Rating
+4

Apex of Annihilation: Gift of Inarius 2.6.0

Seasonal
Hybrid
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Skills

  • Bone Spikes Bone Pillars
  • Death Nova Blight
  • Decrepify Dizzying Curse
  • Bone Armor Dislocation
  • Bone Spirit Panic Attack
  • Corpse Lance Ricochet
  • Final Service
  • Stand Alone
  • Dark Reaping
  • Spreading Malediction

Items

More Details
  • Legendary Gems

    • Mirinae, Teardrop of the Starweaver
    • Wreath of Lightning
    • Invigorating Gemstone

Kanai's Cube

  • Nayr's Black Death
  • Aquila Cuirass
  • Krysbin's Sentence

Gift of Inarius Death Nova Build 2.6.0


This build is specifically designed for damage reduction and damage output, while lowering your enemies damage by 45% and increasing defenses up to 300million or more. Death nova deals tremendous damage as well as making you inevitably more survivable.

Paragon Priorities

Core

Movement Speed
Primary Stat
Maximum Resource
Vitality

Offense

Critical Hit Damage
Critical Hit Chance
Cooldown Reduction
Attack Speed

Defense

Resist All
Life Regeneration
Armor
Life

Utility

Life on Hit
Area Damage
Resource Cost Reduction
Gold Find

Just follow the chart and make sure you get the extra damage and defense first. Also using your preference is okay just understand the circumstances.

Build Guide

This build is mainly for HC players trying to get to higher GR's Personally tested up to Torment XII, Haven't gone further due to Testing going down. Will progress build further when available.


So getting to learn the skills and how the build works. Engaging enemies can be scary especially with how squishy the Necromancer can be so I have devised a way to take very little damage and get the build going. First off you'll want to immediately use your Decrepify followed by Bone Armor. You can then immediately use Death Nova 2x per attack to ensure damage is followed, then 1-2 attacks with your Bone Spikes to keep essence up. Rinse and Repeat. Bone Spirit is best used in rotation with convention of elements allowing the player to deal massive damage and spreading fear to the minions and to Elites. Since Decrepify weakens enemy attacks and also helps stun enemies, your Wyrdward will help stun enemies with your Wreath of Lightning while providing a nice speed boost. Thus triggering your Krisbin's Sentence to do triple damage almost always with any skill. Its good to use all your skills asap to get the full benefit from Nayr's Black Death.


Now we would like to understand how the damage is stacking to be dealing this insane damage. Just want to remind you that keeping your essence at max is very vital to ensure survival. Alright now that we are able to view the items and skills its going to make more sense, or ill at least try to. First off we are equipped with the Gift of Inarius, As you can see it makes Bone Armor an aura as well as provides us with 2% more damage reduction per stack with it already stacking 3% for a total of 5% and deals (1000%) damage for using the skill with the aura providing (750%) damage. Next thing to look at is the damage output it gives to the Necromancer. (2750%) the next thing to notice is how we are going to get that damage to do Billions.


Bone Armor: Aura:(750%) Active Use:(1000%) Necromancer:(2750%) both Abilities are adding on to the 2750%. Dislocation: Stuns Enemies that are close to you.


Bone Spikes: (225%) Bone Pillars: Causes 2 additional pillars to strike enemies as well.


Bone Spirit: (4000%) Panic Attack: Causes Fear


Death Nova: (350%) Blight: 60% Slow and 15% damage reduction to enemies.


Corpse Lance: (1750%) Ricochet: 20% chance to hit another target.


Decrepify: Dizzying Curse: Applies 75% slow and 30% damage reduction from enemies, gains 10% chance to stun for 2 sec when hit.


Continuing how the items stack. I want to remind you all skills that deal damage are all set to poison which seems to be one of the three rotations for Necromancer on our Convention of Elements. "Every 8 Seconds, Poison triggers for 4 Seconds. Not Too Shabby at all."


Further more we also have the Nayr's Black Death cubed adding an additional (65%) per poison skill used. "Using a skill not necessarily dealing damage with it will trigger this items effect. We are trying to get the most out of it without getting too crazy and still having survival since we do not want to die. 1x stacks each skill used, is seperately put on a 15 sec timer instead of the skill keeping the stacks as long as you use a poison skill, each stack fades every 15 sec from each skill used." Total 5x


Nayr's Black Death: (5(65%)= (325%) total extra.


Now lets look at our weapon. Trag'Ouls Corroded Fang: just looking at it from the most powerful view (200%) damage increase against all enemies cursed with our Decrepify!


Krysbin's Sentence: (100%)*3) Always does triple damage to slowed and stunned impaired enemies.


Total damage bonuses applied to Death Nova: (2750%)+(200%)+(325%)+(100%)*3) Constant. Convention of Elements:+(200%) on rotation.


Total damage bonuses applied to Bone Armor: (2750%)+*(750%)+(325%)+(100%)*3) Constant. *(1000%) Replace Aura with Use. Convention: +(200%) R


Total damage bonuses applied to Bone Spirit: (2750%)+(4000%)+(325%)+(100%)*3) Constant. Convention: +(200%) R


Total damage bonuses applied to Bone Spikes: (2750%)+(225%)+(325%)+(100%)*3) Constant. Convention: +(200%) R


Total damage bonuses applied to Corpse Lance: (2750%)+(1750%)+(325%)+(100%)*3) Constant. Convention: +(200%) R


Now Lets not forget about our ring and passives: Spreading Malediction causes enemies to take more damage just for being cursed by Decrepify, also proc from our Krysbin's Sentence. That's an additional (100%) Automatically just for using Decrepify. Now when we use Bone Armor and Bone Spirit these also proc its additional properties causing triple the bonus (300%) plus with Wreath of Lightning and our Wrdward you will almost never have an enemy nearby that is not stunned granting the effect.


All Skills are Poison except for Decrepify.


As far as the passives go Final Service it's always good to use a death skill just in case you get in a pinch.

Stand Alone: doubles your armor increasing it by (100%) reduces (10%) for each minion/pet. Should be around 18500 or more. 80%+ damage reduction

Spreading Malediction: explained above, gives more damage to cursed enemies.

Dark Reaping: simple gain 2% life and essence per kill. Can be swapped out as well, but works well so far.


On to our final pieces, our DEFENSE: Aquila Curiass 50% damage reduction when at 90% or more resource. (15(5%) Bone Armor= 75%. Don't forget our Decrepify 30% damage reduction from enemies, Death Nova slow for 60% movement speed and 15% damage reduction: 135% slow and enemy damage reduction total 45%. Boosting defense to around 300million+


Wisdom of Kalan: Gives us that nice extra 5 stacks for Bone Armor totaling 75% damage reduction.


Dayntee's Binding: 50% damage reduction as long as an enemy is affected by your Decrepify.


Ancient Parthan Defenders: 12% damage reduction for each enemy stunned nearby 25yards


I recommend the Stormshield above all else for the melee damage reduction.


Mirinae, Teardrop of the Starweaver: of course for the smite every 3 seconds and 15% chance to smite for ridiculous damage.


Invigorating Gemstone: Immunity to impairing effects, example= Stun, freeze, etc... !!!BEWARE YOU CAN STILL TAKE DAMAGE!!!


Finishing with Sockets: 5 Royal Topaz Gems: Chest and Legs. 1 Royal Amethyst: Helm. 1 Royal Emerald: Weapon.


Hope you enjoyed the Guide: I'll put a video up later for a how to when I get my new computer and most of all when Necromancer is available to all please enjoy and remember where you got it First! Hexcyclone_General56K@twitch.tv

And don't forget to watch, like and subscribe in the Future.