Build Guide
Hi guys, Wreckanoth here with a build guide i have been working on since the launch. I would like to thank the community for all of the ideas and changes to this over the past week. Take your skulls to KHORNE.
My gear : https://www.d3planner.com/245351376
BigDaddyDen did a little video on this build : https://www.youtube.com/watch?v=8HtJaZxzSQM&feature=youtu.be
BLOOD FOR THE BLOOD GOD
GAMEPLAY:
When you encounter enemies apply Decrepify to as many enemies as possible, this will apply a 70% slow to them and reduce their damage by 30%, it will also apply the 50% Damage Reduction from Dayntee's Binding and apply the 100% Damage Bonus of your Krisbin's Sentence, the more enemies you curse the more 1% Increased Damage stacks you get from the Spreading Malediction passive.
Then use Bone Armour to get 10 Stacks giving you 30% Damage Reduction and triggering the 300% bonus damage on your Skeletal Mages. Next start casting Skeletal Mages, you will cast 2 at a time from your Circle Of Naliuj's Evol to get 10 and using life to cast them will give you 3300% Bonus Damage from your Trag'Oul's Avatar 6 Piece Bonus.
Then use Command Skeleton to focus a target which will trigger the 400% Damage Bonus from Jesseth's Arms set and Freeze the enemy giving you the full 300% Damage Bonus from Krisbin's Sentence.
Once you start killing enemies you will create corpses, Devour these to regen Essence and Life and create Health Globes from your Life From Death Passive for you and your team and when you are max health you will start getting up to 100 stacks of your Trag'Oul's Avatar 4 set which gives you 1% Total Life per stack, doubling your healthpool..
Then use Blood Siphon on the main target to pull in all Health Globes which will trigger your Reapers Wraps and give you more essence, also triggering your Blood For Blood passive making your next spell cost no life. Channelling this will mean you are standing still also giving your 100% Bonus Damage from the Endless Walk Set
Keep casting Decrepify and Skeletal Mages whilst channelling Blood Siphon to maximise the amount of Dizzying Curse stuns to give you more bonus damage against crowd controlled enemies. Maintain your Bone Armour Stacks
Tips:
- Kill every enemy you see in your rift, you thrive from corpses and your Command Skeleton will refocus a target and Freeze them on death making your Skeletal Mages clear rooms.
- Maintain your Bone Armour Stacks at 10, your Skeletal Mages at 10, your 4 piece Trag'Oul's Avatar set at 100 and always make sure Command Skeleton border is highlighted and active.
- You can numlock trick Devour to keep it always auto casting (Hold Numlock and the key then release, or F7 and the keybind on Mac)
- Stay at a distance and always keep casting Decrepify whilst channelling, it will control all enemies and greatly reduce the chance of you being oneshot.
- Skip Juggernaut affix Elite Packs. None of your bonus damage vs Crowd Control will work on them and it will make your life hell.
- I Reccomend choosing the Enchantress follower for solo, she has 3 CC's which all proc your Bonus Damage.
Strengths:
- High Single Target Damage
- High Crowd Control
- Globe Generating Machine for your team making you a sort of Hybrid Dps/Support.
- Active playstyle making it high Apm and keeps you focused.
- High Toughness compared to other Necromancer sets.
Weaknesses:
- You lose your Bone Armour, 4 Set Total Life and Minions on death, making it tough to restart in the middle of a fight, try not to die.
- Reliant on corpses to continue fighting, can struggle verses a single enemy without Blood Siphon.
- Low Mobility unless Blood Rush variant.
- Reliant on Crowd Control for Damage
Alternative build setups:
- You can drop the Endless Walk set for Lornelle's Sunstone and Wisdom Of kalahn for an incredibly high Toughness build.
- You can drop Reapers Wraps for Ancient Parthan Defender's if you require more Survival.
- You Can Replace Esoteric Alteration for either Zei's Stone Of Vengeance or Bane Of The Stricken and Dayntee's Binding for The Witching Hour for
- more of a Glass Cannon build.
