Skills
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Magic Missile Glacial Spike
- Magic Missile
This is a Signature spell. Signature spells are free to cast.
Launch a missile of magic energy, dealing 230% weapon damage as Arcane.- Glacial Spike
Cast out a shard of ice that explodes on impact, causing enemies within 4.5 yards to take 175% weapon damage as Cold and be Frozen for 1 second.
Enemies cannot be Frozen by Glacial Spike more than once every 5 seconds. -
Arcane Orb Frozen Orb
- Arcane Orb
Cost: 30 Arcane Power
Hurl an orb of pure energy that explodes on contact, dealing 435% weapon damage as Arcane to all enemies within 15 yards.- Frozen Orb
Create an orb of frozen death that shreds an area with ice bolts, dealing 393% weapon damage as Cold.
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Teleport Safe Passage
- Teleport
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.- Safe Passage
For 5 seconds after you Teleport, you will take 25% less damage.
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Slow Time Time Warp
- Slow Time
Cooldown: 15 seconds
Invoke a bubble of warped time and space at your target location up to 60 yards away for 15 seconds, reducing enemy attack speed by 20% and movement speed by 60%. This bubble also slows the speed of enemy projectiles by 90%.- Time Warp
Enemies caught in the bubble of warped time take 15% more damage.
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Magic Weapon Force Weapon
- Magic Weapon
Cost: 25 Arcane Power
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.- Force Weapon
Increase the damage bonus of Magic Weapon to 20% damage.
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Ice Armor Crystallize
- Ice Armor
Cost: 25 Arcane Power
Surround yourself in a barrier of ice that reduces damage from melee attacks by 12%. Melee attackers are either Chilled or Frozen for 3 seconds. Lasts 10 minutes.
Only one Armor may be active at a time.- Crystallize
When you are struck by a melee attack, your Armor is increased by 20% for 30 seconds. This effect stacks up to 3 times.
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Cold Blooded
- Cold Blooded
Enemies chilled or frozen by you take 10% more damage from all sources for the duration of the chill or Freeze.
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Arcane Dynamo
- Arcane Dynamo
When you cast a Signature spell, you gain a Flash of Insight. After 5 Flashes of Insight, your next non-Signature spell deals 60% additional damage.
The following skills are Signature spells:
Magic Missile
Shock Pulse
Spectral Blade
Electrocute -
Illusionist
- Illusionist
When you take more than 15% of your maximum Life in damage within 1 second, the cooldowns on Mirror Image, Slow Time, and Teleport are reset.
When you use Mirror Image, Slow Time, or Teleport, your movement speed is increased by 30% for 3 seconds. -
Unstable Anomaly
- Unstable Anomaly
When you receive fatal damage, you instead gain a shield equal to 400% of your maximum Life for 5 seconds and release a shockwave that knocks enemies back and Stuns them for 3 seconds.
This effect may occur once every 60 seconds.
Items
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- Shrouded Mask
Set Helm- Primary Stats
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- +626–750 Intelligence
- +4 Random Magic Properties
- Empty Socket
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- Delsere's Magnum Opus
- Shrouded Mask
- Dashing Pauldrons of Despair
- Harness of Truth
- Leg Guards of Mystery
- Striders of Destiny
- Fierce Gauntlets
- (2) Set: Casting Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, or Wave of Force reduces the cooldown of Slow Time by 3 |4second:seconds;.
- (4) Set: You take 60% reduced damage while you have a Slow Time active. Allies inside your Slow Time gain half benefit.
- (6) Set: Enemies affected by your Slow Time and for 5 seconds after exiting take 3500% increased damage from your Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, and Wave of Force abilities.
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- Dashing Pauldrons of Despair
Set Shoulders- Primary Stats
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- +416–500 Intelligence
- +373–397 Armor
- +4 Random Magic Properties
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- Delsere's Magnum Opus
- Shrouded Mask
- Dashing Pauldrons of Despair
- Harness of Truth
- Leg Guards of Mystery
- Striders of Destiny
- Fierce Gauntlets
- (2) Set: Casting Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, or Wave of Force reduces the cooldown of Slow Time by 3 |4second:seconds;.
- (4) Set: You take 60% reduced damage while you have a Slow Time active. Allies inside your Slow Time gain half benefit.
- (6) Set: Enemies affected by your Slow Time and for 5 seconds after exiting take 3500% increased damage from your Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, and Wave of Force abilities.
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- Hellfire Amulet
Legendary Amulet- Primary Stats
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- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+626–750 Intelligence
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+626–750 Dexterity
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+626–750 Strength
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- Harness of Truth
Set Chest Armor- Primary Stats
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- +416–500 Intelligence
- +4 Random Magic Properties
- Empty Socket
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- Delsere's Magnum Opus
- Shrouded Mask
- Dashing Pauldrons of Despair
- Harness of Truth
- Leg Guards of Mystery
- Striders of Destiny
- Fierce Gauntlets
- (2) Set: Casting Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, or Wave of Force reduces the cooldown of Slow Time by 3 |4second:seconds;.
- (4) Set: You take 60% reduced damage while you have a Slow Time active. Allies inside your Slow Time gain half benefit.
- (6) Set: Enemies affected by your Slow Time and for 5 seconds after exiting take 3500% increased damage from your Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, and Wave of Force abilities.
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- Lacuni Prowlers
Legendary Bracers- Primary Stats
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- Attack Speed Increased by 5.0–6.0%
- +10–12% Movement Speed
- +3 Random Magic Properties
- Secondary Stats
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- +316–1160 Thorns Damage
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- Fierce Gauntlets
Set Gloves- Primary Stats
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- +626–750 Intelligence
- Critical Hit Chance Increased by 8.0–10.0%
- +4 Random Magic Properties
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- Delsere's Magnum Opus
- Shrouded Mask
- Dashing Pauldrons of Despair
- Harness of Truth
- Leg Guards of Mystery
- Striders of Destiny
- Fierce Gauntlets
- (2) Set: Casting Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, or Wave of Force reduces the cooldown of Slow Time by 3 |4second:seconds;.
