Build Guide
This is an update to a build that I posted a few months ago to highlight the changes to Inna's in patch 2.4.3. This build has tremendous DPS from your SSS. Your SSS is x11 from Inna 6 (with Crudest Boots), x14 from Uliana 4, x2 from Flow of Eternity, x2 from Endless Walk and x1.4 from Mythic Rhythm, plus you get double Fire allies buff, Assimilation stacks and elemental % on your gear. A standard rotation is to Cyclone Strike to build density, build up Assimilation stacks, pop SSS and then follow up with your Ally activation. By the time that the allies finish their attacks your SSS should be available again if anything is left. If using CoE then you should build up Assimilation during Lightning so that you SSS on Physical and pop your Allies on Cold. You are invulnerable during SSS and the freeze attacks from the Water Allies plus the life gain from Enduring Ally makes you very tough during their activation. Un-runed EP is applying a bleed onto anything hit with Assimilation's 3rd hit which is proccing your Pain Enhancer and greatly boosting your attack speed and thereby buffing your Allies attack speed, especially the Water Allies Wave attacks.
This looks interesting. However, I think it's probably a better idea to skip all pet dmg and focus on SSS and EP instead. Put EP Impending doom on your bar, equip gungdo gears. And get bane of the power/trapped and stricken for bosses. I am definitely going to try something similar.
I also had a similar idea like this but made some changes. By using the Lion's claw the damage per hit goes up x14 plus 7 more hits. the U4 set says double the total damage on each hit so adding 7 more hits equals 7x2=14. The only downside I see is that you need to wait 20 seconds for SSS to cooldown and for elemental ring to to rotate.
http://ptr.d3planner.com/419433018
Why is there not an item for armor in the cube? Does it make a big difference on the build if I just put something in it anyway?
Thanks, that will help.
Why is the cold on wrists?
SSS and Way of ~ are all physical attributes.
Why should I have a cold on wrists?
Instead of Unity, I would definitely use Convention of Elements. And I use would use Simplicity's Strength, Esoteric Alteration, and Mutilation Guard or Bane of the Stricken.
What gems should be fit in the head/chest/legs?
I don't have the gear and time to truly push any build but in this version in patch 2.5 it should definitely get into the 80's. There is a version that uses Holy SSS and Lion's Claw in the cube and plays similar to a LoN FoK DH, it basically groups up mobs and unleashes a massive Holy SSS on CoE rotation. That version has completed a GR 93 as of 3/22/17 in patch 2.5.