Items
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Head
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Shoulders
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Amulet
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Torso
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Wrists
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Hands
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Waist
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Legs
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Feet
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Rings
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Weapon
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Offhand
Kanai's Cube
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In-geom
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Nemesis Bracers
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Avarice Band
there's not much variation possible, as is the case for all 6pc set builds. Use Warzechian Armguards and Nemesis bracers, the better one equipped, the other one cubed.
you can, if you feel the need and have a lot of pickup radius, replace avarice band in the cube with ring of royal grandeur, allowing you to use either a physical andariels visage or hexing pants, wich would add some nice damage.
The weapon slot actually doesnt have something that you really need there. You can, as i prefer, use natalyas slayer and dawn in your hands and cube in geom for the hefty cooldown reduction. if you do not have a good dawn, you can use any offhand you like (fortress ballista, holy point shot with physical damage, kmar tenclip to replace lightning strafe with physical, ....) and put dawn in the cube.
legendary gems show one MUST gem. Thats pain enhancer. This gem is extremely powerful in torment levels and low greater rifts. Taeguk and Wreath of Lightning can be replaced by bane of the trapped, bane of the powerful, gogok of swiftness or even zei's stone of vengeance. feel free to experiment, though i love wreath, because it boosts my speed and the damage it does is not bad.
Paragon Priorities
Core
Primary Stat
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Vitality
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Movement Speed
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Maximum Resource
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Offense
Attack Speed
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Cooldown Reduction
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Critical Hit Chance
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Critical Hit Damage
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Defense
Life
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Armor
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Resist All
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Life Regeneration
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Utility
Area Damage
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Resource Cost Reduction
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Life on Hit
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Gold Find
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movement speed, cooldown reduction are first, the other sstats should be filled by what you need most. the closer you get to the 1:10 ratio crit chance to crit damage, the better it is
Build Guide
Hey Foaks!
(i really cant let it go ... damn you Alkaizer! ^^)
This is my natalya speedfarming setup. Mind you, it is strong and fast, but it cant compete with the LoN/FoK farming setup i published a while ago ( Trail of Destruction ).
But still, that Legacy of Nightmares setup has VERY high gear requirements. If you want to play the game in a (mainly) same manner, this setup here is the way for you to go if you still search for the items you need for the LoN setup.
Nothing apart from the Weapons "has" to be ancient, so its much easier to gear. Especially and your jewelry you will have a much easier life to get good rolls if you do not need them to be ancient.
With the 500% Natalya buff for general damage increase + focus and restraint we end up at 1125% weapon damage compared to the 1300% on a fully geared LoN setup. Add to that the rain of vengeance/dark cloud and the area damage is roughly the same. The thing that consumes time is to kill elites. The belt, crashing rain, procs his bomb when you cast Rain of Vengeance at the right target. However, the damage zone is very small and it requires some training to hit the elites where you want. But once you got that, you do not need to wait for any charges, you can just smash them.
Hope you enjoy some alternatives to the "high efficiency" setups.
cheers,
Dunk
Thanks for the guide...
I am using something similar but with FoK. After In-geom procs, you can spam FoK (the one that throws daggers) something like 1 every second. But of course you would lose the BoW since I replaced the Evasive Fire. This makes a bit more sense this way since that BoW is a significant amount of damage. I could easily do t8 with mine, but anything above it, the build fell apart since it took too long to kill Elites.
The Trail of Destruction link is broken, I think I found the link here Trail of Cinder.
EDIT: Another thing I was doing different was putting crashing rain in the cube (for the full 4000%), wearing nems, and wearing krelms. I didn't get hit that much since I was moving so fast, so it worked a bit better for me for the times when there wasn't object around. Not that often, but it does happen.
Again, thanks for your guides, they let me try out new things away from the normal "cookie cutter" builds.
if you don't have motion sickness, vault can be good
Not clear with this weapon, is it when the attacked mob is at 100% health or when I'm at 100% health?
Had pretty much everything else in stash, though far from optimal, and I'm running some low level runs as my Gems aren't leveled at all. Fun to run with and quite quick, hoping to beef this up enough to run a under 2 minute T10 run for conquest.