- (4) Set: You take 60% reduced damage while you have a Slow Time active. Allies inside your Slow Time gain half benefit.
- (6) Set: Enemies affected by your Slow Time and for 5 seconds after exiting take 3500% increased damage from your Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, and Wave of Force abilities.
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- The Witching Hour
Legendary Belt- Primary Stats
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- Attack Speed Increased by 5.0–6.0%
- Critical Hit Damage Increased by 26.0–50.0%
- +4 Random Magic Properties
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- Leg Guards of Mystery
Set Pants- Primary Stats
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- +416–500 Intelligence
- +4 Random Magic Properties
- Empty Socket
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- Delsere's Magnum Opus
- Shrouded Mask
- Dashing Pauldrons of Despair
- Harness of Truth
- Leg Guards of Mystery
- Striders of Destiny
- Fierce Gauntlets
- (2) Set: Casting Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, or Wave of Force reduces the cooldown of Slow Time by 3 |4second:seconds;.
- (4) Set: You take 60% reduced damage while you have a Slow Time active. Allies inside your Slow Time gain half benefit.
- (6) Set: Enemies affected by your Slow Time and for 5 seconds after exiting take 3500% increased damage from your Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, and Wave of Force abilities.
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- Striders of Destiny
Set Boots- Primary Stats
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- +416–500 Intelligence
- +416–500 Vitality
- +4 Random Magic Properties
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- Delsere's Magnum Opus
- Shrouded Mask
- Dashing Pauldrons of Despair
- Harness of Truth
- Leg Guards of Mystery
- Striders of Destiny
- Fierce Gauntlets
- (2) Set: Casting Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, or Wave of Force reduces the cooldown of Slow Time by 3 |4second:seconds;.
- (4) Set: You take 60% reduced damage while you have a Slow Time active. Allies inside your Slow Time gain half benefit.
- (6) Set: Enemies affected by your Slow Time and for 5 seconds after exiting take 3500% increased damage from your Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, and Wave of Force abilities.
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- Restraint
Set Ring- Primary Stats
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- +4 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
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+416–500 Dexterity
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+416–500 Strength
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+416–500 Intelligence
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- Bastions of Will
- Focus
- Restraint
- (2) Set: When you hit with a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
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- Focus
Set Ring- Primary Stats
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- +4 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
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+416–500 Dexterity
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+416–500 Strength
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+416–500 Intelligence
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- Bastions of Will
- Focus
- Restraint
- (2) Set: When you hit with a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
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- Unstable Scepter
Legendary Wand- Primary Stats
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- +27–35 Intelligence
- Increases Arcane Orb Damage by 50–65% (Wizard Only)
- +3 Random Magic Properties
- Secondary Stats
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- Arcane Orb's explosion triggers an additional time.
- One of 7 Magic Properties (varies)
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+(6–7)–(8–9) Arcane Damage
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+(6–7)–(8–9) Poison Damage
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+(6–7)–(8–9) Lightning Damage
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+(6–7)–(8–9) Holy Damage
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+(6–7)–(8–9) Cold Damage
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+(6–7)–(8–9) Fire Damage
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+(6–7)–(8–9) Damage
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Head
- Shrouded Mask
- Stat Priority: None
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Shoulders
- Dashing Pauldrons of Despair
- Stat Priority: None
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Amulet
- Hellfire Amulet
- Stat Priority: None
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Torso
- Harness of Truth
- Stat Priority: None
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Wrists
- Lacuni Prowlers
- Stat Priority: None
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Hands
- Fierce Gauntlets
- Stat Priority: None
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Waist
- The Witching Hour
- Stat Priority: None
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Legs
- Leg Guards of Mystery
- Stat Priority: None
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Feet
- Striders of Destiny
- Stat Priority: None
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Rings
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Weapon
- Unstable Scepter
- Stat Priority: None
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Offhand
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Legendary Gems
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Bane of the Trapped
- Bane of the Trapped
Gem- Primary Stats
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- Increase damage against enemies under the effects of control-impairing effects by 15.00%.
- Gain an aura that reduces the movement speed of enemies within 15 yards by 30%. (Requires Rank 25)
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Bane of the Stricken
- Bane of the Stricken
Gem- Primary Stats
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- Each attack you make against an enemy increases the damage it takes from your attacks by 0.80%.
- Gain 25% increased damage against bosses and Rift Guardians. (Requires Rank 25)
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Esoteric Alteration
- Esoteric Alteration
Gem- Secondary Stats
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- Gain +10% non-Physical damage reduction.
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Bane of the Trapped
Kanai's Cube
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- Rimeheart
Legendary Sword- Primary Stats
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- +(32–39)–(39–49) Cold Damage
- +3 Random Magic Properties
- Secondary Stats
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- 20% chance on hit to instantly deal 10000% weapon damage as Cold to enemies that are Frozen.
- One of 3 Magic Properties (varies)
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+128–163 Dexterity
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+128–163 Strength
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+128–163 Intelligence
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- Ring of Royal Grandeur
Legendary Ring- Primary Stats
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- Attack Speed Increased by 2.0–3.0%
- +27–60 Life per Hit
- +2 Random Magic Properties
- Secondary Stats
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- Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
- One of 3 Magic Properties (varies)
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+24–29 Dexterity
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+24–29 Strength
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+24–29 Intelligence
Paragon Priorities
Primary Stat |
Vitality |
Movement Speed |
Maximum Resource |
Attack Speed |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Life |
Armor |
Resist All |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
Comments