- You can replace Blood Siphon for Blood Rush for a faster high mobility build for farming.
- Simulacrum Variant : http://www.diablofans.com/builds/91705-gr-85-simulacrum-for-the-blood-god
Theorycrafting:
Skeletal Mage Damage Multipliers 400% Weapon damage x 3300% From Trag'Oul's Avatar 6 Piece Bonus, 300% from Scythe Of The Cycle, 400% From Jesseth's Arms 2 Piece Bonus, 100-300% from Krysbin's Sentence, 100% from the Endless Walk set 1% Per Stack of the Spreading Malediction Passive , 30-50% + from Enforcer, 30-50% + from Bane Of The Trapped 1% Bonus Damage
If you would like to talk or Theorycraft in game and run anything together feel free to message me over at Wreckanoth#2396
I still lack Kalan and Love Julian (Nailuj's Evol backwards) they all refuse to drop
I really think Blizzard has to change these sets though, they are just weak compared to other class sets that incorporate more toughness and in some cases much more fluid movement/gameplay.
Its ironic how the Necromancer is supposed to be master of death but gets 1 shot by anything at GR70+
Don't mean to derail your thread, just want to pop by and say thanks for the build ideas.
I've been running a variant of your build (with blood siphon instead of blood rush, APDs, and Gizzard in place of Esoteric). With that and a few other minor changes I've made GR90 with only two ancients, lvl 90 gems, and 12.5k INT. Amazing build, amazing fun!
With augments and ancient gear I think this build could do GR95+. Thanks.
Here's the GR90:
https://youtu.be/yxfkVzsoyCg
My take on the build overview & optimizations (d3planner rundown):
https://youtu.be/sHp0SGTfSjU
Great update!
Hmm, Frenzy rune on command skele? thought it was the freezing grasp? Was that a misclick?
Great job on this build! It is really fun to play and is very powerful! This build feels like a D2 Necro to me. Thanks a bunch for all the fun I am having with this build!
Could you posy a video on how you do things ? Because I try your build, but I cannot kill anything as fast?
https://www.youtube.com/watch?v=8HtJaZxzSQM
"Skill: Fetish Army".......Necro can't get that on any piece of gear.....
So, I've been loving the hell out of this. Add to this that literally EVERYTHING that Cratic picks up and tunes performs ABSURDLY well for me and I can tell you for sure that this is going to be my solo pushing build this season. Great job guys. Keep it updated!!
The most fun I've had with a build in a very long time. Awesome awesome loads of fun..
One of the most original builds of the pre-season, really love it!
Nice work Bro!
I don't know if it has been mentioned already, sorry if it has, but on the skills you have Command Skeleton set to Frenzy instead of Freeze. In the build guide and tips it mentions to freeze the enemies, is Frenzy better or is it just a mistake?
Thanks, love the build
Yeah I believe Wreck made a miss click when updating the build for siphon life
I'm running this with convection of elements and wisdom of kalan instead of endless walk... Loving it! Thanks!
At GR 88, taking too much damage. I will try the Cratic version to see if I can make it to 90. Having a blast!
Anyone having damage troubles? Im at GR 77 just swapped out my TnT for the essence chest, got lvl 70 trapped enforcer and esoteric
Not sure if the Command Skeleton damage on gear is necessary since the primary source of damage is Skeletal Mage. Having an extra 15% life and more armor or all-resist may be better.
Removed
There are definitely some deficiencies in this build. Because your Command Skeletons are not buffed by Trag'oul's 3300% dmg they will never be significant damage, so you should roll that dmg stat into something more useful like armor or +%HP when you can. I think I saw a recommendation for resource cost reduction, which isn't necessary since you have a builder + Reaper Wraps and it doesn't reduce the HP cost of Mages anyway.
I'm gonna go fix those things in a new build post, but otherwise this is a really solid base.
Is there a reason why you don't stack area dmg? Is it to squishy for that?