Items
-
Head
-
Shoulders
-
Amulet
-
Torso
-
Wrists
-
Hands
-
Waist
-
Legs
-
Feet
-
Rings
-
Weapon
-
Offhand
Kanai's Cube
-
Reilena's Shadowhook
-
Grasps of Essence
-
Convention of Elements
**Note** - I use Reilena's in my cube over a Trag's Corrded Fang because I happened to get an ancient one that rolled well. I highly recommend you use the Fang in your cube unless you also get an excellent roll. In your mainhands place, any incredibly well rolled weapon will do just fine.
Yes, you still want loads and loads of CDR. I personally have 52.68% base when I run this - with decrep and its rune it puts me to just over 62%. - If you already play corpse lance and want a change of pace, you literally swap skills and your good to go.
Paragon Priorities
Core
Movement Speed
|
Primary Stat
|
Maximum Resource
|
Vitality
|
Offense
Cooldown Reduction
|
Critical Hit Damage
|
Critical Hit Chance
|
Attack Speed
|
Defense
Armor
|
Life
|
Life Regeneration
|
Resist All
|
Utility
Resource Cost Reduction
|
Area Damage
|
Life on Hit
|
Gold Find
|
The usual run down of paragons that'd you also find in the Lancer build. Movespeed is still important since it allows us to bob and weave as we blood rush around for gathering up our next elite packs and its angry mob.
CDR so that our Land of the Dead and Simulacrum are up more frequently.
Armor because Stand Alone is amazing, followed up with more Life% that compliments our trag's bonus life pool.
Resource Cost Reduction cause...well...spending a little less life is nice too!
Build Guide
In essence - this build does what the Corpse Lancer build does - but it's for people such as myself who are just plain terrible at singling out the elites in the packs that you find. So when you group up a pack or two of elites into a large mob on your screen, you pop frozen lands, simulacrum, and go to town corpse exploding and slamming that devour key.
What makes it more fun is that you literally get to watch corpses grow extra legs and charge at mobs - I never cease to enjoy it.
It is not AS good at handling juggernauts and Rift Guardians as the Lancer is, but I've had no issues personally up to Grift 70 [Seasonal] and I'm only para 580 and with only a handful of ancient pieces, no really good despairs yet.
In group settings this build can work, but you would need to swap out probably simulacrum for flesh golem to supply more bodies. If there's another necro - don't even bother since you'll be fighting tooth and nail over corpses.
Comments