Rating
+1

Trag Oul's Pet build. Speed farming with ease

Regular
Hybrid
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Skills

  • Siphon Blood Blood Sucker
  • Blood Rush
  • Skeletal Mage Life Support
  • Command Skeletons Dark Mending
  • Bone Armor Dislocation
  • Devour Cannibalize
  • Grisly Tribute
  • Life from Death
  • Extended Servitude
  • Dark Reaping

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Enforcer
    • Molten Wildebeest's Gizzard

Kanai's Cube

  • Scythe of the Cycle
  • Tasker and Theo
  • Circle of Nailuj's Evol

First and foremost, thank you to @ sardoron
I am currently recording a youtube video and it should be up shortly. Stay tuned.
Open to all suggestions but this has been the build I've enjoyed the most so far of all the variations.

*I AM WAITING FOR A RESPONSE ON BATTLE NET FORUMS TO FIND OUT IF TRAG OULS BONUSES BENEFITS FROM MINIONS LIFE ON HIT BONUSES. SADLY I THINK THEY DO NOT WHICH MAY CHANGE A FEW THINGS ON THIS BUILD***


Trag ouls 6 piece bonus

First bonus is bloodrush gives - Increased armor, Life gain when dashing through enemies,
leaves a corpse behind which can produce a health globe which benefits our belt

Second bonus - All of our pets do life leech which means we get this bonus stack almost instantly.

Third Bonus - life regeneration from set + siphon blood + grisly tribute + command skeleton (dark mending) are all doubled because of this bonus. Skeleton mages are our main source of damage and it deals 3300% increased damage.

Jessith set because we get automatic command skeletons and while our skellies are commanded ALL minions get 400% increased damage.

instiable belt for max life. stacks with passives and syphon blood

Traveler's set - up to 100% damage increase and 50% DR while running.

krysbin ring - increased damage to slowed or tripe to any other impairing effects

ancient parthans - DR for enemies stunned stacks with bone armor dislocation

Cube -

scythe of the cycle - 300% additional damage for skelly mages while bone armor is active
Tasker and theos - 50% IAS for pets
Circle of nailuj's evol - extra skelly mage per cast and last additional 4 seconds


skills and synergies

Siphon blood - mainly directly benefits the insatiable belt passive to keep our life up. We get boosts from Blood rush dashes which leaves behind a corpse for devour corpse which has a chance of spawning a globe.

Blood rush - gains all runes, Drops a corpse each time you dash which means more chances for health globes, you gain increased armor and dashing through mobs regens HP.

Skeltal Mage - Main Damage.

Command skeletons - frenzy rune increases our life gain because of 25% IAS.

Bone armor - dislocation + ancient parthans = DR

Devour - cannibalize regens life and essence. Have this bound to numpad 4 as well.

Grisly tribute - 10% LoH for each attack a pet hits with

extended servitude - Must have. 25% longer summons

Dark reaping - 2% life and essence per kill


Stats:
Intel
Vitality

CHC % until you're at 50% as always
Life %
bracers and amulet can have physical damage %
LoH can be very helpful for surviving if you're having problems


The video will be more in depth about all of this but I have to record it first. So, drop a comment below and you will be notified when it goes live.

Paragon Priorities

Core

Primary Stat
Maximum Resource
Movement Speed
Vitality

Offense

Attack Speed
Critical Hit Chance
Critical Hit Damage
Cooldown Reduction

Defense

Life
Armor
Life Regeneration
Resist All

Utility

Life on Hit
Resource Cost Reduction
Area Damage
Gold Find

Easy peasy