Still, never have seen ancient Golden Flense, ancient Blade of Prophecy, ancient Starmetal Kukri (I also got one of those on my DH) and so on... I play all classes, so if something nice drops on one, I can use it on the other class at least
Ok, so I'm sure plenty of people have figured this out, but I put a video together for those that haven't yet. I'm sure RNG will play a factor in this, but I was able to get an SMK in less than 10 rolls in Kanai's Cube. I've logged almost 300 hours on my WD and never had one drop. This works across all characters for any slot you need a piece of gear, but I think for some this is going to be a way to get those items they've always wanted. Recrafting is another option, but this one I had to share because it was just too easy to get one.
Gratz. Moved this to RNG thread as the thread title was exactly about that I guess. Re-roll is pretty straight: Don't touch it for solo, LPFS to area damage for groups.
Moved to RNG thread as the other post - since the title sounded very much like showing off ;-)
You want 10% damage and either LFPS for solo or area damage for groups. Since you can't have 10% damage AND area damage on that weapon anyways, just re-roll the vitality to 10% damage.
Also for barb this weapon is best weapon for rush top ranks solo grift?
I think you need to reroll the vitality to 10% dmg regardless if for solo or group play... But try to get more opinions on the matter.
Can't say it's the best for pushing solo... There are multiple barb builds capable of going high in solo and those builds include HOTA barb and obviously several variations of the WW barb.
Right now, no, nothing that will be competetive at least. The closest thing would be A sunwuko bell build with 5 piece inna/3 piece sunwuko and RoRG, and the Crudest Boots. Pick your favorite generator, Bell rune, fire ally, conviction, epiphany shroud, and probably cyclone implosion, fill up your spirit, spam away bells, repeat. You could maybe functionally do between T6-10, but it won't be effective to push anything big.
Now, the real use however, is that Inna's is slated to get a full redesign in 2.4. All set redesigns are retroactive, so what you have there is a pretty good ancient Inna's diablo that, when gifted, could become an amazing thing to have if the redesign of the set makes it into something that CAN effectively push big things.
Remember, with sets, even if they are currently worthless, always keep your best version of each set item if at all possible, as blizzard is actively redesigning sets and making them much, much better, and you could come to regret that you salvaged "that worthless ancient (item)" when suddenly it's part of the best set in the game for your class and you can't find it again. I personally kept all my best helltooth pieces, and am still keeping my best sunwuko, inna, and invoker pieces as well, and it will all pay off now that they are being fixed.
Rollback Post to RevisionRollBack
I main Carnevil Doctor/Hammer Crusader. Not the best or most dedicated out there, but I do what I can.
That is only true for regular legendaries. All set changes are completely retroactive. The Helltooth set I'm using now is the same set that has been in my stash almost since I hit level 70 at RoS' release, with the exception of a few ancients I found after that patch, as was the Zuni gear I began using after it's redesign happened.
What was that you rerolled? You could have got that 10% DMG on rerolling base damage, and saved whatever stat you had there (LPH or VIT maybe)?
BTW, I can't get a freaking Fist of Az in Season, none - nor drop, nor Kadala, nor crafting+cube...
According to a post I found on redditmonks by Quin69, Exploding palm alternates hands from which it is applied. Which makes removing damage from either weapon a very bad idea. That fist is rerolled perfectly, congrats Comment is in this thread here.
What was that you rerolled? You could have got that 10% DMG on rerolling base damage, and saved whatever stat you had there (LPH or VIT maybe)?
BTW, I can't get a freaking Fist of Az in Season, none - nor drop, nor Kadala, nor crafting+cube...
According to a post I found on redditmonks by Quin69, Exploding palm alternates hands from which it is applied. Which makes removing damage from either weapon a very bad idea. That fist is rerolled perfectly, congrats Comment is in this thread here.
I think he meant that rerolling for 1940 max base damage would have the same effect as adding 10% damage. That way, he could have the previous stat (replaced now by 10% dmg) which is good if it was something like life per hit or vitality.
I think he meant that rerolling for 1940 max base damage would have the same effect as adding 10% damage. That way, he could have the previous stat (replaced now by 10% dmg) which is good if it was something like life per hit or vitality.
Yep, that's what I meant.
It still is a very nice Fist of Az!
I think he meant that rerolling for 1940 max base damage would have the same effect as adding 10% damage. That way, he could have the previous stat (replaced now by 10% dmg) which is good if it was something like life per hit or vitality.
Yep, that's what I meant.
It still is a very nice Fist of Az!
