Hi I've been playing a Barbarian since day one, and I will not be spamming any forums, participating in any protests or signing any petitions.
We were broken, and now we're where we are supposed to be. You are not supposed to be in able to farm high torment in bad gear, and that's what Shard of Hate allowed us to do. If your ability to do content hinges on ONE ITEM and the fixing of that item results in your being unable to do that content, something was wrong with both your class/spec and that item.
Shard of hate NEEDED a fix, and it got one. Nobody that ever had one, played with someone that had one, or watched someone with one, should be surprised at the fix. It's not trash, it's still a very strong item. WW spec is not trash. Your favorite streamers and Barbarian heroes who are now whining, for whom my respect is rapidly dwindling, they were WWing before they had Shards. The only thing that Shard did for them was allow them to do content far above their gear level, and now they have to learn how to play the class at the level it was intended again instead of getting carried by an obviously broken item.
The nerf is significant, but it doesn't make the item trash. If anything, wait a week or two and see if any more builds for Barbarians surface once the popular players stop sulking, experiment on your own, and truly if you find that we're not on even footing with other classes, then come up with buff suggestions. If the class is broken, ask for buffs for the class, provide useful feedback. Whining, petitioning, and protesting for something that was blatantly overpowered and bad for the health of the game in general is not constructive.
I'm still whirling, I'm still using SoH, and I'm playing the game at a level appropriate for my gear. It's a little strange turning the torment setting down a little, but it was equally strange for one item to boost me to being able to faceroll T6. Being able to kill a T6 boss with roughly as much effort as it takes the average person to kill a T1 champ pack is fun and all, but it's obviously not intended, and there is no point crying over it.
Your whole statement is void because i can do t6 with or without soh only difference is the game is less fun now and its slower to kill things in t6 as for bad gear i don't know if your directing that at me or other people who are complaining but i wouldn't call my gear bad i have 3 set ik with ring to get 4 set i have double unity with immune follower and also have tf , soh , odynson there is nothing fun about this game if there going to nerf everything that people enjoy doing
Farm a certain spot nerf
Farm chests nerf
Farm an item that is strong for your class / build nerf
To finish i don't care if you've played barbarian from day one or day 100 don't make any difference the only viable play style barbs have now is stack fire dmg % nothing else is viable past t3/t4 and if you try to make it viable your just gimping yourself , soh didn't make people faceroll t6 it brought it inline to be able to clearly it reasonably fast and at same time having fun people still died trying to do t6 the option shouldn't be if they can or can't do it cause of difficulty it should be how long it takes them to do it vs reward
Does this mean unity x 2 with immune follower should be fixed to because it makes torment difficulties easier ? i mean hey why even have t5,t6 if you don't want people to kill / farm it ?
I've been running t6 with thunderfury + odyn son for ages, yes i need perma ancients, but it's not hard. I've also heard of this unity thing, but my rings are frankly too good to be swapped for it. Spin to win still rocks.
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We were broken, and now we're where we are supposed to be. You are not supposed to be in able to farm high torment in bad gear, and that's what Shard of Hate allowed us to do. If your ability to do content hinges on ONE ITEM and the fixing of that item results in your being unable to do that content, something was wrong with both your class/spec and that item.
Shard of hate NEEDED a fix, and it got one. Nobody that ever had one, played with someone that had one, or watched someone with one, should be surprised at the fix. It's not trash, it's still a very strong item. WW spec is not trash. Your favorite streamers and Barbarian heroes who are now whining, for whom my respect is rapidly dwindling, they were WWing before they had Shards. The only thing that Shard did for them was allow them to do content far above their gear level, and now they have to learn how to play the class at the level it was intended again instead of getting carried by an obviously broken item.
The nerf is significant, but it doesn't make the item trash. If anything, wait a week or two and see if any more builds for Barbarians surface once the popular players stop sulking, experiment on your own, and truly if you find that we're not on even footing with other classes, then come up with buff suggestions. If the class is broken, ask for buffs for the class, provide useful feedback. Whining, petitioning, and protesting for something that was blatantly overpowered and bad for the health of the game in general is not constructive.
I'm still whirling, I'm still using SoH, and I'm playing the game at a level appropriate for my gear. It's a little strange turning the torment setting down a little, but it was equally strange for one item to boost me to being able to faceroll T6. Being able to kill a T6 boss with roughly as much effort as it takes the average person to kill a T1 champ pack is fun and all, but it's obviously not intended, and there is no point crying over it.
Farm a certain spot nerf
Farm chests nerf
Farm an item that is strong for your class / build nerf
http://www.gamespot.com/articles/activision-games-to-bypass-consoles/1100-6226758/
To finish i don't care if you've played barbarian from day one or day 100 don't make any difference the only viable play style barbs have now is stack fire dmg % nothing else is viable past t3/t4 and if you try to make it viable your just gimping yourself , soh didn't make people faceroll t6 it brought it inline to be able to clearly it reasonably fast and at same time having fun people still died trying to do t6 the option shouldn't be if they can or can't do it cause of difficulty it should be how long it takes them to do it vs reward
Does this mean unity x 2 with immune follower should be fixed to because it makes torment difficulties easier ? i mean hey why even have t5,t6 if you don't want people to kill / farm it ?