Skills
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Haunt Draining Spirit
- Haunt
Cost: 50 Mana
Haunt an enemy with a spirit, dealing 4000% weapon damage as Cold over 12 seconds. If the enemy dies, the spirit will haunt another nearby enemy.
An enemy can only be affected by one Haunt at a time.- Draining Spirit
The spirit returns 13 Mana per second.
Haunt's damage turns into Physical. -
Firebats Cloud of Bats
- Firebats
Cost: 125 Mana
Call forth a swarm of fiery bats to burn enemies in front of you for 475% weapon damage as Fire.- Cloud of Bats
Call forth a swirl of bats that damage nearby enemies for 425]% weapon damage as Fire. The damage of the bats increases every second, up to a maximum of 850]% weapon damage after 3 seconds.
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Locust Swarm Cloud of Insects
- Locust Swarm
Cost: 300 Mana
Unleash a plague of locusts that swarms an enemy, dealing 1040% weapon damage as Poison over 8 seconds.
The locusts will jump to additional nearby enemies.- Cloud of Insects
Enemies affected deal 25% reduced damage.
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Soul Harvest Languish
- Soul Harvest
Cooldown: 12 seconds
Feed on the life force of enemies within 18 yards. Gain 3% Intelligence for 30 seconds for each affected enemy. This effect stacks up to 5 times.- Languish
Increase your Armor by 10% per harvested enemy and reduce their movement speed by 80% for 5 seconds.
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Spirit Walk Severance
- Spirit Walk
Cooldown: 10 seconds
Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.
This ability does not start its cooldown until after its effects expire.- Severance
Increase your movement speed by an additional 100% while in the spirit realm.
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Hex Jinx
- Hex
Cooldown: 15 seconds
Summon a Fetish Shaman for 12 seconds that will hex groups of enemies into chickens. Hexed enemies are unable to perform offensive actions.- Jinx
Hexed enemies take 15% additional damage.
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Creeping Death
- Creeping Death
Your Haunt, Locust Swarm and the damage amplification from Piranhas last almost forever.
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Confidence Ritual
- Confidence Ritual
You deal 25% additional damage to enemies within 20 yards.
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Spirit Vessel
- Spirit Vessel
When you receive fatal damage, you automatically enter the spirit realm for 2 seconds and heal to 50% of your maximum Life.
This effect may occur once every 60 seconds. -
Grave Injustice
- Grave Injustice
Gain 1% of your maximum Life and Mana and reduce the cooldown of all of your skills by 1 second when an enemy dies within 20 yards.
The range is extended by items that increase your gold pickup radius.
Items
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- Helltooth Mask
Set Helm- Primary Stats
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- +626–750 Intelligence
- +4 Random Magic Properties
- Empty Socket
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- Helltooth Harness
- Helltooth Mask
- Helltooth Mantle
- Helltooth Tunic
- Helltooth Leg Guards
- Helltooth Greaves
- Helltooth Gauntlets
- (2) Set: Enemies hit by your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, or Wall of Death are afflicted by Necrosis, becoming Slowed, taking 1500% weapon damage every second, and taking 20% increased damage from your attacks for 10 seconds.
- (4) Set: After applying Necrosis to an enemy, you take 60% reduced damage for 10 seconds.
- (6) Set: After casting Wall of Death, gain 1400% increased damage for 15 seconds to your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death.
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- Helltooth Mantle
Set Shoulders- Primary Stats
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- +416–500 Intelligence
- Reduces cooldown of all skills by 5.0–8.0%.
- +4 Random Magic Properties
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- Helltooth Harness
- Helltooth Mask
- Helltooth Mantle
- Helltooth Tunic
- Helltooth Leg Guards
- Helltooth Greaves
- Helltooth Gauntlets
- (2) Set: Enemies hit by your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, or Wall of Death are afflicted by Necrosis, becoming Slowed, taking 1500% weapon damage every second, and taking 20% increased damage from your attacks for 10 seconds.
- (4) Set: After applying Necrosis to an enemy, you take 60% reduced damage for 10 seconds.
- (6) Set: After casting Wall of Death, gain 1400% increased damage for 15 seconds to your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death.
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- The Traveler's Pledge
Set Amulet- Primary Stats
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- Critical Hit Damage Increased by 51.0–100.0%
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+330–524 Dexterity
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+330–524 Strength
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+330–524 Intelligence
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- Endless Walk
- The Traveler's Pledge
- The Compass Rose
- (2) Set: While standing still, damage dealt is increased by up to 100%.While standing still, damage dealt is increased by up to 100%.
