Items
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Head
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Shoulders
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Amulet
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Torso
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Wrists
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Hands
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Waist
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Legs
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Feet
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Rings
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Weapon
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Offhand
Kanai's Cube
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Ahavarion, Spear of Lycander
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Ancient Parthan Defenders
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Lornelle's Sunstone
ONE THING BEFORE U READ THIS:
Actual weapon slot in cube should be Wall of Man but for some reason i couldn't find it on the list. Unless u want to run with Ahavarion which works aswell.
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2 Trag'Oul pieces just for the amazing 2 set bonus for Blood Rush, does wonders for surviving the 90s. As usual i went with the Leoric Crown, Aquila Cuirass and Nemesis Bracers. Then there are the gauntlets, those are for your golem to drop corpses to make them go BOOM. As for the rest of items its self explanatory, just test it For gems go with Diamonds, obviously Although weapon gem isn't needed i recommend rolling slot for attack speed or if you have Cooldown Reduction. And yeah, weapon slot in cube should be the amazingly never picked Wall of Man just for some additional Defense, not sure how much tho, some i guess Amulet: i suggest rolling with Hellfire Amulet with Life from Death passive, more healing for your team.
For gear stat priorities check Paragon priorities.
Paragon Priorities
Core
Primary Stat
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Movement Speed
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Vitality
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Maximum Resource
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Offense
Cooldown Reduction
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Attack Speed
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Critical Hit Chance
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Critical Hit Damage
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Defense
Armor
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Resist All
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Life Regeneration
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Life
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Utility
Resource Cost Reduction
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Gold Find
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Life on Hit
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Area Damage
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THOSE APPLY TO GEAR TOO
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Int for some additional Resistances. That's where most of your points will go.
About movement speed, u need 25%. BUT either cap it with items and don't touch it in paragon list or just cap it with paragons, i recommend capping it with items :3
Vitality is just useful only when you are below 1 mil hp, it seems to be a sweet spot for this build.
Resources, meh. Don't bother.
CR is your priority in most items u can get it on, 40%+ should be fine.
Attack Speed lets you drain life faster, more survivability, try to get weapon with CR and Attack Speed.
Your defensive stats should be like this: 1 mil hp? Roll vitality in all items on armor and resist all.
Build Guide
I was twinking with my necro on how to support efficiently, and i think i did it. Im pretty sure there are still some things that needs a polish but so far it did wonders for me. Basically i took pieces of monk/barb supp added some new stuff BAM support necro. I tested it on GR90+ with some of my pals and they were amazed so i decided to make it public.
In short how this thing work:
Just like barb you run in front of your team and aggro stuff, use your Siphon Blood that will jump on targets thanks to this amazing weapon. Then there is pulling ability: your curse. Use it to gather mobs around and stack them for your team. You probably wonder what golem does, well its actually pretty awesome skill to move mob packs from one place to another. If your team is stationary you can use it to forcibly move mobs from point A to point B. Death Nova is spender and cd reducer on golem, additionally when used with Rigor Mortis it slows both movement and attack speed of mobs by 30%. The most creative use of what i got here are the gloves. When golem just does stuff or idles he Drops one corpse on the ground each second, you know what this means? Oohh yeah corpse explosion with cold af rune. Awesome freeze, also chills so its double win (Iceblink). Leech does wonders for your team. When you got mostly meele(as for now most necromants are playing the amazing spear build that forces you to meele) they can just stand in the middle of the fight and get healed by your Leech curse.
Anyhow thanks for checking the build out and feel free to express your hate against what abomination i made but i am still pretty happy. Necro support WEEEE!
PS. Sorry for any bad spelling, did my best.
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Edit 1: Changed amulet slot from Overwhelming Desire to Hellfire Amulet.
Edit 2: Changed accessory slot in Kanai's Cube from Rogar's Huge Stone to Lornelle's Sunstone, lets roll with new necro items shall we? (also with hellfire amulet you don't need that much passive regeneration)
I like the way you think.
May I add, you can help your group a LOT by adding a hellfire amulet and adding the life from death passive. You're already absorbing health globes from a mile away. This provides healing that'll let you swap your curse out for decrepify dizzying curse, borrowed time, or enfeeblement depending on your needs, and then use a dayntee's binding for more damage reduction!
Yeah, I tried it without leech and my group just started to fall like flies staring down a machine gun. It's really not worth the toughness, even for you. Funerary pick is a 3x multiplier to your healing and essence gain, isn't it? I don't see why you wouldn't use it.
What pasive is pref on the Hellfire Amulet?
Wall of Man can probably be made by your Blacksmith, its a pattern you get when doing bounties.
Thats where i got mine.