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[T10] Rathma's court [Only Legendaries]

Seasonal
Hybrid
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Skills

  • Siphon Blood Purity of Essence
  • Skeletal Mage Singularity
  • Decrepify Dizzying Curse
  • Command Golem Decay Golem
  • Devour Devouring Aura
  • Bone Armor Harvest of Anguish
  • Extended Servitude
  • Overwhelming Essence
  • Spreading Malediction
  • Dark Reaping

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Zei's Stone of Vengeance
    • Enforcer

Kanai's Cube

  • Trag'Oul's Corroded Fang
  • Tasker and Theo
  • Briggs' Wrath

These are the best legendaries i get until now on the current season. So i'm trying to make a good combination to reach TX.
Still working on this. But it works flawlessly

Paragon Priorities

Core

Maximum Resource
Movement Speed
Primary Stat
Vitality

Offense

Attack Speed
Critical Hit Chance
Critical Hit Damage
Cooldown Reduction

Defense

Armor
Life
Resist All
Life Regeneration

Utility

Resource Cost Reduction
Area Damage
Life on Hit
Gold Find

Pretty straight forward

Build Guide

Discussion of this build in Icy-Veins forum
Work in progress. Any suggest is welcome. Wll make a video and upload it later.
This build come from the idea to make the [Legendary] achievement so i decided to take all out of my stash and start trying differents combinations.
I ended finding an excelent mix of skills and items that make the necromancer turn into the leader of a court of cursed mages that bring death to anyone who faces them.
I will keep track off the suggestions and make some more test.

The idea is to bring death to everithing you face. So...
Keep track to your [Bone armor] duration. Don't let it drop.
Curse any bastard that you cross in your way.
Call your mages everitime you have 80% or more essense and [Bone armor] is up.
Comsume the corpse of the fallen and bring more to your aid.
Nurture your golem. (He'll be a good boy and it will keep the enemies away from you. Also you don't want to see him angry with you).