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- Helltooth Tunic
Set Chest Armor- Primary Stats
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- +416–500 Intelligence
- +4 Random Magic Properties
- Empty Socket
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- Helltooth Harness
- Helltooth Mask
- Helltooth Mantle
- Helltooth Tunic
- Helltooth Leg Guards
- Helltooth Greaves
- Helltooth Gauntlets
- (2) Set: Enemies hit by your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, or Wall of Death are afflicted by Necrosis, becoming Slowed, taking 1500% weapon damage every second, and taking 20% increased damage from your attacks for 10 seconds.
- (4) Set: After applying Necrosis to an enemy, you take 60% reduced damage for 10 seconds.
- (6) Set: After casting Wall of Death, gain 1400% increased damage for 15 seconds to your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death.
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- Lakumba's Ornament
Legendary Bracers- Primary Stats
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- Critical Hit Chance Increased by 4.5–6.0%
- +3 Random Magic Properties
- Secondary Stats
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- Reduce all damage taken by 6% for each stack of Soul Harvest you have.
- One of 3 Magic Properties (varies)
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+416–500 Dexterity
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+416–500 Strength
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+416–500 Intelligence
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- Helltooth Gauntlets
Set Gloves- Primary Stats
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- +626–750 Intelligence
- Critical Hit Chance Increased by 8.0–10.0%
- +4 Random Magic Properties
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- Helltooth Harness
- Helltooth Mask
- Helltooth Mantle
- Helltooth Tunic
- Helltooth Leg Guards
- Helltooth Greaves
- Helltooth Gauntlets
- (2) Set: Enemies hit by your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, or Wall of Death are afflicted by Necrosis, becoming Slowed, taking 1500% weapon damage every second, and taking 20% increased damage from your attacks for 10 seconds.
- (4) Set: After applying Necrosis to an enemy, you take 60% reduced damage for 10 seconds.
- (6) Set: After casting Wall of Death, gain 1400% increased damage for 15 seconds to your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death.
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- Bakuli Jungle Wraps
Legendary Belt- Primary Stats
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- +11–20 Resistance to All Elements
- +3 Random Magic Properties
- Secondary Stats
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- Firebats deals 150–200% increased damage to enemies affected by Locust Swarm or Piranhas.
- One of 3 Magic Properties (varies)
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+85–108 Dexterity
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+85–108 Strength
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+85–108 Intelligence
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- Helltooth Leg Guards
Set Pants- Primary Stats
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- +416–500 Intelligence
- +4 Random Magic Properties
- Empty Socket
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- Helltooth Harness
- Helltooth Mask
- Helltooth Mantle
- Helltooth Tunic
- Helltooth Leg Guards
- Helltooth Greaves
- Helltooth Gauntlets
- (2) Set: Enemies hit by your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, or Wall of Death are afflicted by Necrosis, becoming Slowed, taking 1500% weapon damage every second, and taking 20% increased damage from your attacks for 10 seconds.
- (4) Set: After applying Necrosis to an enemy, you take 60% reduced damage for 10 seconds.
- (6) Set: After casting Wall of Death, gain 1400% increased damage for 15 seconds to your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death.
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- Helltooth Greaves
Set Boots- Primary Stats
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- +416–500 Intelligence
- +416–500 Vitality
- +4 Random Magic Properties
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- Helltooth Harness
- Helltooth Mask
- Helltooth Mantle
- Helltooth Tunic
- Helltooth Leg Guards
- Helltooth Greaves
- Helltooth Gauntlets
- (2) Set: Enemies hit by your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, or Wall of Death are afflicted by Necrosis, becoming Slowed, taking 1500% weapon damage every second, and taking 20% increased damage from your attacks for 10 seconds.
- (4) Set: After applying Necrosis to an enemy, you take 60% reduced damage for 10 seconds.
- (6) Set: After casting Wall of Death, gain 1400% increased damage for 15 seconds to your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death.
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- The Compass Rose
Set Ring- Primary Stats
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- +10–12% Movement Speed
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
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- Endless Walk
- The Traveler's Pledge
- The Compass Rose
- (2) Set: While standing still, damage dealt is increased by up to 100%.While standing still, damage dealt is increased by up to 100%.
