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Increases damage against elites by 25.0–30.0%
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+2 Random Magic Properties
- One of 6 Magic Properties (varies)
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+8–10 Maximum Discipline (Demon Hunter Only)
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+7–8 Maximum Fury (Barbarian Only)
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+7–9 Maximum Arcane Power (Wizard Only)
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+105–119 Maximum Mana (Witch Doctor Only)
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+13–14 Maximum Spirit (Monk Only)
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+7–8 Maximum Wrath
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
- One of 7 Magic Properties (varies)
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Physical skills deal 15–20% more damage.
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Lightning skills deal 15–20% more damage.
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Cold skills deal 15–20% more damage.
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Fire skills deal 15–20% more damage.
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Arcane skills deal 15–20% more damage.
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Poison skills deal 15–20% more damage.
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Holy skills deal 15–20% more damage.
Legendary gems?
Legendary gems are now included. There was a bug with the website.. Sorry about that :-)
Gogok no good?
what shuld you aim for when it comes to area dmg?
@Gnoomen Not really required for speeds with the WD doing soo much area/aoe damage, But try to get it where you can without sacrificing other important stats.
At which GR (group play) does this build or gen monk overall really start to shine ? Right now at 80 our wiz just takes out his shlong and everything dies in a few seconds while I just stand there tickling the mobs.
Im having a really hard time surviving even through our monks sanc. And tips on being safer?
If you are in sanc, make sure you are getting ignore pain from the barb. If you are doing that an still dying, it's probably just map awareness. For example, even with inner sanctuary and ignore pain, you won't be able to tank molten explosions and need to dash out when they pop.
Can you please shed some light on when to use Wothf:assimilation and when to use Crippling wave:mangle in the playstyle?