Rating
+6

2.6.1 Rathma Necromancer as BossKiler GR 120 +++(Video)

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Skills

  • Grim Scythe Cursed Scythe
  • Command Skeletons Frenzy
  • Blood Rush Potency
  • Frailty Early Grave
  • Simulacrum Reservoir
  • Skeletal Mage Skeleton Archer
  • Eternal Torment
  • Swift Harvesting
  • Final Service
  • Overwhelming Essence

Items

More Details
  • Legendary Gems

    • Bane of the Stricken
    • Bane of the Trapped
    • Enforcer

Kanai's Cube

  • Reilena's Shadowhook
  • Tasker and Theo
  • Krysbin's Sentence

Paragon Priorities

Core

Primary Stat
Vitality
Movement Speed
Maximum Resource

Offense

Attack Speed
Cooldown Reduction
Critical Hit Chance
Critical Hit Damage

Defense

Life
Armor
Resist All
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

Build Guide

This is a typical set in which the party is supposed to eliminate the Guardian of Rifts.


Throughout the whole grift, you will overlap the cages, and you will add a Frailty to help your the dealer damage, and you will pull mobs which are not far off spot, or you will invite the elite of the previous spot (if not die) to the next one.


About 98% of GR you pass from vitality to inteligency your paragons, and when you become a guard, you start acting.


You can see that on my video, have fun.


if you like see more my gameplay look at my yt channel.

https://www.youtube.com/channel/UCiSgQB7UgCkkEFhF8XyJowQ?view_as=subscriber