Rating
+5

[HC] N6/M4 DH Cold Sentry (applies to SC too)

Seasonal
Hybrid
BBCode Link
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Skills

  • Evasive Fire Focus
  • Cluster Arrow Maelstrom
  • Companion
  • Sentry Polar Station
  • Vault Tumble
  • Rain of Vengeance Flying Strike
  • Cull the Weak
  • Ballistics
  • Custom Engineering
  • Awareness

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Zei's Stone of Vengeance
    • Enforcer

Kanai's Cube

  • Manticore
  • Ring of Royal Grandeur

Cloak of the Garwulf or Frostburn in cube for armor slot

Paragon Priorities

Core

Movement Speed
Primary Stat
Maximum Resource
Vitality

Offense

Critical Hit Chance
Critical Hit Damage
Cooldown Reduction
Attack Speed

Defense

Resist All
Life
Armor
Life Regeneration

Utility

Resource Cost Reduction
Area Damage
Life on Hit
Gold Find

Build Guide

  • This is my take on pushing GR for HC Season.
  • GR 99 13.26 completed HC Season 22/11 Paragon 919

My Profile: https://eu.battle.net/d3/en/profile/Tsteken-2364/hero/101809169


Kanai Cube: cannot display Cloak of Garwulf and Frostburn (these are your only choices)


This build is what takes you closest to the old days of sentry marauder. You still have to nuke it out but in reality your damage is nothing compared to the 5 sentries dominating the screen.

Your zei range is calculated from YOUR distance to the mobs not sentries, so deploy sentry ontop of mobs


Why is this good for HC?
You can position yourself very good since all you gotta do is dump that clusterbomb and at times regen your resource. If you shoot. Sentry will shoot.

Very tanky and off the heat of battle.


How do you play?

Make sure your Rain of Vengeance is cast upon CD to always keep that bonus. Loose it=you die and do no damage.

Use vault to position yourself and keep high Traveller pledge bonus. dont spam Vault and get out of discipline.

Dont drop your sentries too crazy they got range that feels like cross map aslong as they got LoS. check behind you if they arent nuking deploy more.

Drop sentry ONTOP of mobs to slow them for bane of the trapped effect.


Variations for cube:

You can pick between Frostburn for dps and Cloak of the Garwulf for double toughness.

I suggest you start with Garfulf and once you feel comfortable change to Frostburn. The effect of frostburn is particularly nice on freezing normal monsters and having an easier time with bane of the trapped. However your RoV also slow/stun mobs and you use that quite often.


Stat Variations: If you find you lacking HP you can exchange cluster on helm for vita, and area damage on gloves/shoulders for more vita. a good amount of hp is around 750K+


Tips: Wudijo's videoguide for the same build Wudijo N6/M4 Sentry Guide