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- Ring of Emptiness
Legendary Ring- Primary Stats
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- Critical Hit Chance Increased by 4.5–6.0%
- +3 Random Magic Properties
- Secondary Stats
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- You deal 250–300% increased damage to enemies affected by both your Haunt and Locust Swarm.
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
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- Sacred Harvester
Legendary Ceremonial Knife- Primary Stats
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- +36–44 Intelligence
- +3 Random Magic Properties
- Secondary Stats
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- Soul Harvest now stacks up to 10 times.
- One of 7 Magic Properties (varies)
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+(6–7)–(8–9) Arcane Damage
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+(6–7)–(8–9) Poison Damage
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+(6–7)–(8–9) Lightning Damage
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+(6–7)–(8–9) Holy Damage
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+(6–7)–(8–9) Cold Damage
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+(6–7)–(8–9) Fire Damage
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+(6–7)–(8–9) Damage
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- Vile Hive
Legendary Mojo- Primary Stats
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- +(262–328)–(263–394) Damage
- +626–750 Intelligence
- Critical Hit Chance Increased by 8.0–10.0%
- +3 Random Magic Properties
- Secondary Stats
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- Locust Swarm gains the effect of the Pestilence rune and deals 45–60% increased damage.
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Head
- Helltooth Mask
- Stat Priority: None
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Shoulders
- Helltooth Mantle
- Stat Priority: None
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Amulet
- The Traveler's Pledge
- Stat Priority: None
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Torso
- Helltooth Tunic
- Stat Priority: None
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Wrists
- Lakumba's Ornament
- Stat Priority: None
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Hands
- Helltooth Gauntlets
- Stat Priority: None
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Waist
- Bakuli Jungle Wraps
- Stat Priority: None
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Legs
- Helltooth Leg Guards
- Stat Priority: None
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Feet
- Helltooth Greaves
- Stat Priority: None
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Rings
- The Compass Rose
- Ring of Emptiness
- Stat Priority: None
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Weapon
- Sacred Harvester
- Stat Priority: None
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Offhand
- Vile Hive
- Stat Priority: None
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Legendary Gems
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Bane of the Trapped
- Bane of the Trapped
Gem- Secondary Stats
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- Increase damage against enemies under the effects of control-impairing effects by 15%.
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Bane of the Stricken
- Bane of the Stricken
Gem- Secondary Stats
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- Each attack you make against an enemy increases the damage it takes from your attacks by 0.8%.
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Pain Enhancer
- Pain Enhancer
Gem- Secondary Stats
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- Critical hits cause the enemy to bleed for +2500% weapon damage as Physical over 3 seconds.
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Bane of the Trapped
Kanai's Cube
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- Staff of Chiroptera
Legendary Staff- Primary Stats
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- +3 Random Magic Properties
- Secondary Stats
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- Firebats attacks 100% faster and costs 70–75% less Mana.
- One of 2 Magic Properties (varies)
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+41–53 Intelligence
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+41–53 Dexterity
- One of 7 Magic Properties (varies)
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+(8–9)–(10–12) Arcane Damage
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+(8–9)–(10–12) Poison Damage
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+(8–9)–(10–12) Lightning Damage
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+(8–9)–(10–12) Holy Damage
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+(8–9)–(10–12) Cold Damage
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+(8–9)–(10–12) Fire Damage
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+(8–9)–(10–12) Damage
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- Coils of the First Spider
Legendary Bracers- Primary Stats
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- Regenerates 6448–7678 Life per Second
- Critical Hit Chance Increased by 4.5–6.0%
- +2 Random Magic Properties
- Secondary Stats
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- While channeling Firebats, you gain 30% damage reduction and 60000–80000 Life per Hit.
- One of 3 Magic Properties (varies)
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+416–500 Dexterity
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+416–500 Strength
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+416–500 Intelligence
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- Convention of Elements
Legendary Ring- Primary Stats
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- Critical Hit Chance Increased by 4.5–6.0%
- +2 Random Magic Properties
- Secondary Stats
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- Gain 150–200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
- Empty Socket
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
just made to use so i remember what it is im gathering.
Paragon Priorities
Movement Speed |
Primary Stat |
Vitality |
Maximum Resource |
Critical Hit Damage |
Critical Hit Chance |
Cooldown Reduction |
Attack Speed |
Armor |
Life |
Resist All |
Life Regeneration |
Area Damage |
Life on Hit |
Resource Cost Reduction |
Gold Find |
Comments