Build Guide
https://www.youtube.com/channel/UCGhHaPjYz3YJOc5F5vdLcpg
Subscribe and be notified when the video goes live!
I will be working on it and uploading shortly.
a Biggggggg thank you to @Sardoron for throwing the idea out there.
First and foremost, thank you to @ sardoron
I am currently recording a youtube video and it should be up shortly. Stay tuned.
Open to all suggestions but this has been the build I've enjoyed the most so far of all the variations.
*I AM WAITING FOR A RESPONSE ON BATTLE NET FORUMS TO FIND OUT IF TRAG OULS BONUSES BENEFITS FROM MINIONS LIFE ON HIT BONUSES. SADLY I THINK THEY DO NOT WHICH MAY CHANGE A FEW THINGS ON THIS BUILD***
Trag ouls 6 piece bonus
First bonus is bloodrush gives - Increased armor, Life gain when dashing through enemies,
leaves a corpse behind which can produce a health globe which benefits our belt
Second bonus - All of our pets do life leech which means we get this bonus stack almost instantly.
Third Bonus - life regeneration from set + siphon blood + grisly tribute + command skeleton (dark mending) are all doubled because of this bonus. Skeleton mages are our main source of damage and it deals 3300% increased damage.
Jessith set because we get automatic command skeletons and while our skellies are commanded ALL minions get 400% increased damage.
instiable belt for max life. stacks with passives and syphon blood
Traveler's set - up to 100% damage increase and 50% DR while running.
krysbin ring - increased damage to slowed or tripe to any other impairing effects
ancient parthans - DR for enemies stunned stacks with bone armor dislocation
Cube -
scythe of the cycle - 300% additional damage for skelly mages while bone armor is active
Tasker and theos - 50% IAS for pets
Circle of nailuj's evol - extra skelly mage per cast and last additional 4 seconds
skills and synergies
Siphon blood - mainly directly benefits the insatiable belt passive to keep our life up. We get boosts from Blood rush dashes which leaves behind a corpse for devour corpse which has a chance of spawning a globe.
Blood rush - gains all runes, Drops a corpse each time you dash which means more chances for health globes, you gain increased armor and dashing through mobs regens HP.
Skeltal Mage - Main Damage.
Command skeletons - frenzy rune increases our life gain because of 25% IAS.
Bone armor - dislocation + ancient parthans = DR
Devour - cannibalize regens life and essence. Have this bound to numpad 4 as well.
Grisly tribute - 10% LoH for each attack a pet hits with
extended servitude - Must have. 25% longer summons
Dark reaping - 2% life and essence per kill
Stats:
Intel
Vitality
CHC % until you're at 50% as always
Life %
bracers and amulet can have physical damage %
LoH can be very helpful for surviving if you're having problems
The video will be more in depth about all of this but I have to record it first. So, drop a comment below and you will be notified when it goes live.
Primary Stat |
Maximum Resource |
Movement Speed |
Vitality |
Attack Speed |
Critical Hit Chance |
Critical Hit Damage |
Cooldown Reduction |
Life |
Armor |
Life Regeneration |
Resist All |
Life on Hit |
Resource Cost Reduction |
Area Damage |
Gold Find |
Easy peasy
https://www.youtube.com/channel/UCGhHaPjYz3YJOc5F5vdLcpg
Subscribe and be notified when the video goes live!
I will be working on it and uploading shortly.
a Biggggggg thank you to @Sardoron for throwing the idea out there.
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