Active: Command the Golem to the targeted location where it collapses into a pile of 5 corpses.
Passive: Raise a Flesh Golem to fight for you. Flesh Golem deals 450% weapon damage as Physical per attack.
Ice Golem
Active: Command the Golem to launch an icy blast at the targeted location, freezing enemies for 3 seconds and increasing their chance to be critically struck by 10% for 10 seconds.
Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.
Your Secondary skills deal 350 - 400% additional damage while Bone Armor is active but reduce the remaining duration of Bone Armor by 4 seconds.
One of 2 Magic Properties (varies)
+66 - 132 Minimum Damage
+88 - 176 Maximum Damage
+ 3 Random Magic Properties
Scythe of the Cycle
Frostburn
Legendary Gloves
280 - 308 Armor
Primary Stats
Critical Hit Chance Increased by 1%
Secondary Stats
Cold skills deal 15 - 20% increased damage and have a 50% chance to Freeze enemies.
+ 3 Random Magic Properties
Frostburn
Krysbin's Sentence
Legendary Ring
Primary Stats
Attack Speed Increased by 5 - 6%
Secondary Stats
You deal 75 - 100% increased damage against slowed enemies or triple this bonus against enemies afflicted by any other type of control-impairing effect.
Mempo and witching hour ? really ?