Build Guide
Hey guys, Xinryu here!
So here's my go-to build for Nephalem Rift farming in TXIII (Also very suitable for bounties!)
>>>>>>> STAT PRIORITIES
>>> GENERAL
1) Fire Skill % Damage: Stacks multiplicitavely with other damage sources, and usually only appears on bracers and amulets. (You can also get an additional 20% on a Stone of Jordan, if that's what you're using)
2) Critical Strike Chance (CHC) & Critical Hit Damage (CHD): Get this on everything you can (gloves, rings, amulet)
3) Cooldown Reduction (CDR): Makes your life easier! Faster movement via dashing strike, more uptime on Epiphany: Insight (for that sweet spirit regen), and Mystic Ally will be up more often (if you need it)
4) Area Damage (AD): Boosts your clearspeed on everything but the RG (assuming adequate density)
5) Dexterity & Vitality: Bread and butter stats, usually found on everything. Always useful
>>> WEAPONS
1) Attack Speed (AS): Boosts your base attack speed (which stacks multiplicatively with other sources)
2) Cooldown Reduction (CDR): Each weapon can roll up to 10%
3) Area Damage (AD): Like CDR, weapons can roll high values (up to 24%). Pretty decent "icing" stat, but not necessary
>>>>>>> GEMS
Emeralds in weapons, chest, legs, and helm
>>>>>>> FOLLOWER (Templar preferred)
Skills: Intervene, Loyalty, Charge, Inspire
Relic: Enchanting Favour (REQUIRED)
Weapon: Thunderfury
Shield: Freeze of Deflection
Rings: Unity & Occulus
Amulet: Ess of Johan
>>>>>>> WHY GOLDWRAP?
- Combined with a level 50 Boon of the Hoarder & Avarice Band, Goldwrap essentially makes you invincible in a TXIII rift
- Massive gold generation -> Huge pickup area -> You'll end up with several million armor, as long as you can keep on collecting gold
>>>>>>> I play this build pretty often, if you want to see it live here: https://www.twitch.tv/xinryu_
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