Ah, yea, sorry about that, so much talk lately where "rolling the damage" means rolling it off entirely, you got me. You're right, damage could have worked out better.
Rollback Post to RevisionRollBack
I main Carnevil Doctor/Hammer Crusader. Not the best or most dedicated out there, but I do what I can.
Not trying to put salt on, I got ancient FD on my Crusader:
http://eu.battle.net/d3/en/profile/MadTom-2218/hero/21333020
Still, never have seen ancient Golden Flense, ancient Blade of Prophecy, ancient Starmetal Kukri (I also got one of those on my DH) and so on... I play all classes, so if something nice drops on one, I can use it on the other class at least
My D3 armory
My Youtube Channel
Ok, so I'm sure plenty of people have figured this out, but I put a video together for those that haven't yet. I'm sure RNG will play a factor in this, but I was able to get an SMK in less than 10 rolls in Kanai's Cube. I've logged almost 300 hours on my WD and never had one drop. This works across all characters for any slot you need a piece of gear, but I think for some this is going to be a way to get those items they've always wanted. Recrafting is another option, but this one I had to share because it was just too easy to get one.
https://youtu.be/4n9QrgtlGvU
Check me out on YouTube!
https://www.youtube.com/c/jhowgaming
Only 3 cube upgrades to get this ancient Gavel on day 1...
RNGsus has been good to me so far this season.
You want 10% damage and either LFPS for solo or area damage for groups. Since you can't have 10% damage AND area damage on that weapon anyways, just re-roll the vitality to 10% damage.
Can't say it's the best for pushing solo... There are multiple barb builds capable of going high in solo and those builds include HOTA barb and obviously several variations of the WW barb.
"Do you guys not have phones?"
2 latest ancients for me..
"Do you guys not have phones?"
All that DB's and farming for them, finally I got an ancient Scrimshaw, and a decent one immediately, xD
My D3 armory
My Youtube Channel
Right now, no, nothing that will be competetive at least. The closest thing would be A sunwuko bell build with 5 piece inna/3 piece sunwuko and RoRG, and the Crudest Boots. Pick your favorite generator, Bell rune, fire ally, conviction, epiphany shroud, and probably cyclone implosion, fill up your spirit, spam away bells, repeat. You could maybe functionally do between T6-10, but it won't be effective to push anything big.
Now, the real use however, is that Inna's is slated to get a full redesign in 2.4. All set redesigns are retroactive, so what you have there is a pretty good ancient Inna's diablo that, when gifted, could become an amazing thing to have if the redesign of the set makes it into something that CAN effectively push big things.
Remember, with sets, even if they are currently worthless, always keep your best version of each set item if at all possible, as blizzard is actively redesigning sets and making them much, much better, and you could come to regret that you salvaged "that worthless ancient (item)" when suddenly it's part of the best set in the game for your class and you can't find it again. I personally kept all my best helltooth pieces, and am still keeping my best sunwuko, inna, and invoker pieces as well, and it will all pay off now that they are being fixed.
I main Carnevil Doctor/Hammer Crusader. Not the best or most dedicated out there, but I do what I can.
Good luck, have fun!
That is only true for regular legendaries. All set changes are completely retroactive. The Helltooth set I'm using now is the same set that has been in my stash almost since I hit level 70 at RoS' release, with the exception of a few ancients I found after that patch, as was the Zuni gear I began using after it's redesign happened.
I main Carnevil Doctor/Hammer Crusader. Not the best or most dedicated out there, but I do what I can.
Good luck, have fun!
BTW, I can't get a freaking Fist of Az in Season, none - nor drop, nor Kadala, nor crafting+cube...
My D3 armory
My Youtube Channel
According to a post I found on redditmonks by Quin69, Exploding palm alternates hands from which it is applied. Which makes removing damage from either weapon a very bad idea. That fist is rerolled perfectly, congrats Comment is in this thread here.Confused the comment, my bad.
I main Carnevil Doctor/Hammer Crusader. Not the best or most dedicated out there, but I do what I can.
Good luck, have fun!
deleted
I think he meant that rerolling for 1940 max base damage would have the same effect as adding 10% damage. That way, he could have the previous stat (replaced now by 10% dmg) which is good if it was something like life per hit or vitality.
It still is a very nice Fist of Az!
My D3 armory
My Youtube Channel
I main Carnevil Doctor/Hammer Crusader. Not the best or most dedicated out there, but I do what I can.
Good luck, have fun!
What do you guys think of my ancient drop? Should I roll anything differently?