Conjure a Black Hole at the target location that draws enemies to it and deals 700% weapon damage as Arcane over 2 seconds to all enemies within 15 yards.
Spellsteal
Enemies hit by Black Hole deal 10% reduced damage for 5 seconds. Each enemy hit by Black Hole grants you 3% increased damage for 5 seconds.
Invoke a bubble of warped time and space at your target location up to 60 yards away for 15 seconds, reducing enemy attack speed by 20% and movement speed by 60%. This bubble also slows the speed of enemy projectiles by 90%.
Stretch Time
Time is sped up for any allies standing in the area, increasing their attack speed by 10%.
Damaging enemies with Arcane, Cold, Fire or Lightning will cause them to take 5% more damage from your attacks for 5 seconds. Each different damage type applies a stack, stacking up to 4 times.
Elemental damage from your weapon contributes to Elemental Exposure.
Each attack you make against an enemy increases the damage it takes from your attacks by 0.80%.
Gain 25% increased damage against bosses and Rift Guardians. (Requires Rank 25)
Kanai's Cube
Unstable Scepter
Legendary Wand
9.8 Damage Per Second
Secondary Stats
The damage of Arcane Orb is increased by 350 - 450% and its explosion triggers an additional time.
One of 2 Magic Properties (varies)
+66 - 132 Minimum Damage
+88 - 176 Maximum Damage
+ 3 Random Magic Properties
Unstable Scepter
Crown of the Primus
Legendary Wizard Hat
30 - 35 Armor
Primary Stats
Sockets (1)
Secondary Stats
Slow Time gains the effect of every rune.
+ 3 Random Magic Properties
Crown of the Primus
Convention of Elements
Legendary Ring
Primary Stats
Critical Hit Chance Increased by 3.5%
Sockets (1)
Secondary Stats
Gain 150 - 200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
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