As you can see from the video, as long as the density is good (or you have a pull monk) FC does some sick aoe damage. But as you also see, this build struggles vs isolated elites/rift guardians.
I haven't had time to test this build is a solo g-rift, but i suspect the build can be a little squishy there..
Rate or hate, or simply ask your questions below :-)
How does the 'improved pathfinding' work compared to what we have now? Does FC sometimes still just stop on 1st enemy hit or on random invisible obstacles?
Well you could just watch the video and see for yourself.. But the pathing is working pretty good, the only problem now is to play with 300 ping.
Except enemies still are not pulled to your location with consistency. I can not for the life of me figure out what determines if an enemy gets left behind when you charge and what enemy gets pulled with you. It just seems so arbitrary.
I seem to be running into the same problem myself.. but i don't know if its the skill itself, or the fact that i am playing with 300 ping, which is making FC so sluggish.
In any-case this build have the potential for some serious damage output once properly optimized.. Like if you checkout the blue pack at 1min and 33 sec into the video, i 3-hit that shait in under 2 seconds
Oh and i put on some CDR just to make BTLightDash happy :-)
Ps. You cant really compare the cleartime of the rift between the live server and ptr, since on live the "rift counter" goes by enemies killed, while on the PTR it uses health points "killed".
I have a Raekor lighting Male Barb, and a Fire Leap quake female barb. I'm about to convert the Vaxo and the Strongarms on the male one to Fire so I can use on the Leap quake. What to you think? I think they are better anyway for the build. For both builds. (Although I love Lightning Raekor)
Also, will the old Vile Wards have the FC ability, or only new ones? I thought it would be like the Angel Hair Braid or the Lamentation belts that would be updated automatically, no?
if u use odin and tf, lighting can hit hard than fire sometimes... if u have a rimeheart, play as ice, if u are going to use boulder toss, play as phisical... phisical, lighting, fire and ice are also playable in t6 and 25+ GR
I think FC won't pull the mobs with you if it would deposit them on to an unpathable area. From my experience the pull works well in open areas because you can go anywhere, but charge towards a wall or a tree and the mobs usually wont follow because the area immediately in front of your ending position (the spot FC drops the mobs) is covered by a wall.
I'm pretty sure this is the deciding factor in the pull, but look out for that factor and maybe experiment with it.
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The support monk in the video was purely there for the pulling and grouping of monsters, and didn't even use EP.
Iam showing gear and build at the end of the video, along with some of the new gems.
Some other information:
-This was among the first time i played this build, so iam not even close to harvest the full potential.
-Vile Wards with +35% damage per enemy hit was used.
-Video was recorded with ~300ping, so FC were pretty buggy/sluggish at times. (i expect it to behave much better once on live server)
-Up to 340mil damage crits -> http://i.imgur.com/1cF96uG.jpg & http://imgur.com/qrGBy1A
As you can see from the video, as long as the density is good (or you have a pull monk) FC does some sick aoe damage. But as you also see, this build struggles vs isolated elites/rift guardians.
I haven't had time to test this build is a solo g-rift, but i suspect the build can be a little squishy there..
Rate or hate, or simply ask your questions below :-)
Diablo 3 RoS - PTR: Solo T6 rift with FC+HotA build @ http://youtu.be/QLWGYdulsx0
I seem to be running into the same problem myself.. but i don't know if its the skill itself, or the fact that i am playing with 300 ping, which is making FC so sluggish.
In any-case this build have the potential for some serious damage output once properly optimized.. Like if you checkout the blue pack at 1min and 33 sec into the video, i 3-hit that shait in under 2 seconds
Oh and i put on some CDR just to make BTLightDash happy :-)
Ps. You cant really compare the cleartime of the rift between the live server and ptr, since on live the "rift counter" goes by enemies killed, while on the PTR it uses health points "killed".
Fire Raekor hits harder than Lighting, right?
I have a Raekor lighting Male Barb, and a Fire Leap quake female barb. I'm about to convert the Vaxo and the Strongarms on the male one to Fire so I can use on the Leap quake. What to you think? I think they are better anyway for the build. For both builds. (Although I love Lightning Raekor)
Also, will the old Vile Wards have the FC ability, or only new ones? I thought it would be like the Angel Hair Braid or the Lamentation belts that would be updated automatically, no?
I'm pretty sure this is the deciding factor in the pull, but look out for that factor and maybe experiment with it.