Skills
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Archon Combustion
- Archon
Cooldown: 120 seconds
Transform into a being of pure arcane energy for 20 seconds. While in Archon form, your normal abilities are replaced by powerful Archon abilities, your damage is increased by 30%, and your Armor and resistances are increased by 150%.
Each enemy killed while in Archon form increases your damage by 6% for the remaining duration of Archon.- Combustion
An explosion erupts around you when you transform, dealing 3680% weapon damage as Fire to all enemies within 15 yards.
Archon abilities deal Fire damage instead of Arcane. -
Magic Missile Glacial Spike
- Magic Missile
This is a Signature spell. Signature spells are free to cast.
Launch a missile of magic energy, dealing 230% weapon damage as Arcane.- Glacial Spike
Cast out a shard of ice that explodes on impact, causing enemies within 4.5 yards to take 175% weapon damage as Cold and be Frozen for 1 second.
Enemies cannot be Frozen by Glacial Spike more than once every 5 seconds. -
Magic Weapon Deflection
- Magic Weapon
Cost: 25 Arcane Power
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.- Deflection
When you perform an attack, gain a protective shield for 3 seconds that absorbs 4% of your Life in damage.
-
Black Hole Spellsteal
- Black Hole
Cost: 20 Arcane Power
Cooldown: 12 seconds
Conjure a Black Hole at the target location that draws enemies to it and deals 700% weapon damage as Arcane over 2 seconds to all enemies within 15 yards.- Spellsteal
Enemies hit by Black Hole deal 10% reduced damage for 5 seconds. Each enemy hit by Black Hole grants you 3% increased damage for 5 seconds.
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Teleport Calamity
- Teleport
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.- Calamity
Cast a short range Wave of Force upon arrival, dealing 175% weapon damage as Arcane to all nearby enemies and stunning them for 1 second.
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Energy Armor Force Armor
- Energy Armor
Cost: 25 Arcane Power
Focus your energies, increasing your Armor by 35% but decreasing your maximum Arcane Power by 20. Lasts 10 minutes.
Only one Armor may be active at a time.- Force Armor
Incoming attacks that would deal more than 35% of your maximum Life are reduced to deal 35% of your maximum Life instead.
The amount absorbed cannot exceed 100% of your maximum Life.
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Power Hungry
- Power Hungry
You deal 30% additional damage to enemies farther than 30 yards.
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Paralysis
- Paralysis
Lightning spells have a 15% chance to Stun all targets hit for 1.5 seconds.
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Evocation
- Evocation
Reduce all cooldowns by 20%.
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Unstable Anomaly
- Unstable Anomaly
When you receive fatal damage, you instead gain a shield equal to 400% of your maximum Life for 5 seconds and release a shockwave that knocks enemies back and Stuns them for 3 seconds.
This effect may occur once every 60 seconds.
Items
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- Tal Rasha's Guise of Wisdom
Set Helm- Primary Stats
-
- Critical Hit Chance Increased by 4.5–6.0%
- +3 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
-
+330–524 Dexterity
-
+330–524 Strength
-
+330–524 Intelligence
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
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- Vyr's Proud Pauldrons
Set Shoulders- 59 - 68 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +91 - 100 Resistance to All Elements
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- Vyr's Amazing Arcana
- Vyr's Astonishing Aura
- Vyr's Fantastic Finery
- Vyr's Swaggering Stance
- Vyr's Grasping Gauntlets
- Vyr's Proud Pauldrons
- Vyr's Sightless Skull
- (2) Set: Archon gains the effect of every rune.
- (4) Set: Archon stacks also increase your Attack Speed, Armor, and Resistances by 1%.
- (6) Set: You also gain Archon stacks when you hit with an Archon ability.
- + 4 Random Magic Properties
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- Tal Rasha's Allegiance
Set Amulet- Primary Stats
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- Critical Hit Damage Increased by 51.0–100.0%
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+330–524 Dexterity
-
+330–524 Strength
-
+330–524 Intelligence
-
- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
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- Tal Rasha's Relentless Pursuit
Set Chest Armor- Primary Stats
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- +220–349 Vitality
- Attack Speed Increased by 5.0–6.0%
- +2 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
-
+220–349 Dexterity
-
+220–349 Strength
-
+220–349 Intelligence
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
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- Ancient Parthan Defenders
Legendary Bracers- 8 - 10 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
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- Each stunned enemy within 25 yards reduces your damage taken by 9 - 12%.
