I am sure the logic of that statement isn't lost on you. Basically if you had a 30lb dog you wouldn't give him as much food as a 70lb dog. Same concept...man I should stop drinking because that last statement only sort of makes sense...
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  • #5
    http://www.d3rmt.com/guides/diablo-3-item-stat-maximum-values/

    Only 3 of the slots can have both affixes. Your weapon will be the number 1 source of +crit damage so getting the affix and the socket should be a priority.

    As far as choosing between the two in each slot for me at least based on max values:
    Gloves // Crit > C-Dmg
    Ammy // Crit = C-Dmg
    Ring // Crit

    Obviously if you can afford both stats plus dex in each slot that would be ideal, but not everyone has that kind of gold.
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  • #6

    http://www.d3rmt.com...maximum-values/

    Only 3 of the slots can have both affixes. Your weapon will be the number 1 source of +crit damage so getting the affix and the socket should be a priority.

    As far as choosing between the two in each slot for me at least based on max values:
    Gloves // Crit > C-Dmg
    Ammy // Crit = C-Dmg
    Ring // Crit

    Obviously if you can afford both stats plus dex in each slot that would be ideal, but not everyone has that kind of gold.

    add attackspeed and you got reeally expensive stuff
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  • #7
    crit dmg and crit scales in average 10:1. so you always want to get 1 crit with 10 crit dmg. item design leads into higher crit then crit dmg. but skill design favors crit a little (impale, nightstalker). in the end: priorise crit dmg as much as you can and stack crit as long as the items is not getting to expensive.

    amulett: 50% crit dmg at least. as much crit and dex as possible
    gloves: 30% crit dmg at least, 7+ crit
    rings: 18% crit dmg at least, stack dex and speed here, since its cheap
    helm: 4++ crit
    get natalyas 2 item bonus: 7 crit
    get innas glory (pants) 1 crit
    get 4 crit on bracers at least.
    socket in xbow: 90 crit dmg gem, at least 80

    do not forget to stack vita dex and allres on belt, chest and shoulders, as well as movementspeed up to 25 if possible.
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