Build Guide
Made this for fun. Has some good defense and the endless explosive blasts is hilarious.
This is a Signature spell. Signature spells are free to cast.
Summon a spectral blade that strikes all enemies up to 15 yards in front of you for 168% weapon damage as Arcane.
Chilled enemies have a 5% chance to be Frozen and Frozen enemies have a 5% increased chance to be critically hit by Spectral Blade.
Cost: 30 Arcane Power
Hurl an orb of pure energy that explodes on contact, dealing 435% weapon damage as Arcane to all enemies within 15 yards.
Create 4 Arcane Orbs that orbit you, exploding for 265% weapon damage as Arcane when enemies get close.
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.
For 5 seconds after you Teleport, you will take 25% less damage.
Cooldown: 15 seconds
Invoke a bubble of warped time and space at your target location up to 60 yards away for 15 seconds, reducing enemy attack speed by 20% and movement speed by 60%. This bubble also slows the speed of enemy projectiles by 90%.
Enemies caught by Slow Time deal 25% less damage.
Cost: 20 Arcane Power
Cooldown: 6 seconds
Gather an infusion of energy around you that explodes after 1.5 seconds for 945% weapon damage as Arcane to all enemies within 12 yards.
Instead of a single explosion, release a chain of 3 consecutive explosions, each dealing 520% weapon damage as Fire.
Cost: 25 Arcane Power
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.
Attacks have a chance to cause lightning to arc to 3 nearby enemies, dealing 61% weapon damage as Lightning.
Damaging enemies with Arcane, Cold, Fire or Lightning will cause them to take 5% more damage from your attacks for 5 seconds. Each different damage type applies a stack, stacking up to 4 times.
Elemental damage from your weapon contributes to Elemental Exposure.
You deal 30% additional damage to enemies within 15 yards.
As long as you have not taken damage in the last 5 seconds you gain a protective shield that absorbs the next 60% of your Life in damage.
When you receive fatal damage, you instead gain a shield equal to 400% of your maximum Life for 5 seconds and release a shockwave that knocks enemies back and Stuns them for 3 seconds.
This effect may occur once every 60 seconds.
+330–524 Dexterity
+330–524 Strength
+330–524 Intelligence
+85–108 Dexterity
+85–108 Strength
+85–108 Intelligence
+24–29 Dexterity
+24–29 Strength
+24–29 Intelligence
+(32–39)–(39–49) Arcane Damage
+(32–39)–(39–49) Poison Damage
+(32–39)–(39–49) Lightning Damage
+(32–39)–(39–49) Holy Damage
+(32–39)–(39–49) Cold Damage
+(32–39)–(39–49) Fire Damage
+(32–39)–(39–49) Damage
+37–48 Dexterity
+37–48 Strength
+37–48 Intelligence
Primary Stat |
Movement Speed |
Vitality |
Maximum Resource |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Attack Speed |
Life |
Resist All |
Armor |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
Made this for fun. Has some good defense and the endless explosive blasts is hilarious.
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