- + 4 Random Magic Properties
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- Tal Rasha's Grasp
Set Gloves- Primary Stats
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- Critical Hit Chance Increased by 6.0–10.0%
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
-
+330–524 Dexterity
-
+330–524 Strength
-
+330–524 Intelligence
-
- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
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- Fazula's Improbable Chain
Legendary Belt- 6 - 7 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
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- You automatically start with 40 - 50 Archon stacks when entering Archon form.
- + 4 Random Magic Properties
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- Vyr's Fantastic Finery
Set Pants- Primary Stats
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- +4 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
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+416–500 Dexterity
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+416–500 Strength
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+416–500 Intelligence
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- Vyr's Amazing Arcana
- Vyr's Astonishing Aura
- Vyr's Fantastic Finery
- Vyr's Swaggering Stance
- Vyr's Grasping Gauntlets
- Vyr's Proud Pauldrons
- Vyr's Sightless Skull
- (2) Set: Archon gains the effect of every rune.
- (4) Set: Archon stacks also increase your Attack Speed, Armor, and Resistances by 1%.
- (6) Set: You also gain Archon stacks when you hit with an Archon ability.
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- Vyr's Swaggering Stance
Set Boots- Primary Stats
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- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
-
+416–500 Dexterity
-
+416–500 Strength
-
+416–500 Intelligence
- One of 33 Magic Properties (varies)
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Increases Cluster Arrow Damage by 10–15% (Demon Hunter Only)
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Increases Multishot Damage by 10–15% (Demon Hunter Only)
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Increases Elemental Arrow Damage by 10–15% (Demon Hunter Only)
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Increases Strafe Damage by 10–15% (Demon Hunter Only)
-
Increases Chakram Damage by 10–15% (Demon Hunter Only)
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Increases Rapid Fire Damage by 10–15% (Demon Hunter Only)
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Increases Impale Damage by 10–15% (Demon Hunter Only)
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Increases Whirlwind Damage by 10–15% (Barbarian Only)
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Increases Seismic Slam Damage by 10–15% (Barbarian Only)
-
Increases Ancient Spear Damage by 10–15% (Barbarian Only)
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Increases Hammer of the Ancients Damage by 10–15% (Barbarian Only)
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Increases Meteor Damage by 10–15% (Wizard Only)
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Increases Disintegrate Damage by 10–15% (Wizard Only)
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Increases Energy Twister Damage by 10–15% (Wizard Only)
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Increases Arcane Torrent Damage by 10–15% (Wizard Only)
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Increases Wave of Force Damage by 10–15% (Wizard Only)
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Increases Arcane Orb Damage by 10–15% (Wizard Only)
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Increases Ray of Frost Damage by 10–15% (Wizard Only)
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Increases Acid Cloud Damage by 10–15% (Witch Doctor Only)
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Increases Spirit Barrage Damage by 10–15% (Witch Doctor Only)
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Increases Zombie Charger Damage by 10–15% (Witch Doctor Only)
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Increases Sacrifice Damage by 10–15% (Witch Doctor Only)
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Increases Firebats Damage by 10–15% (Witch Doctor Only)
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Increases Tempest Rush Damage by 10–15% (Monk Only)
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Increases Exploding Palm Damage by 10–15% (Monk Only)
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Increases Wave of Light Damage by 10–15% (Monk Only)
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Increases Lashing Tail Kick Damage by 10–15% (Monk Only)
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Increases Phalanx Damage by 10–15% (Crusader Only)
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Increases Blessed Hammer Damage by 10–15% (Crusader Only)
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Increases Blessed Shield Damage by 10–15% (Crusader Only)
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Increases Sweep Attack Damage by 10–15% (Crusader Only)
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Increases Fist of the Heavens Damage by 10–15% (Crusader Only)
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Increases Shield Bash Damage by 10–15% (Crusader Only)
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- Vyr's Amazing Arcana
- Vyr's Astonishing Aura
- Vyr's Fantastic Finery
- Vyr's Swaggering Stance
- Vyr's Grasping Gauntlets
- Vyr's Proud Pauldrons
- Vyr's Sightless Skull
- (2) Set: Archon gains the effect of every rune.
- (4) Set: Archon stacks also increase your Attack Speed, Armor, and Resistances by 1%.
- (6) Set: You also gain Archon stacks when you hit with an Archon ability.
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- Manald Heal
Legendary Ring- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
-
- Enemies stunned with Paralysis also take 13000 - 14000% weapon damage as Lightning.
- + 4 Random Magic Properties
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- Convention of Elements
Legendary Ring- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Critical Hit Chance Increased by 4.5 - 6%
- Sockets (1)
- Secondary Stats
-
- Gain 150 - 200% increased damage to a single element for 4 seconds. This non-static effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
- + 2 Random Magic Properties
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- Starfire
Legendary Wand- 29.4 Damage Per Second
- Primary Stats
-
- +626 - 750 Intelligence
- Secondary Stats
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- Lightning damage is increased by 10 - 15% for every 10 yards you are from the target up to a maximum of 40 yards.
- One of 7 Magic Properties (varies)
-
+(1199 - 1490) Physical Damage
-
+(1199 - 1490) Fire Damage
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+(1199 - 1490) Lightning Damage
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+(1199 - 1490) Cold Damage
-
+(1199 - 1490) Poison Damage
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+(1199 - 1490) Arcane Damage
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+(1199 - 1490) Holy Damage
- + 4 Random Magic Properties
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- Tal Rasha's Unwavering Glare
Set Source- Primary Stats
-
- +(94–118)–(95–142) Damage
- +330–524 Intelligence
- Critical Hit Chance Increased by 6.0–10.0%
- Increases Meteor Damage by 20–25% (Wizard Only)
- +3 Random Magic Properties
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
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Head
- Tal Rasha's Guise of Wisdom
- Stat Priority: Int Vit CHC
-
Shoulders
- Vyr's Proud Pauldrons
- Stat Priority: Int Vit AR CDR
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Amulet
- Tal Rasha's Allegiance
- Stat Priority: Int CHD CHC
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Torso
- Tal Rasha's Relentless Pursuit
- Stat Priority: Int Vit Life AS
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Wrists
- Ancient Parthan Defenders
- Stat Priority: None
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Hands
- Tal Rasha's Grasp
- Stat Priority: Int CHD CHC CDR
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Waist
- Fazula's Improbable Chain
- Stat Priority: Int Vit AR Life
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Legs
- Vyr's Fantastic Finery
- Stat Priority: Int Vit AR
-
Feet
- Vyr's Swaggering Stance
- Stat Priority: Int Vit AR
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Rings
- Manald Heal
- Convention of Elements
- Ring of Royal Grandeur
- Stat Priority: CHD
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Weapon
- Starfire
- Aether Walker
- Stat Priority: Int AS CDR
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Offhand
- Tal Rasha's Unwavering Glare
- Stat Priority: Int CHC CDR
Kanai's Cube
-
- Aether Walker
Legendary Wand- 9.8 Damage Per Second
- Primary Stats
-
- +626 - 750 Intelligence
- Secondary Stats
-
- Teleport no longer has a cooldown but costs 25 Arcane Power.
- One of 7 Magic Properties (varies)
-
+(1199 - 1490) Physical Damage
-
+(1199 - 1490) Fire Damage
-
+(1199 - 1490) Lightning Damage
-
+(1199 - 1490) Cold Damage
-
+(1199 - 1490) Poison Damage
-
+(1199 - 1490) Arcane Damage
-
+(1199 - 1490) Holy Damage
- + 3 Random Magic Properties
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- The Swami
Legendary Wizard Hat- 150 - 185 Armor
- Primary Stats
-
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Secondary Stats
-
- +7 - 9 Maximum Arcane Power
- Critical Hits grant 3 - 4 Arcane Power
- The bonuses from Archon stacks now last for 15 - 20 seconds after Archon expires.
- + 2 Random Magic Properties
-
- Ring of Royal Grandeur
Legendary Ring- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Attack Speed Increased by 5 - 6%
- +7737 - 9214 Life per Hit
- Secondary Stats
-
- Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
- + 2 Random Magic Properties
Paragon Priorities
Primary Stat |
Vitality |
Movement Speed |
Maximum Resource |
Attack Speed |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Life |
Armor |
Resist All |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
???
It is so easy for everyone just to post 90 and 100 builds just to get tbuer5nznes out there and stroke the rgo5. But this is the 4th build I tried today, all primal gear mind you that couldn't even survive if 70.
Will someone plz post a real build plz